# ping numbers for console

**URL:** <https://battlefieldforum.co/t/ping-numbers-for-console/101611>\
**Category:** General Discussion\
**Created:** [May 31, 2016, 2:50pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611 "2016-05-31T14:50:00Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [June 1, 2016, 2:59pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/21 "2016-06-01T14:59:00Z")

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I like the idea of “ping warnings” to let me know if I’m about to join a high ping server.  
But what’s the point of having ping numbers for consoles?  
It’s not like we console gamers have as much control over our servers as our PC gaming counterparts do.

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**Author:** ![mmarkweII](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mmarkweii/32/102833_2.png) [@mmarkweII](https://battlefieldforum.co/u/mmarkweII)\
**Post date:** [June 1, 2016, 3:01pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/22 "2016-06-01T15:01:00Z")

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> [@snakeheadinvade](#):
>
> i do consoles got the server browser in bf3 through a patch.

Pretty sure the server browser was in BF3 at release.

> [@Lordmang4](#):
>
> I like the idea of “ping warnings” to let me know if I’m about to join a high ping server.  
> But what’s the point of having ping numbers for consoles?  
> It’s not like we console gamers have as much control over our servers as our PC gaming counterparts do.

This is why the browser needs to be reworked and displayed by best connection to server instead of number of players in a server.

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**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 1, 2016, 3:10pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/23 "2016-06-01T15:10:00Z")

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> [@Lordmang4](#):
>
> I like the idea of “ping warnings” to let me know if I’m about to join a high ping server.  
> But what’s the point of having ping numbers for consoles?  
> It’s not like we console gamers have as much control over our servers as our PC gaming counterparts do.

The numbers are important Bc the bars are just too broad. We have enough control to not join that server, And the fact that they look like service in a cell phone doesn’t help. When people have 3 bars on their phone they know the phone will work just fine. However 3 bars on a server is not just fine.

Do you know the ms of ping for each bar?  
It’s ok, most people don’t either. But the differnce between 5 bars and 3 bars is quite substantial when it comes to an online FPS

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [June 1, 2016, 4:48pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/24 "2016-06-01T16:48:00Z")

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For me, I prefer keeping things as simple as possible (one of the major attractions of console gaming for me).  
I’d be happy enough to receive a “ping warning” that I’m about to enter a high ping server, rather than know what my actual ping speed is to any given server.

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**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 1, 2016, 5:20pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/25 "2016-06-01T17:20:00Z")

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> [@Lordmang4](#):
>
> For me, I prefer keeping things as simple as possible (one of the major attractions of console gaming for me).  
> I’d be happy enough to receive a “ping warning” that I’m about to enter a high ping server, rather than know what my actual ping speed is to any given server.

If you knew the ping before hand you wouldn’t be trying to enter a high ping server. And what dice considered to be a non high ping server and not give me a warning for, I might consider to be a high ping and not want to play on it. More server info is never a bad thing

Why not have both. Let those who want to keep it simple have a warning. Let those of us who who don’t mind reading have the ping number.

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**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 1, 2016, 5:36pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/26 "2016-06-01T17:36:00Z")

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> [@visegrip117](#):
>
> > [@Lordmang4](#):
> >
> > For me, I prefer keeping things as simple as possible (one of the major attractions of console gaming for me).  
> > I’d be happy enough to receive a “ping warning” that I’m about to enter a high ping server, rather than know what my actual ping speed is to any given server.
> 
> If you knew the ping before hand you wouldn’t be trying to enter a high ping server. And what dice considered to be a non high ping server and not give me a warning for, I might consider to be a high ping and not want to play on it. More server info is never a bad thing
> 
> Why not have both. Let those who want to keep it simple have a warning. Let those of us who who don’t mind reading have the ping number.

forced ping numbers will be a thing you cant turn off. if its in the game it will show you the ping number while giving you warnings and hints n tips when it comes to ping, and what ping is best for the best experience.

it will basically be a combo there is no splitting it up or else it would just be pointless to add in.

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**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 1, 2016, 5:50pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/27 "2016-06-01T17:50:00Z")

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> [@Lordmang4](#):
>
> For me, I prefer keeping things as simple as possible (one of the major attractions of console gaming for me).  
> I’d be happy enough to receive a “ping warning” that I’m about to enter a high ping server, rather than know what my actual ping speed is to any given server.

dude ping isnt hard at all to understand nor is it hard to explain in simple terms. im sure even a newbie would understand what the numbers meant if it says high ping is bad low ping is good then they would know. its not like they are 2 years old.

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**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 1, 2016, 5:51pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/28 "2016-06-01T17:51:00Z")

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> [@snakeheadinvade](#):
>
> > [@visegrip117](#):
> >
> > > [@Lordmang4](#):
> > >
> > > For me, I prefer keeping things as simple as possible (one of the major attractions of console gaming for me).  
> > > I’d be happy enough to receive a “ping warning” that I’m about to enter a high ping server, rather than know what my actual ping speed is to any given server.
> > 
> > If you knew the ping before hand you wouldn’t be trying to enter a high ping server. And what dice considered to be a non high ping server and not give me a warning for, I might consider to be a high ping and not want to play on it. More server info is never a bad thing
> > 
> > Why not have both. Let those who want to keep it simple have a warning. Let those of us who who don’t mind reading have the ping number.
> 
> forced ping numbers will be a thing you cant turn off. if its in the game it will show you the ping number while giving you warnings and hints n tips when it comes to ping, and what ping is best for the best experience.
> 
> it will basically be a combo there is no splitting it up or else it would just be pointless to add in.

