# Resupply @ enemies

**URL:** <https://battlefieldforum.co/t/resupply-enemies/107375>\
**Category:** General Discussion\
**Created:** [October 31, 2019, 2:09pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375 "2019-10-31T14:09:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Man\_ILoveFishing](https://battlefieldforum.co/user_avatar/battlefieldforum.co/man_ilovefishing/32/102733_2.png) [@Man\_ILoveFishing](https://battlefieldforum.co/u/Man_ILoveFishing)\
**Post date:** [October 31, 2019, 2:09pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/1 "2019-10-31T14:09:00Z")

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Hi

Problem is, atm when i was chasing a guy, he was looping around his resupply station, guess what happened to me when i was chasing him, i ran out of ammo. Sure, fly away is an option, but not when you got tail. fix dis.

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**Author:** ![Noodlesocks](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noodlesocks/32/101045_2.png) [@Noodlesocks](https://battlefieldforum.co/u/Noodlesocks)\
**Post date:** [October 31, 2019, 2:18pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/2 "2019-10-31T14:18:00Z")

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You can resupply at enemy supply point too.

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**Author:** ![Man\_ILoveFishing](https://battlefieldforum.co/user_avatar/battlefieldforum.co/man_ilovefishing/32/102733_2.png) [@Man\_ILoveFishing](https://battlefieldforum.co/u/Man_ILoveFishing)\
**Post date:** [October 31, 2019, 3:16pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/3 "2019-10-31T15:16:00Z")

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not in breaktrough in new maps.

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**Author:** ![Matty101yttam](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/b38774/32.png) [@Matty101yttam](https://battlefieldforum.co/u/Matty101yttam)\
**Post date:** [October 31, 2019, 3:27pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/4 "2019-10-31T15:27:00Z")

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How about not following him there in the 1st place then?  
BF4 had the auto AA at bases and pilots knew not to get baited into following.

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**Author:** ![Man\_ILoveFishing](https://battlefieldforum.co/user_avatar/battlefieldforum.co/man_ilovefishing/32/102733_2.png) [@Man\_ILoveFishing](https://battlefieldforum.co/u/Man_ILoveFishing)\
**Post date:** [October 31, 2019, 3:31pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/5 "2019-10-31T15:31:00Z")

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> [@Matty101yttam](#):
>
> How about not following him there in the 1st place then?  
> BF4 had the auto AA at bases and pilots knew not to get baited into following.

sure, why would i even attend to the field then after all? The problem is, since people are using FF a lot, pilots don’t basically much fly over field, and when it comes to dogfight its usually not over the field, its more away from it. Its A. close enemy resupply field B. close alli resupply. And it makes me dumb when i have clear easy chase and enemy can infinity heal and im running out of ammo.

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**Author:** ![Noodlesocks](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noodlesocks/32/101045_2.png) [@Noodlesocks](https://battlefieldforum.co/u/Noodlesocks)\
**Post date:** [October 31, 2019, 3:54pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/6 "2019-10-31T15:54:00Z")

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> [@Man\_ILoveFishing](#):
>
> not in breaktrough in new maps.

That’s good, I hope they make that change to other maps and for conquest.

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**Author:** ![DukeSan27](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dukesan27/32/101798_2.png) [@DukeSan27](https://battlefieldforum.co/u/DukeSan27)\
**Post date:** [October 31, 2019, 3:56pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/7 "2019-10-31T15:56:00Z")

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Is this new in this patch for breakthrough? What about CQ?

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**Author:** ![DukeSan27](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dukesan27/32/101798_2.png) [@DukeSan27](https://battlefieldforum.co/u/DukeSan27)\
**Post date:** [October 31, 2019, 4:00pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/8 "2019-10-31T16:00:00Z")

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I hope it gets applied to all maps/modes. Will put a stop to spawn camping cheese.

