No anticheat in new patch-Im out

You post it in the public domain you make it everyone’s business.

I’m astonished that the server side hit authentication doesn’t validate x,y,z coordinates. That in itself would slam the noclip cheats.

Excellent post, the anti-cheat in this game is woeful. Just had a long run of dreadful matches with the type of cheating you can look up on youtube / hack sites, it was not even remotely fun. This game will die like Battlefront did if they don’t do something soon, fairfight just isn’t good enough, and giving out 1 week bans for people caught hacking is pathetic.

okay I will indulge you. Suggest a positive solution to the problem.

If i ever buy future first person shooters itll be for console and I’ll play with keyboard and mouse

They give out the week ban because of how flawed the anticheat is. Since Fairfight analyses statistics, it can never be truly 100% certain that someone is cheating. Of course, it can be say 99.9% certain in many cases (e.g rage hackers) though the subtle cheaters can easily mix in with legitmate players.

To build upon that what protection does this game have against ESP/wallhacks? How does Fairfight combat them? What statistics can you use to reliably identify a wallhacker?

The truth is that hack developers and users have little concern over software detection due to the absence of a client sided anticheat. In other games there is a feeling (however small) that the hack could become detected at anytime and unleash a banwave for all the people who inject it into the game whilst it’s detected. With Fairfight that isn’t a concern. The attitude is that as long as you’re careful and don’t make it obvious, you can easily blend in and have a pretty good chance at never being caught. Fairfight is not effective as a standalone anticheat.

False positives are also a problem which Dice refuses to acknowledge and frustratingly cheating is still common in the game.

It gives out a 1 week suspension due to how flawed the anticheat is. Due to the fact that it detects cheaters by statistical analyses, it can never be 100% certain if someone is cheating. Of course, it can be 99.9% sure in many cases (e.g rage hackers) though the subtle cheaters can easily mix in with the rest of the game population and have no fear over possible software detection. As long as you use mild settings you can easily blend in with the crowd. This “guessing” of who is a cheater or not based on whatever statistics they have can then cause some legitimate players to be caught in the crossfire.

In other games with a client sided anticheat there is always a fear (however small) that the hack could become detected. If it became detected there would be a banwave on everyone who injected that hack into the game while it was detected, even if you only used it for 10 seconds. It would not only remove a portion of cheaters but it would also spread distrust over that hack vendor. Fairfight doesn’t do that. Fairfight just bans those who have set off multiple statistical triggers. Instead the attitude amongst cheaters is that as long as you use sensible settings and do not make it obvious, then chances are you might never become banned.

Then there is the issue with wallhacking/ESP. How can Fairfight reliably detect a wallhacker? What statistics would it use?

Apparently people who put southpark characters as their forum avatars are quitters.

Cheating has been around and will be around. The “amount” of cheating I’ve seen on this game isn’t that bad tbh. Just jump servers and lock it up.

Multiplayer PC gaming is fine still, it’s just that Dice neglected appropriate protection in this particular game.

I remember hacks being easily available back in Half Life 1 or COD 1 and even before then.

Edit: Posted 2 comments about Fairfight and it’s flaws previously in this thread which have vanished with no reason why. Can’t be bothered to retype, though I suspect they were removed. The posts did not brake the forum rules.

This ^
The Hackusations going on in this game are rediculous! It’s SOO not as bad as people in this forum make it out to be. “OMG you killed me and I did not see you, Hacker!”
There is not a Multi game out there that is cheat free no matter what anti cheat they use. Overwatch even. Plenty of cheat complaints in their forums as well.

people have already stopped playing bf1 cause its old , 5 out of 6 hacusations i do turn out obviously true by end of round and next . not sure what to say other than i love bf games wish they would sell the bf series to someone who cares , finaly there are at least 5 cheaters every game

Chinese cheaters every where after Mr.Trump became president.
Wonder why

Fairfight doesn’t work like you want it to do so.. it bans cheaters daily and handles it well.. they don’t display any of this besides the in-game message you get about someone being banned.. they don’t do what PB does in terms of posting it on a website for the public to view.. no sir. and the only reason DICE/EA doesn’t mention when they update or implement a new anticheat is because they want as less information the hackers can go off of so many can get banned. it’s common damn sense.. and some of you i would put money on the table today.. that some of you are just mad players who aren’t that good and complain about a good player daily.. I’ve only seen one hacker in my time in BF1 and he got banned shortly after i seen him.. plenty of footage of him was on youtube and many reports.. simple.

you sure he wasn’t “Elite” class ? I’m pretty sure he was .

This absolutely nailed it!

as if, your an idiot for thinking such things. Trump the BF god, yeah right

Stalker, yeah right clown. You have been a forum troll under like 35 names since BF4 alone. So Jimny ¯_(ツ)_/¯ off. You act like someone of respect. Your nothing but a forum troll like you were under BF4 and Bf3 forums. We see your history. Your the stalker actually. Fixated on posts so you can be the expert, but your far from it SON as you always say. LOL

I’m done with BF1. Went back to BF4 and there was nobody setting off my cheat detector, and I think it’s actually the better game. Suits me more than BF1 anyway. Was thinking about getting a PS4 Pro to play BF1, but there’s really no point.

  1. Yes, there will always be cheating, just as there will always be violence; that said, there is a difference between living in Tokyo vs. living in Kabul.
  2. The lack of a client-side anti-cheat has put us all straight into mujahadeen territory; Fairfight alone is just not enough.
  3. On the various cheating forums the hackers are openly laughing at Fairfight, and giving some particularly detailed instructions on how to avoid it.
  4. There are huge numbers of people that have already downloaded BF1 cheats; tens of thousands of players, and that’s just from the fairly small sampling of forums that I’ve looked at.
  5. No, we will in all likelihood not be getting a client-side AC; that would involve too much money, trouble, and time to justify a major push for the PC platform, which represents less than 10% of the purchasing player base.
  6. Otoh, we are going to get admins with server control, which means that crosses fingers any remaining Battlefield clanner admins – the guys that have spent the better part of a decade now as senior admins in various BF games – will have a chance to whip up some solid servers.
  7. Yes, cheating is rampant in some parts of Asia, partly due to some peculiar cultural differences, but mostly as a direct result of the pay to play cafes that are much more common in Asia than in the west.
  8. Fairfight bans result in a one week suspension even for proven cheaters, and – as I have gleaned from reading some of the various hacking forums – there are very effective ways to get around even this laughable slap on the wrist.
  9. Yes, in all likelihood EA/ Dice knew that this snafu would happen, and while I am not surprised that none of the official advertisements for BF1 included the eeensy-weensy details of the game not coming with a client-side AC or admin server control, I am more than a bit puzzled that none of the larger gaming review communities/ individuals bothered to mention these rather salient points.
  10. So, yep, we all bought a pig in a poke, EA very likely knew that they were selling damaged goods, we ain’t likely to get any serious official help on the matter, the clanner admins – the ones that remain after the debacle of the initial RSP release, that is – might save us, and threads like this are basically designed to: i, blow off some steam for those that are frustrated with the situation, ii. give a bit of info to those players who might not have figured out just quite what is going on, and iii. (most importantly, Imho) to give a ray of hope to the beleaguered masses in the form of clanner admins saving the day.
  11. Failing the above, welcome to BF: Hardline part deux.

Active admins able to kick and ban from servers (now available), along with whatever anti cheat. Pick whichever anti cheat out of a hat. Alone, they are all about as effective. Beyond that, it’s hard to find a positive solution. Every game going back to the original Unreal Tournament had cheating problems.