# New Game Mode Ideas?

**URL:** <https://battlefieldforum.co/t/new-game-mode-ideas/101161>\
**Category:** General Discussion\
**Created:** [May 11, 2016, 8:22pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161 "2016-05-11T20:22:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![JammyLaffers](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/ecd19e/32.png) [@JammyLaffers](https://battlefieldforum.co/u/JammyLaffers)\
**Post date:** [May 11, 2016, 8:22pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/1 "2016-05-11T20:22:00Z")

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A new Battlefield means new game modes but what new modes should be created? Leave your thoughts below and I may include some in an upcoming YouTube video 😃

One idea i had is you have 30 seconds before a game when each player can create trenches and defenses around the map to open up customisation options. When the time is up the objective is to push each team back to there base and eventually destroy the enemy base. If there is the right types of maps for this game mode then in my opinion it could be interesting but obviously it is very brief and im sure there is many problems to it…

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**Author:** ![Brentlostak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/brentlostak/32/101414_2.png) [@Brentlostak](https://battlefieldforum.co/u/Brentlostak)\
**Post date:** [May 11, 2016, 8:23pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/2 "2016-05-11T20:23:00Z")

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yeah i saw another like this thread. I stay with: all out war !

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [May 11, 2016, 8:25pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/3 "2016-05-11T20:25:00Z")

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I’d like to see (in no particular order):

Conquest  
Rush  
Team Deathmatch  
Rift (but with a C4 device, not spark)  
Search & Destroy  
Vehicles only Conquest  
Vehicles only Team Deathmatch

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**Author:** ![Say\_Hellr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/say_hellr/32/103374_2.png) [@Say\_Hellr](https://battlefieldforum.co/u/Say_Hellr)\
**Post date:** [May 11, 2016, 8:59pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/4 "2016-05-11T20:59:00Z")

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I want sea superiority with the battleships!

(Maybe even have U-boats)

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**Author:** ![Keif68](https://battlefieldforum.co/user_avatar/battlefieldforum.co/keif68/32/100928_2.png) [@Keif68](https://battlefieldforum.co/u/Keif68)\
**Post date:** [May 11, 2016, 9:02pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/5 "2016-05-11T21:02:00Z")

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> [@Say\_Hellr](#):
>
> I want sea superiority with the battleships!
> 
> (Maybe even have U-boats)

Yes

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**Author:** ![zePokar1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/z/35a633/32.png) [@zePokar1](https://battlefieldforum.co/u/zePokar1)\
**Post date:** [May 11, 2016, 9:10pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/6 "2016-05-11T21:10:00Z")

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Push an insurgency mode. You have 3 ‘flags’ to cap and you have to cap them one by one. Everytime you capped one you advance on the map. They are like conquest flags but take much longer to cap. Each team has a number of waves (respawn). The attakers start with less respawn waves but gain some everytime they advance on the map. When you’re dead in between waves you spectate your teammates for a few seconds.

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**Author:** ![JammyLaffers](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/ecd19e/32.png) [@JammyLaffers](https://battlefieldforum.co/u/JammyLaffers)\
**Post date:** [May 11, 2016, 9:22pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/7 "2016-05-11T21:22:00Z")

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> [@zePokar1](#):
>
> Push an insurgency mode. You have 3 ‘flags’ to cap and you have to cap them one by one. Everytime you capped one you advance on the map. They are like conquest flags but take much longer to cap. Each team has a number of waves (respawn). The attakers start with less respawn waves but gain some everytime they advance on the map. When you’re dead in between waves you spectate your teammates for a few seconds.

I have played Insurgency myself and i do like this game mode. Could work with Battlefield but im sure they would have to put a twist on it. Nice choice though 🙂

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**Author:** ![Cryphisss](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/977dab/32.png) [@Cryphisss](https://battlefieldforum.co/u/Cryphisss)\
**Post date:** [May 11, 2016, 9:24pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/8 "2016-05-11T21:24:00Z")

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I would like to see some game-mode with the train!

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [May 11, 2016, 9:28pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/9 "2016-05-11T21:28:00Z")

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> [@Cryphisss](#):
>
> I would like to see some game-mode with the train!

That would be awesome! Add me to the vote for that!

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**Author:** ![JammyLaffers](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/ecd19e/32.png) [@JammyLaffers](https://battlefieldforum.co/u/JammyLaffers)\
**Post date:** [May 11, 2016, 9:32pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/10 "2016-05-11T21:32:00Z")

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> [@Cryphisss](#):
>
> I would like to see some game-mode with the train!

