# Over Spawn \*\*\*\* planes

**URL:** <https://battlefieldforum.co/t/over-spawn-planes/106024>\
**Category:** General Discussion\
**Created:** [November 29, 2018, 9:27pm UTC](https://battlefieldforum.co/t/over-spawn-planes/106024 "2018-11-29T21:27:00Z")\
**Posts on this page:** 8\
**Page:** 1

<div class="post-metadata">

**Author:** ![Netranger9](https://battlefieldforum.co/user_avatar/battlefieldforum.co/netranger9/32/102119_2.png) [@Netranger9](https://battlefieldforum.co/u/Netranger9)\
**Post date:** [November 29, 2018, 9:27pm UTC](https://battlefieldforum.co/t/over-spawn-planes/106024/1 "2018-11-29T21:27:00Z")

</div>

Ok I understand it from a pilots perspective(free kills-Yay),but its infuriating to the other players to be wiped out 10 seconds after the game starts.We spawned in,and walked less than 25 feet when most of the team was obliterated by a bomber.I think a delay for first bombs dropped of say 30 seconds would fix it,what are your thoughts on this ?.

---

<div class="post-metadata">

**Author:** ![Major\_Pungspark](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/6bbea6/32.png) [@Major\_Pungspark](https://battlefieldforum.co/u/Major_Pungspark)\
**Post date:** [November 29, 2018, 9:31pm UTC](https://battlefieldforum.co/t/over-spawn-planes/106024/2 "2018-11-29T21:31:00Z")

</div>

DICE, making sure it is the last battlefield, I dont even understand how they thought it would work, I thought there where several betas and alphas and no one thought about going straight for the spawn, a thing that every pilot been trying for the last couple of Bf:s and now they made it worse by making the bombers immune to AA fire…

---

<div class="post-metadata">

**Author:** ![smys123](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/5f8ce5/32.png) [@smys123](https://battlefieldforum.co/u/smys123)\
**Post date:** [November 29, 2018, 9:32pm UTC](https://battlefieldforum.co/t/over-spawn-planes/106024/3 "2018-11-29T21:32:00Z")

</div>

should have no ability to bomb uncaps - in bf2 they had commander mode, you could supply troops, fire artillery and drop vehicles…after much un-cap abuse with these tools the commander had a couple of zones they could not use, mainly the uncap area…just do this or put some auto AA on the uncaps like they did in bf4 to discourage

---

<div class="post-metadata">

**Author:** ![Stahlmach](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@Stahlmach](https://battlefieldforum.co/u/Stahlmach)\
**Post date:** [November 29, 2018, 9:34pm UTC](https://battlefieldforum.co/t/over-spawn-planes/106024/4 "2018-11-29T21:34:00Z")

</div>

> [@Major\_Pungspark](#):
>
> DICE, making sure it is the last battlefield, I dont even understand how they thought it would work, I thought there where several betas and alphas and no one thought about going straight for the spawn, a thing that every pilot been trying for the last couple of Bf:s and now they made it worse by making the bombers immune to AA fire…

Honestly i doubt they ever played their own games once as players. Because standing helpless in the spawn looking at the timer while the enemy Bomber is already coming at you is something  
every Developer would get rid off after experiencing it just once.

---

<div class="post-metadata">

**Author:** ![Netranger9](https://battlefieldforum.co/user_avatar/battlefieldforum.co/netranger9/32/102119_2.png) [@Netranger9](https://battlefieldforum.co/u/Netranger9)\
**Post date:** [November 29, 2018, 9:36pm UTC](https://battlefieldforum.co/t/over-spawn-planes/106024/5 "2018-11-29T21:36:00Z")

</div>

> [@Stahlmach](#):
>
> > [@Major\_Pungspark](#):
> >
> > DICE, making sure it is the last battlefield, I dont even understand how they thought it would work, I thought there where several betas and alphas and no one thought about going straight for the spawn, a thing that every pilot been trying for the last couple of Bf:s and now they made it worse by making the bombers immune to AA fire…
> 
> Honestly i doubt they ever played their own games once as players. Because standing helpless in the spawn looking at the timer while the enemy Bomber is already coming at you is something  
> every Developer would get rid off after experiencing it just once.

I watched about 10 players go flying 30 feet in the air,lol-it was quite the sight.

---

<div class="post-metadata">

**Author:** ![Major\_Pungspark](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/6bbea6/32.png) [@Major\_Pungspark](https://battlefieldforum.co/u/Major_Pungspark)\
**Post date:** [November 29, 2018, 9:38pm UTC](https://battlefieldforum.co/t/over-spawn-planes/106024/6 "2018-11-29T21:38:00Z")

</div>

I mean, in every BF1 round they comes straight at the spawn so I went for an AA gun, to bad that you where so screwed that some maps didn´t have one. And then you start BF V and “lets freeze the players in spawn so they dont even have time to spread out and also make the aa suck purely because being spawnkilled by a bomber is so L33T!!”

---

<div class="post-metadata">

**Author:** ![Major\_Pungspark](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/6bbea6/32.png) [@Major\_Pungspark](https://battlefieldforum.co/u/Major_Pungspark)\
**Post date:** [November 29, 2018, 9:44pm UTC](https://battlefieldforum.co/t/over-spawn-planes/106024/7 "2018-11-29T21:44:00Z")

</div>

And there I quit a round again…seriously…Broken metal…

See four bombers the first thing, two outgoing two incoming, seriously, I got away, but why stay for probably a total round…

---

<div class="post-metadata">

**Author:** ![NoifdeBodemloze](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noifdebodemloze/32/107008_2.png) [@NoifdeBodemloze](https://battlefieldforum.co/u/NoifdeBodemloze)\
**Post date:** [November 29, 2018, 9:47pm UTC](https://battlefieldforum.co/t/over-spawn-planes/106024/8 "2018-11-29T21:47:00Z")

</div>

Hamada map is great example. You are allies side and when match begin and take few more steps. Enemy bombers are already on your spawn and many of teammates and vehicles are dead.
