# Recon needs to be revamped

**URL:** <https://battlefieldforum.co/t/recon-needs-to-be-revamped/101449>\
**Category:** General Discussion\
**Created:** [May 21, 2016, 1:24am UTC](https://battlefieldforum.co/t/recon-needs-to-be-revamped/101449 "2016-05-21T01:24:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [May 22, 2016, 9:19am UTC](https://battlefieldforum.co/t/recon-needs-to-be-revamped/101449/21 "2016-05-22T09:19:00Z")

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> [@Benny9393](#):
>
> I stil don’t understand the hate towards the Bc2 mortar system. It was head and shoulders above the static system we have had in BF3 and 4 and it wasn’t overpowered.
> 
> You could actually get kills with it and still be useful to your team, but you were also very exposed whilst doing so. And because you had to have LoS it wasn’t the reach anywhere annoyance that it is now.

i wholeheartedly agree. i think the issue came from mcomcs in destructable houses. people would just spam mortars from way out and take a free mcom by shelling the house. that was pretty dumb. but in every other way, it was better. you needed line of sight, you could kill people and damage vehicles but you needed to actually lead them because you were aiming in a 3d space instead of on a glorified minimap, you were mobile the whole time but you were also vulnerable.

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