Please remove Underground Breakthrough from existence.

Hope they keep it as is since it is a total bedlam which is ultra kewl :smiley:

If only we could

Remove it? So because you don’t like it, it should be removed?

Man grow up. Just don’t play it, Stop trying to ruin everyone else’s fun.

This ^
If you don’t like it don’t play it

Underground isn’t bad in a “this isn’t my favorite and I’d rather play other maps” way. It’s bad in a “holy crap this is a genuinely miserable experience that is practically a war crime against fun” way.

And you may have noticed DICE has precedent for removing unliked content from BFV.

Personally, I’d rather see the map get fixed rather than deleted. If that’s not going to happen, then retain it for private games or a separate self-contained 24 hour playlist for the people who do like it for some reason. But yes, absolutely remove it from the standard map rotations.

Oh, and telling someone to “grow up” because you don’t agree with them isn’t the most mature move, either.

How do you get such a poor frame rate on a map that’s basically full of corridors?

This highlights the lack of choice on the map rotation among other things

This. I loaded it up this morning after having to reinstall the game just to get the update and was shocked how bad fps drops were, no other map in the game gives me fps drops like that.

So you hate the map and I love it. You want it “fixed” but i disagree it’s even “broken”. Difference of opinion is totally fine.

My point is, complaining and suggesting improvements is one thing, wanting it removed because it doesn’t fit with what you want is just ridiculous. I can’t stand conquest anymore but I don’t go round asking for it to be removed, I just don’t play it.

They need to tweak the contrast for sure but the last sector isn’t that bad if the attackers’ squad leaders use their smoke with decent efficacy

Personally I really like the outside parts. The underground bit could be a bit bigger and there needs to be more attacking routes for A but overall I’m liking the diversity of the map.

I hear you on the 3 flags thing. There should be 5 flags. This would spread the fighting out. A tank for either side on the top side of the map. Where you enter the underground for conquest their seams to be allot of space above the subway unused. Just my 2 cents.

For that last challenge ( 20 000 score in Undderground) I thought that the flare gun was way to go. My team was defending on breakthrough and I just spammed the flares. Effectively the whole enemy team was spotted for the whole game. They never took the first sector and I got the Madsen lmg and was second on the scoreboard with only a few kills. I won’t be playing breakthrough on this map again.

I got like 18500 points just that round I decided to flare spam here. I ended up on the top of the scoreboard making a mockery of the kill farmers

Like the rest of the game it’s poorly balanced.

looks like fun.

I enjoyed Metro quite a bit in BF3 at least with 32 players in Rush/Conquest.

It’s ok but the ticket count is stupid. If they think 600 tickets is the correct amount something else is wrong.

And I’ll add, and this isn’t a game problem, about 2 people actually want to defend on the final sector. Everyone is in the station trying to get a few kills while the objective is being lost.

That’s probably my only gripe. 3 flags is a bit lite. I do love the multiple hallways on each side of the tracks for flanking. BF3/BF4 metro hardly had any flank routes and made it a bit of a stalemate till you got the jailbreak to enemy base.

I think its outright stupid of DICE we dont get 32p, 24p on this map.