# RIP BFV

**URL:** <https://battlefieldforum.co/t/rip-bfv/107566>\
**Category:** General Discussion\
**Created:** [July 28, 2020, 8:34am UTC](https://battlefieldforum.co/t/rip-bfv/107566 "2020-07-28T08:34:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![MOSSAD-RECRUITER](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mossad-recruiter/32/106971_2.png) [@MOSSAD-RECRUITER](https://battlefieldforum.co/u/MOSSAD-RECRUITER)\
**Post date:** [August 4, 2020, 3:04pm UTC](https://battlefieldforum.co/t/rip-bfv/107566/21 "2020-08-04T15:04:00Z")

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The shot-behind-corners happens without highpingers too. Because the game itself is not synchronized. You probably noticed many times in close combat that you can’t shoot, and milliseconds later you are dead. On an opposite side, slower moving bombs and projectiles from tanks are still in the air, when you die. And so on. These events should happen at the same time you die, not before or after you experience you are dead. Its only milliseconds, but enough to notice. Earlier versions of BF felt much smoother that way.

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