Sounds good to me, Bc the bars are misleading.

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**Author:** ![doobiebromac](https://battlefieldforum.co/user_avatar/battlefieldforum.co/doobiebromac/32/101764_2.png) [@doobiebromac](https://battlefieldforum.co/u/doobiebromac)\
**Post date:** [June 2, 2016, 12:46am UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/29 "2016-06-02T00:46:00Z")

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OP, I agree that consoles definitely need a ping register on the scoreboard,..if that is what your post is saying, but I wouldn’t know because I refuse to read that wall of text.

Ever heard of paragraphs, Kimbro Slice?

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**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 2, 2016, 4:31am UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/30 "2016-06-02T04:31:00Z")

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get outa here chav go rice

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**Author:** ![doobiebromac](https://battlefieldforum.co/user_avatar/battlefieldforum.co/doobiebromac/32/101764_2.png) [@doobiebromac](https://battlefieldforum.co/u/doobiebromac)\
**Post date:** [June 2, 2016, 1:38pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/31 "2016-06-02T13:38:00Z")

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The main reason we need this is to know who to kick off our private servers because I seriously doubt Dice/EA are actually going to address the OoR problem.

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**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 2, 2016, 2:21pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/32 "2016-06-02T14:21:00Z")

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Agreed. Plus add the number to the server browser. The bars are misleading and too broad.  
The difference between a 5 bar server and a 3 bar server could potentially be 300ms ping at its worst. That’s just rediculous.

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**Author:** ![mmarkweII](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mmarkweii/32/102833_2.png) [@mmarkweII](https://battlefieldforum.co/u/mmarkweII)\
**Post date:** [June 2, 2016, 2:23pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/33 "2016-06-02T14:23:00Z")

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Not sure if you knew this, but the bars were reworked in the fall patch to better represent a connection to a server.

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**Author:** ![PopoTooStronk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/popotoostronk/32/103149_2.png) [@PopoTooStronk](https://battlefieldforum.co/u/PopoTooStronk)\
**Post date:** [June 2, 2016, 3:21pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/34 "2016-06-02T15:21:00Z")

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highly doubt we will ever see ping number display and the ability to kick/ban people on console from rented servers.

hats off if EA actually manages to get that a approved.

Would be a first on console.

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**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 2, 2016, 3:51pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/35 "2016-06-02T15:51:00Z")

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> [@mmarkweII](#):
>
> Not sure if you knew this, but the bars were reworked in the fall patch to better represent a connection to a server.

Thank you for the correction, I have been away from the game for a while.  
I’m not sure how old the data I have is. Do you know if that’s the current numbers? If not, do you know the current numbers?

Edit: the info I’m using was posted July 2015. Anyone know where I can find the current model?

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**Author:** ![BluntObjctOfHate](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bluntobjctofhate/32/101377_2.png) [@BluntObjctOfHate](https://battlefieldforum.co/u/BluntObjctOfHate)\
**Post date:** [June 2, 2016, 4:00pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/36 "2016-06-02T16:00:00Z")

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In console if you get away from Google Dns and hard wire in you won’t have any problems with with getting a high ping

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**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 2, 2016, 4:37pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/37 "2016-06-02T16:37:00Z")

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you do realize ping translates to how far away a server is right? thats why we want that number so we dont connect to servers we shouldnt.

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**Author:** ![Peccath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/peccath/32/103094_2.png) [@Peccath](https://battlefieldforum.co/u/Peccath)\
**Post date:** [June 2, 2016, 4:40pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/38 "2016-06-02T16:40:00Z")

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> [@PopoTooStronk](#):
>
> highly doubt we will ever see ping number display and the ability to kick/ban people on console from rented servers.
> 
> hats off if EA actually manages to get that a approved.
> 
> Would be a first on console.

Rocket League shows numeral ping on consoles. So, it’s up to DICE/EA, not Sony/MS.

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<div class="post-metadata">

**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 2, 2016, 4:50pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/39 "2016-06-02T16:50:00Z")

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> [@Peccath](#):
>
> > [@PopoTooStronk](#):
> >
> > highly doubt we will ever see ping number display and the ability to kick/ban people on console from rented servers.
> > 
> > hats off if EA actually manages to get that a approved.
> > 
> > Would be a first on console.
> 
> Rocket League shows numeral ping on consoles. So, it’s up to DICE/EA, not Sony/MS.

So even if it was a Sony/Microsoft decision, apparently they’re ok with it.

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<div class="post-metadata">

**Author:** ![Toxicity922](https://battlefieldforum.co/user_avatar/battlefieldforum.co/toxicity922/32/103873_2.png) [@Toxicity922](https://battlefieldforum.co/u/Toxicity922)\
**Post date:** [June 2, 2016, 4:53pm UTC](https://battlefieldforum.co/t/ping-numbers-for-console/101611/40 "2016-06-02T16:53:00Z")

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Your suggestion does nothing to alleviate the issue. For the sake of conversation let’s say I’m trying to gain a ping advantage over other players so I join a server that is OOR. Do you think that notifying me that my connection to that server is trash is going to stop me from joining? No.

I more suitable solution would be for Dice to incorporate ping restricted servers. That means if your ping is over a set threshold you don’t get in. There will be no better time than at launch to introduce this mechanic as its player population should be near its peak. Regardless of your region finding a game should be pretty easy.

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