# Next patch will bring the implementation of...radioactive players.

**URL:** <https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911>\
**Category:** General Discussion\
**Created:** [May 2, 2019, 5:27pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911 "2019-05-02T17:27:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![TEKNOCODE](https://battlefieldforum.co/user_avatar/battlefieldforum.co/teknocode/32/103723_2.png) [@TEKNOCODE](https://battlefieldforum.co/u/TEKNOCODE)\
**Post date:** [May 2, 2019, 5:27pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/1 "2019-05-02T17:27:00Z")

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Our characters will be radioactive. Thanks community.

[https://twitter.com/bfbulletin/status/1123997909064781827](https://twitter.com/bfbulletin/status/1123997909064781827)

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**Author:** ![ChiefSniper](https://battlefieldforum.co/user_avatar/battlefieldforum.co/chiefsniper/32/106554_2.png) [@ChiefSniper](https://battlefieldforum.co/u/ChiefSniper)\
**Post date:** [May 2, 2019, 5:30pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/2 "2019-05-02T17:30:00Z")

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What… are you afraid of being seen? I approve of this update. It’s a step in the right direction against cancerous campers who hide in obscure corners.

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**Author:** ![TEKNOCODE](https://battlefieldforum.co/user_avatar/battlefieldforum.co/teknocode/32/103723_2.png) [@TEKNOCODE](https://battlefieldforum.co/u/TEKNOCODE)\
**Post date:** [May 2, 2019, 5:34pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/3 "2019-05-02T17:34:00Z")

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> [@ChiefSniper](#):
>
> What… are you afraid of being seen? I approve of this update. It’s a step in the right direction against cancerous campers who hide in obscure corners.

Luckily, I don’t camp. Let’s noobify the game because people don’t know how to handle shadows.

Dice might as well increase the ttk and bring back 3d spotting while it’s at it.

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**Author:** ![sasqch10](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/e95f7d/32.png) [@sasqch10](https://battlefieldforum.co/u/sasqch10)\
**Post date:** [May 2, 2019, 5:35pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/4 "2019-05-02T17:35:00Z")

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It shows how broken BF5 is and they have no idea how to fix a problem that should never have been in the game design in the first place. Hmm, make them glow!? Yeah, that’s it

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**Author:** ![A\_al\_K\_pacino\_A](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/6bbea6/32.png) [@A\_al\_K\_pacino\_A](https://battlefieldforum.co/u/A_al_K_pacino_A)\
**Post date:** [May 2, 2019, 5:44pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/5 "2019-05-02T17:44:00Z")

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That is clearly going a step too far. In the before picture the character on the left looks almost invisible/transparent but the other one is perfectly visible. They need to find a happy medium and this doesn’t look like it.

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**Author:** ![YourLocalPlumber](https://battlefieldforum.co/user_avatar/battlefieldforum.co/yourlocalplumber/32/103277_2.png) [@YourLocalPlumber](https://battlefieldforum.co/u/YourLocalPlumber)\
**Post date:** [May 2, 2019, 5:50pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/6 "2019-05-02T17:50:00Z")

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I rather have radioactive players than chameleons who blend in perfectly in every environment. Can’t wait for this update to roll out.

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**Author:** ![Red\_Label\_Scotch](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/74df32/32.png) [@Red\_Label\_Scotch](https://battlefieldforum.co/u/Red_Label_Scotch)\
**Post date:** [May 2, 2019, 5:53pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/7 "2019-05-02T17:53:00Z")

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> [@ChiefSniper](#):
>
> What… are you afraid of being seen? I approve of this update. It’s a step in the right direction against cancerous campers who hide in obscure corners.

Well, if one uses ESP, they can already see everyone, so, the ESP users would be against this.

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**Author:** ![Red\_Label\_Scotch](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/74df32/32.png) [@Red\_Label\_Scotch](https://battlefieldforum.co/u/Red_Label_Scotch)\
**Post date:** [May 2, 2019, 5:54pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/8 "2019-05-02T17:54:00Z")

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> [@A\_al\_K\_pacino\_A](#):
>
> That is clearly going a step too far. In the before picture the character on the left looks almost invisible/transparent but the other one is perfectly visible. They need to find a happy medium and this doesn’t look like it.

You raise a good point. A man standing upright against a wall is perfectly visible. THIS MUST BE STOPPED!

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**Author:** ![DrakeCasanova](https://battlefieldforum.co/user_avatar/battlefieldforum.co/drakecasanova/32/101780_2.png) [@DrakeCasanova](https://battlefieldforum.co/u/DrakeCasanova)\
**Post date:** [May 2, 2019, 5:55pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/9 "2019-05-02T17:55:00Z")

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> [@](#):
>
> Just like 3D spotting its a crutch for people who cant use their own senses to locate the enemies. They need a giant neon sign so they can figure out where to shoot.

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**Author:** ![TFBisquit](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/f07891/32.png) [@TFBisquit](https://battlefieldforum.co/u/TFBisquit)\
**Post date:** [May 2, 2019, 6:28pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/10 "2019-05-02T18:28:00Z")

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Looks good to me.

