Now if they could just remove 3d spotting entirely that’d be great. I don’t get why so many modern fps games can’t just let people find other players by you know…actually SEEING or hearing them.
Well considering there won’t be any suppressors in this game (more than likely), the feature being there would be pointless other than, like I said earlier, hand-holding the players through situational awareness.
Either way, with Battlefield’s sound design alone, anybody who’s not using stereo headphones or a mean *** audio system are going to be at a disadvantage.
so i am the only one disappointed
i use the minimap A LOT, it occupies 1/4 of my screen and i constantly focus on it. that is much more fun than FPS shooter. it is a minigame inside the game.
now if only 3D spotting would leave too. mini map is enough.
The real question is does passive spotting still exist? The one where you appear on the enemy team’s minimap because someone moved their cursor over your position.
I’m just saying, imo, utilizing the minimap to the extent of having it cover 1/4th of your screen in an FPS game just seems sort of sad. I just think it’s sort of sad that some people are disappointed because the minimap won’t give away your enemy’s location when they shoot - in a game that’s literally ONLY about shooting.
That’s literally the game giving you free information on the enemy’s position just because the enemy performed an action that is literally unavoidable in the game. It’d be like if, in Madden, the defensive player is shown the offensive player’s current play just because he hiked the ball
Its a hard thing to balance. You want to give the player enough info, or the ability to give team members info that is usable, without hand holding. I wouldn’t mind a way to ping the map for my squad/team.
…This is a video game. It doesn’t /have/ to abide by reality. Believe it or not, First-Person SHOOTER games are usually mainly about SHOOTING, and penalizing someone for shooting in a SHOOTER is stupid.
I understand no silencers are in BF1, but still the disadvantage is for people who are using the stock earbud. Basically they are saying if you buy some good headphones you will have the advantage.
That’s literally been the same thing since online video games with footsteps existed.
If you’re going up against someone using stereo headphones in ANY shooter made in the past 10 years, and you’re using some cheap earbuds or lower volume TV audio system, the person wearing the headphones is going to have an advantage. Why do you think eSports teams ALL wear expensive* headphones while playing?
It’s been that way since as far as I can remember using an “expensive” headset, which would probably be Battlefield 2 and Halo Combat Evolved. The person with better audio is always going to have an advantage, to a degree. Battlefield 1 lacking minimap auditory spotting doesn’t change that.
The easier they make it for new players to jump in and make a few kills the better. That player will more than likely get someone else to buy. And ultimately buy the next title as well.
lol that’s like saying someone who plays on a crystal clear insane 4k resolution monitor shouldn’t have an advantage over someone that plays on a black and white fuzzy tv.
Better peripherals is always an inherent advantage.
No its not actually. What I’m saying is you have to make it fair for the people who use stock. You cant plug the PS4 in any TV, there is a bare minimum that still allows you to see the soldier at average distances.
The standard earbud won’t even let you differentiate footsteps from the left or right, the basics of direction. That’s where I say there is a disadvantage, if someone wants to pay for surround sound and high def, fine…just make sure that someone with stock can have a fair shake.