yes and here you are in another thread complaining that they are cheap, but the AA tank in deployment is fair game (I think you even claimed it was its only defense in another topic). You’re right, you are totally unbiased and not whining, as I can see from all those posts where you whine.
also lol @ wanting certain aspects of the game realistic just to nerf things. AA guns were actually useless against armored bombers in WW2, and a single AA shouldn’t even register as a threat to one.
The real issue is the free vehicle spawn, which causes almost all the imbalance between air and ground. I have no idea which big brain had that idea, which can create situations where 6 bombers are in the sky farming infantry and no MAA on the map.
Also since there is no way for infantry to interact with the planes, and an MAA is always outnumbered, naturally the pilots will at some point come to the only conclusion: Farming infantry is way more effective as trying to engage anything in the air and then you have air truce. So at that point only the new players will try to dogfight and the serious pilots. The rest will just naturally choose the path of least resistance and engage infantry, since this will simply wreak the most rewards.
The other issue is that all planes are somewhat capable of farming infantry, and all are capable to defend themselves from air threat thanks to the other big brain mechanic, seat-switching, so the incentive increases to engage ground targets, as there is NO risk involved.
The bomber itself is also an issue with his instant +35 repair and meme bombing loadout that can take out any MAA with ease.
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As conclusion: Planes are always hard to balance and DICE failed to address the most obvious issues from BF1, that is why it is unenjoyable for everyone.