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**Author:** ![Noodlesocks](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noodlesocks/32/101045_2.png) [@Noodlesocks](https://battlefieldforum.co/u/Noodlesocks)\
**Post date:** [May 2, 2019, 6:40pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/11 "2019-05-02T18:40:00Z")

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Doesn’t look terrible.

What does look terrible is that the next patch isn’t until “late may”

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**Author:** ![crusam7](https://battlefieldforum.co/user_avatar/battlefieldforum.co/crusam7/32/101591_2.png) [@crusam7](https://battlefieldforum.co/u/crusam7)\
**Post date:** [May 2, 2019, 7:18pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/12 "2019-05-02T19:18:00Z")

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That will help toxic players to star to learn how to play a multiplayer game . Im 1000000000% with anything improving the visibilty in this game becouse i like the game but i cant play without frustration becouse of invisible campers.

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**Author:** ![warslag](https://battlefieldforum.co/user_avatar/battlefieldforum.co/warslag/32/101053_2.png) [@warslag](https://battlefieldforum.co/u/warslag)\
**Post date:** [May 2, 2019, 7:27pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/13 "2019-05-02T19:27:00Z")

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That looks like a positive change.

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**Author:** ![TuxedoBanana279](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tuxedobanana279/32/105778_2.png) [@TuxedoBanana279](https://battlefieldforum.co/u/TuxedoBanana279)\
**Post date:** [May 2, 2019, 7:33pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/14 "2019-05-02T19:33:00Z")

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> [@TEKNOCODE](#):
>
> > [@ChiefSniper](#):
> >
> > What… are you afraid of being seen? I approve of this update. It’s a step in the right direction against cancerous campers who hide in obscure corners.
> 
> Luckily, I don’t camp. Let’s noobify the game because people don’t know how to handle shadows.
> 
> Dice might as well increase the ttk and bring back 3d spotting while it’s at it.

“Don’t know how to handle shadows.”

There is literally no defense from someone hiding in a shadow. They are practically invisible. Good on dice for discouraging camping.

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**Author:** ![SirBobdk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sirbobdk/32/103491_2.png) [@SirBobdk](https://battlefieldforum.co/u/SirBobdk)\
**Post date:** [May 2, 2019, 7:51pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/15 "2019-05-02T19:51:00Z")

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> [@warslag](#):
>
> That looks like a positive change.

Agree.

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**Author:** ![DigitalHype](https://battlefieldforum.co/user_avatar/battlefieldforum.co/digitalhype/32/101726_2.png) [@DigitalHype](https://battlefieldforum.co/u/DigitalHype)\
**Post date:** [May 2, 2019, 7:56pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/16 "2019-05-02T19:56:00Z")

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> [@Red\_Label\_Scotch](#):
>
> > [@ChiefSniper](#):
> >
> > What… are you afraid of being seen? I approve of this update. It’s a step in the right direction against cancerous campers who hide in obscure corners.
> 
> Well, if one uses ESP, they can already see everyone, so, the ESP users would be against this.

This was my first thought as well.

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**Author:** ![BFB-LeCharybdis](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bfb-lecharybdis/32/101325_2.png) [@BFB-LeCharybdis](https://battlefieldforum.co/u/BFB-LeCharybdis)\
**Post date:** [May 2, 2019, 7:58pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/17 "2019-05-02T19:58:00Z")

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> [@TEKNOCODE](#):
>
> Our characters will be radioactive. Thanks community.
> 
> [https://twitter.com/bfbulletin/status/1123997909064781827](https://twitter.com/bfbulletin/status/1123997909064781827)

Your quite welcome, it was our pleasure

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**Author:** ![trip1ex](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/779978/32.png) [@trip1ex](https://battlefieldforum.co/u/trip1ex)\
**Post date:** [May 2, 2019, 9:43pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/18 "2019-05-02T21:43:00Z")

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I was going to say I don’t see a difference, but that’s because I couldn’t see the guy on the left under the old lighting lol.

The guy on the right in both pics looks about the same to me as far as standing out from the environment goes.

Will it be enough to really matter tho?

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**Author:** ![SirTerrible](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sirterrible/32/103499_2.png) [@SirTerrible](https://battlefieldforum.co/u/SirTerrible)\
**Post date:** [May 2, 2019, 9:48pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/19 "2019-05-02T21:48:00Z")

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Probably the single best update this game will have seen to date and it’s not even close. Depending on how well players stand out on every map (looking at you snow maps) this might nearly entirely eliminate the “prone in a dumb spot but nobody can see you so here’s your free kill” meta which will remove one extremely boring element the game currently has. Very positive change.

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**Author:** ![idk1233211](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/e19adc/32.png) [@idk1233211](https://battlefieldforum.co/u/idk1233211)\
**Post date:** [May 2, 2019, 9:48pm UTC](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911/20 "2019-05-02T21:48:00Z")

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all we needed was the net code sorted out, even with visibility sorted, the game still runs bad. all about net code.

[Next page](https://battlefieldforum.co/t/next-patch-will-bring-the-implementation-of-radioactive-players/106911.md?page=2)
