# Revolver

**URL:** <https://battlefieldforum.co/t/revolver/106749>\
**Category:** General Discussion\
**Created:** [March 15, 2019, 7:08pm UTC](https://battlefieldforum.co/t/revolver/106749 "2019-03-15T19:08:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![Dr\_X2345](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/bb73d2/32.png) [@Dr\_X2345](https://battlefieldforum.co/u/Dr_X2345)\
**Post date:** [March 16, 2019, 4:05pm UTC](https://battlefieldforum.co/t/revolver/106749/21 "2019-03-16T16:05:00Z")

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> [@Faylum](#):
>
> I can’t wait for the prototype revolver than no one ever imagined, gets placed in the game, it fires an Anzio Annie at the speed of sound and requires a 1 second reload, it also looks like a Hellriegel. Battlefields attention to realistic guns used in period theatres is amazing, wait till we get Iwo Jima, everyone will be flying Super Massive Flying Fortresses and dropping Nuclear weapons because lets face it, they existed. I don’t need logic to explain myself… ITS JUST A GAAAAAMEE… duurr.

This is why you’re temp banned, dude. If you’ve got nothing constructive, or even coherent, to say, just don’t say anything at all.

But yeah, the revolver is only OP when you compare it to other sidearms, and that’s because the pistols need a buff not the revolver needs a nerf. You shouldn’t have to mag dump at close range. Literally all they need to do is increase the damage a bit and they’d be fine.

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