New weapon class for Medic confirmed!

Guess I’m the only one who mains medic and doesn’t feel outclassed. I actually expect to win almost every encounter now.

A welcome addition in my opinion.

And yet you still feel qualified having played nearly no time as a medic and zero time as a recon…lol.

Stats they way you want them applied are quite meaningless. And you both miss the point by quite a wide margin. Having played quite a bit of every class I can say assault IS easymode. I keep virtually the same k/d without ANY effort at all. Point.. click… boom.

Having played quite a bit of every class (assault 20, medic 20, support 18 and recon 15) I can say assault isn’t easy mode. It’s stronger and easier but not to the point anyone can play assault and own everyone else who isn’t Assault. I keep a higher K/D with medic without any effort at all.

LMAO!!! YOU are the one claiming assault is easy-mode. Not me. If you’re leveled up in assault and the other classes as you claim to level 20 then this is perfect ground to test YOUR hypothesis and see if indeed as you claim, assault is easy-mode. Stop dancing around the bushes.

Dude, your KPM with assault is less than one. You don’t do this, “Point.. click.. boom” frequently enough for you to write off the class as easy mode.

Looool thanks Chammond. This puts his hypothesis to bed.

I honestly wasn’t surprised when I looked. Seems pretty typical on here for those who can’t stand X class.

Depends on map and game mode really. Since the last big SMG buff patch Medics have at least been good in their intended ranges so if you’re able to stay close quarters all the time yeah, you won’t be outclassed often.

Not at all brainaic.. you are the one pimping the idea I’m trying (or should) provide stats as to why you play assault. Honestly I could care less.

What I’m saying is that compared to other classes (and I’ve actually played them) assault is by far the easiest.. like next to no skill. This is my opinion which many here share.

So give the strawman a rest mmmkay?

Dude… read first. I don’t put any effort into playing Assault. I play it when I need a break from having to use skill. That minor tidbit aside… my KPM is the roughly the same across all classes but Recon :

^^ Less effort.. same yield.. you can parse the math any way you like.

And to your sidekick up there… maybe you should do your own homework instead of looking over yer buddy’s shoulder. :wink:

Wish they would just balance the classes. Game has been out for months and nothing has been done about the disparity of usefulness between the classes and vehicles.

It’s so much fun to watch all the Assault guys wetting themselves out of fear that DICE will actually go ahead and improve the medic class.

Too bad it’ll never actually happen now that they have so many addicted to the IWIN button.

THAT MAKES ME SO HAPPY!!!

I’d love to see the Medic class improved, I’m more excited for the new medic guns than I was for the Assault guns. I’d like something with a little more range than the SMGS’s. I generally like medic more, but I prefer DMR’s. Medic was my favorite in BF1 because they had the semi autos.

I think this thread got derailed a little when someone had to make it about assault by posting their photo shop for the umpteenth time. It’s equally fun watching people cry in disillusion about assault.

I don’t think you understand. The problem is you don’t even perform well enough in the other classes in which you utilize your, “skill” to have much of any knowledge of how to make the most out of each class. Assault has the best assortment of weapons sure, but it’s laughable to say you play that class to take a “break”, from having to assert effort when your stats show no indication that you have a clue what you’re doing.

For me, assault is easiest for getting a large quantity of kills. It’s my highest KPM.

Support is easiest for getting a good KDR. This is because your kill streaks are never limited by ammo. It’s my best KDR.

You could argue recon is easiest for getting a high KDR (but a low SPM) since you could just camp and be useless, but I don’t play the game like that.

Assault is my best SPM, but I think support would easily be much higher in SPM if I threw ammo pouches to other players instead of using the crate (since it resupplies gadgets) which relies on others actually finding and using it to gain points.

I think assault is a lot more versatile than any other class though. You’ve got very strong CQB weapons and also very strong long ranged weapons. Vehicles aren’t anywhere near as much of a threat, you regen more health automatically and loot more ammo from bodies than other classes, and your supply of explosives helps for easy kills or flushing out campers. The downside is I run out of ammo as assault.

I don’t really play medic.

My recon and assault are both rank 20. Support is on 17.

Pretty much. I’ll still welcome another option but don’t like the idea of pistol carbines though, just don’t like the look of them, and given their design philosophy, it’ll be weaker than an assault mid range option and in that case I’m better off with a low ROF SMG.

As anachronistic as it would be, I really hope the Pachett SMG gets a specialization for the 7.62x51mm NATO rifle round, which the later version of the Pachett, the Sterling, got. It’d probably reduce the ROF but increase the damage, which could make it an interesting gun to use for medic.