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**Author:** ![Man\_ILoveFishing](https://battlefieldforum.co/user_avatar/battlefieldforum.co/man_ilovefishing/32/102733_2.png) [@Man\_ILoveFishing](https://battlefieldforum.co/u/Man_ILoveFishing)\
**Post date:** [October 31, 2019, 4:13pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/9 "2019-10-31T16:13:00Z")

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> [@Noodlesocks](#):
>
> > [@Man\_ILoveFishing](#):
> >
> > not in breaktrough in new maps.
> 
> That’s good, I hope they make that change to other maps and for conquest.

care to explain?

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**Author:** ![Desyatnik\_Pansy](https://battlefieldforum.co/user_avatar/battlefieldforum.co/desyatnik_pansy/32/101700_2.png) [@Desyatnik\_Pansy](https://battlefieldforum.co/u/Desyatnik_Pansy)\
**Post date:** [October 31, 2019, 4:18pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/10 "2019-10-31T16:18:00Z")

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> [@Man\_ILoveFishing](#):
>
> > [@Noodlesocks](#):
> >
> > > [@Man\_ILoveFishing](#):
> > >
> > > not in breaktrough in new maps.
> > 
> > That’s good, I hope they make that change to other maps and for conquest.
> 
> care to explain?

IMO, considering planes spawn on airstrips and have to take off on the new maps, it is better than you can’t resupply off the enemy supply point as you could just hang in the air over the airstrip and bomb anyone who spawns in and tries to take off.

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**Author:** ![Man\_ILoveFishing](https://battlefieldforum.co/user_avatar/battlefieldforum.co/man_ilovefishing/32/102733_2.png) [@Man\_ILoveFishing](https://battlefieldforum.co/u/Man_ILoveFishing)\
**Post date:** [October 31, 2019, 5:25pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/11 "2019-10-31T17:25:00Z")

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Why i get message that comment will be posted after approval and happens a lot?

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**Author:** ![Turban\_Legend80](https://battlefieldforum.co/user_avatar/battlefieldforum.co/turban_legend80/32/102395_2.png) [@Turban\_Legend80](https://battlefieldforum.co/u/Turban_Legend80)\
**Post date:** [October 31, 2019, 5:29pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/12 "2019-10-31T17:29:00Z")

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> [@Matty101yttam](#):
>
> How about not following him there in the 1st place then?  
> BF4 had the auto AA at bases and pilots knew not to get baited into following.

Auto base AA should be in every game.

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**Author:** ![Desyatnik\_Pansy](https://battlefieldforum.co/user_avatar/battlefieldforum.co/desyatnik_pansy/32/101700_2.png) [@Desyatnik\_Pansy](https://battlefieldforum.co/u/Desyatnik_Pansy)\
**Post date:** [October 31, 2019, 5:46pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/13 "2019-10-31T17:46:00Z")

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> [@Man\_ILoveFishing](#):
>
> Why i get message that comment will be posted after approval and happens a lot?

AFAIK, it autodetects some word or something in a post and as a result, waits for someone to approve it or whatever because of it. Very annoying too since you have no idea _which_ word causes it.

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<div class="post-metadata">

**Author:** ![Man\_ILoveFishing](https://battlefieldforum.co/user_avatar/battlefieldforum.co/man_ilovefishing/32/102733_2.png) [@Man\_ILoveFishing](https://battlefieldforum.co/u/Man_ILoveFishing)\
**Post date:** [October 31, 2019, 5:50pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/14 "2019-10-31T17:50:00Z")

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> [@Turban\_Legend80](#):
>
> > [@Matty101yttam](#):
> >
> > How about not following him there in the 1st place then?  
> > BF4 had the auto AA at bases and pilots knew not to get baited into following.
> 
> Auto base AA should be in every game.

not in this game, maps are much smaller.

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<div class="post-metadata">

**Author:** ![Turban\_Legend80](https://battlefieldforum.co/user_avatar/battlefieldforum.co/turban_legend80/32/102395_2.png) [@Turban\_Legend80](https://battlefieldforum.co/u/Turban_Legend80)\
**Post date:** [October 31, 2019, 6:11pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/15 "2019-10-31T18:11:00Z")

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> [@Man\_ILoveFishing](#):
>
> (Quote)  
> not in this game, maps are much smaller.

Just limit the activation range.

