# New weapon class for Medic confirmed!

**URL:** <https://battlefieldforum.co/t/new-weapon-class-for-medic-confirmed/254059>\
**Category:** General Discussion\
**Created:** [February 17, 2019, 5:24pm UTC](https://battlefieldforum.co/t/new-weapon-class-for-medic-confirmed/254059 "2019-02-17T17:24:00Z")\
**Posts on this page:** 1\
**Showing post:** 52

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**Author:** ![y\_j\_es\_i](https://battlefieldforum.co/user_avatar/battlefieldforum.co/y_j_es_i/32/104162_2.png) [@y\_j\_es\_i](https://battlefieldforum.co/u/y_j_es_i)\
**Post date:** [February 18, 2019, 9:19am UTC](https://battlefieldforum.co/t/new-weapon-class-for-medic-confirmed/254059/52 "2019-02-18T09:19:00Z")

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> [@stabbinhobo](#):
>
> I’ll bet a dime to a dollar right now the “new” guns will still be outclassed at any range against any assault weapons. New guns… same problem…
> 
> They could have “fixed” the issue by tweaking the SMG’s medics already have… did they? No. Do you really think anything they add from this point on will actually be better? It will be new unlocks.. same craptastic performance. DICE really does think people will be bought off with placebo. They might as well just offer new skins for the current weps.

@stabbinhobo

Most if not all of the SMGs currently in-game have worse stats than their real-life selves. I think they should buff the SMGs to their real life stats. This is basic

This wouldn’t solve the problem of medic being deadmeat at medium range but it’d make the situation a little better. It’s something in the meantime and would help the class balance

[A simple solution for SMG rebalancing](https://battlefieldforum.co/t/a-simple-solution-for-smg-rebalancing/106433)

https://embed.reddit.com/r/BattlefieldV/comments/arsgix/a_fair_solution_for_medic_gun_rebalancing/?embed=true&ref_source=embed&ref=share

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