No, it doesnt. Did you ever use it? Gives 25% damage at best on fighters. If you land all shots. They repair quickly from it. Using MG42 with AA bullets usually is useless and suicide against good pilots.
There are videos from 8 months (!!!) ago that do wreck them, but that was because of a damage multiplier bug on one of the hitboxes. DICE fixed it, leaving this perk (un)intentionally useless.
If the Fliegerfaust does indeed come to BF, it will not matter either, since nobody will equip it, since vehicles are still much more common, attrition kicks in hard and it will most likely not be a OHK and also not a 100% hit guarantee, just a gimmick and the pilots hit by it, will be fighters and stukas flying on low altitudes.
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In my book bombers should indeed be removed from the game, as they have no counter and even if you are a total novice, it is enough to jump in, bomb a flag, get 4 kills and jump out/ try to do another, crash into the ground or get shot down. There is no cost attached to jumping into a bomber.
Cant the spit VA snipe the Ju88 from far away? Otherise I would not be as mad at all these VAs going after my ju88.
The guy who made the reddit post forgot about the 4x 20mm autocannons of the ju88c and the mosquitoes as well as the 37mm bordkanone of the stukka
Well it does not really matter. The examples are of course form BT, where they might not even be a plane counter at all at one side, since it is asymmetrical. If it is symmetric it does not matter either, what you use as a sort of counter, as it will be an economic waste. If you spawn a JU88A and do a bombing run for four kills or so you already fulfilled your duty. Even if you are shot down by a Fighter, he will have one kill, while you have four, and your JU88 will still have a decent chance to beat him.
That is the economic discrepancy of air balance and air-ground balance. You can do so much damage with the bomber, that everything you field against it is a waste and the only logical choice becomes the bomber. This and air truce.
The underbelly gun is also really, really strong at destroying planes, as long as you fly high you need an enemy to engage you at a higher altitude.
Never happens in CQ unless maybe fjeld and even there i have only seen very few getting more then 40-60 kills.
The plane problem has always been in GO/BT since B1.
Very well put. And there is at least one clan out there that likes to have 2 people on each team, both in bombers, declaring air truce. You can imagine what their scoreboard looks like. They farm the whole round and never engage each other.
“Published on Nov 24, 2018.” Come on, man. Come on.
Everyone is aware that once upon a time the damage model was decent on launch, but it got nerfed a long time ago.
Go try your luck with the MG42 incendiary rounds today. Here’s what it looks like:
(I left in a bit of anti-infantry to show that I can actually do okay with an MMG when I’m not scraping bits of paint off planes with it. I also threw in a bonus Littlejohn direct hit on a Stuka for good measure. 54 damage, haha. Keep protecting those planes, DICE.)