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<div class="post-metadata">

**Author:** ![Man\_ILoveFishing](https://battlefieldforum.co/user_avatar/battlefieldforum.co/man_ilovefishing/32/102733_2.png) [@Man\_ILoveFishing](https://battlefieldforum.co/u/Man_ILoveFishing)\
**Post date:** [October 31, 2019, 6:50pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/16 "2019-10-31T18:50:00Z")

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well okay, limited auto AA on both sides. Now try to figure out, where would 2 fighter planes fight with each other?

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**Author:** ![Turban\_Legend80](https://battlefieldforum.co/user_avatar/battlefieldforum.co/turban_legend80/32/102395_2.png) [@Turban\_Legend80](https://battlefieldforum.co/u/Turban_Legend80)\
**Post date:** [November 1, 2019, 12:11am UTC](https://battlefieldforum.co/t/resupply-enemies/107375/17 "2019-11-01T00:11:00Z")

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> [@Man\_ILoveFishing](#):
>
> well okay, limited auto AA on both sides. Now try to figure out, where would 2 fighter planes fight with each other?

Maybe increase the flight ceiling too, or widen the flight boarders, or both.

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**Author:** ![warslag](https://battlefieldforum.co/user_avatar/battlefieldforum.co/warslag/32/101053_2.png) [@warslag](https://battlefieldforum.co/u/warslag)\
**Post date:** [November 1, 2019, 12:25am UTC](https://battlefieldforum.co/t/resupply-enemies/107375/18 "2019-11-01T00:25:00Z")

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> [@Turban\_Legend80](#):
>
> > [@Matty101yttam](#):
> >
> > How about not following him there in the 1st place then?  
> > BF4 had the auto AA at bases and pilots knew not to get baited into following.
> 
> Auto base AA should be in every game.

That’s not totally unreasonable, as long as it could be destroyed. It’d give the now obsolete Engineer class something not to do. 😃

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**Author:** ![Man\_ILoveFishing](https://battlefieldforum.co/user_avatar/battlefieldforum.co/man_ilovefishing/32/102733_2.png) [@Man\_ILoveFishing](https://battlefieldforum.co/u/Man_ILoveFishing)\
**Post date:** [November 1, 2019, 3:05pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/19 "2019-11-01T15:05:00Z")

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> [@Desyatnik\_Pansy](#):
>
> > [@Man\_ILoveFishing](#):
> >
> > > [@Noodlesocks](#):
> > >
> > > > [@Man\_ILoveFishing](#):
> > > >
> > > > not in breaktrough in new maps.
> > > 
> > > That’s good, I hope they make that change to other maps and for conquest.
> > 
> > care to explain?
> 
> IMO, considering planes spawn on airstrips and have to take off on the new maps, it is better than you can’t resupply off the enemy supply point as you could just hang in the air over the airstrip and bomb anyone who spawns in and tries to take off.

Thats good point, but there is SAA to take care of it. Imo it makes much worse flying experience when you have to resupply now in 1 end of the map and when it comes to dogfight, it wins it cause usually fights warp to someones resupply station.

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<div class="post-metadata">

**Author:** ![DukeSan27](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dukesan27/32/101798_2.png) [@DukeSan27](https://battlefieldforum.co/u/DukeSan27)\
**Post date:** [November 1, 2019, 3:05pm UTC](https://battlefieldforum.co/t/resupply-enemies/107375/20 "2019-11-01T15:05:00Z")

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> [@Desyatnik\_Pansy](#):
>
> > [@Man\_ILoveFishing](#):
> >
> > > [@Noodlesocks](#):
> > >
> > > > [@Man\_ILoveFishing](#):
> > > >
> > > > not in breaktrough in new maps.
> > > 
> > > That’s good, I hope they make that change to other maps and for conquest.
> > 
> > care to explain?
> 
> IMO, considering planes spawn on airstrips and have to take off on the new maps, it is better than you can’t resupply off the enemy supply point as you could just hang in the air over the airstrip and bomb anyone who spawns in and tries to take off.

This already happens to tank spawns. The enemy plane is camping behind around the re-supply zone, as soon as you spawn in a Tank you get bombed from behind.