I like the sound of that, could be interesting. Imagine if the train was next to a shoreline and having a one on one fight between the train and the battleship 😮

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**Author:** ![sgt\_S4ndyM4n](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/cab0a1/32.png) [@sgt\_S4ndyM4n](https://battlefieldforum.co/u/sgt_S4ndyM4n)\
**Post date:** [May 11, 2016, 10:08pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/11 "2016-05-11T22:08:00Z")

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Not to many game modes please, only rush, conquest and team death match.

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**Author:** ![Razeh](https://battlefieldforum.co/user_avatar/battlefieldforum.co/razeh/32/103231_2.png) [@Razeh](https://battlefieldforum.co/u/Razeh)\
**Post date:** [May 11, 2016, 11:16pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/12 "2016-05-11T23:16:00Z")

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The train would be good, and somehow incorporate a big German rail gun like big Bertha .

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**Author:** ![zreid22](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/z/94ad74/32.png) [@zreid22](https://battlefieldforum.co/u/zreid22)\
**Post date:** [May 11, 2016, 11:32pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/13 "2016-05-11T23:32:00Z")

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I actually had a thought on a multiplayer type of gameplay once hearing of the potential for alot more in depth naval based warfare. So it is pretty much a beach landing scenario. You start with one team attempting land on a beach and take some sort of forward beach HQ. (If you die you have to re-land on the beach in another beaching craft or be treated by a medic) I’m not sure on how to balance the next stage whether you have to hold the HQ for a period of time or in capturing or setting up the HQ or taking out an anti aircraft emplacement you gain the ability to respawn in an aircraft and wait till your over a dropzone to paradrop in as the next satge of respawning. Then fight into a city to capture the enemies forward base.

I think you could incorporate this game mode into many different maps not just a beach landing. With different types of respawning with different types of maps. In my opinion it would offer a much more realistic and immursive gaming experience.

Also adding levelution such as weather that knocks your labding crafts boats off course or affecting the trajectory of your aircraft and wind that makes it harder to land where you want

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [May 11, 2016, 11:46pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/14 "2016-05-11T23:46:00Z")

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SWBF has a mode just like that. Both teams fight over a point and once a team claims the point, a new one opens up in the direction towards the enemy team’s final point.

It’s fun if it’s done right (maps that allow flanking routes, etc.).

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**Author:** ![ThePoolshark](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thepoolshark/32/103801_2.png) [@ThePoolshark](https://battlefieldforum.co/u/ThePoolshark)\
**Post date:** [May 11, 2016, 11:47pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/15 "2016-05-11T23:47:00Z")

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Yea, Supremacy. I would really like a mode like that. 16 v 16 on that would be awesome

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [May 11, 2016, 11:50pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/16 "2016-05-11T23:50:00Z")

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> [@ThePoolshark](#):
>
> Yea, Supremacy. I would really like a mode like that. 16 v 16 on that would be awesome

that’s it! thanks!

The name escaped me. Love that game mode when the map supports it so. The opening few minutes are intense in SWBF as both teams throw everything at that first initial point.

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**Author:** ![ThePoolshark](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thepoolshark/32/103801_2.png) [@ThePoolshark](https://battlefieldforum.co/u/ThePoolshark)\
**Post date:** [May 11, 2016, 11:51pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/17 "2016-05-11T23:51:00Z")

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It could definitely use a tweak on how it is scored, but yea, it was fun. I think it could almost use a similar ticket count like CQ, the more you take, the quicker the bleed so you aren’t able to win last minute like in Battlefront.

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [May 11, 2016, 11:53pm UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/18 "2016-05-11T23:53:00Z")

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> [@ThePoolshark](#):
>
> It could definitely use a tweak on how it is scored, but yea, it was fun. I think it could almost use a similar ticket count like CQ, the more you take, the quicker the bleed so you aren’t able to win last minute like in Battlefront.

Those ideas would make Supremacy perfect for BF1 (and SWBF).

I wonder if there’s still time to make those changes in SWBF…

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**Author:** ![MasterOfJimmies](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/db5fbb/32.png) [@MasterOfJimmies](https://battlefieldforum.co/u/MasterOfJimmies)\
**Post date:** [May 12, 2016, 1:31am UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/19 "2016-05-12T01:31:00Z")

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They should create a game mode called Total War, I don’t really have an idea on what they should do but the name sounds fun.

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**Author:** ![AFROSRB](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/53a042/32.png) [@AFROSRB](https://battlefieldforum.co/u/AFROSRB)\
**Post date:** [May 12, 2016, 1:51am UTC](https://battlefieldforum.co/t/new-game-mode-ideas/101161/20 "2016-05-12T01:51:00Z")

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Superiority Bonanza like in CTE for

Zeppelins  
Tanks  
Planes  
Horses

[Next page](https://battlefieldforum.co/t/new-game-mode-ideas/101161.md?page=2)
