# Rush? Share your thoughts!

**URL:** <https://battlefieldforum.co/t/rush-share-your-thoughts/101021>\
**Category:** General Discussion\
**Created:** [May 9, 2016, 5:29pm UTC](https://battlefieldforum.co/t/rush-share-your-thoughts/101021 "2016-05-09T17:29:00Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![CMBELITE](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/b5ac83/32.png) [@CMBELITE](https://battlefieldforum.co/u/CMBELITE)\
**Post date:** [May 11, 2016, 2:26pm UTC](https://battlefieldforum.co/t/rush-share-your-thoughts/101021/8 "2016-05-11T14:26:00Z")

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it would be nice to have a double rush gamemode:

at the begining of the round, one team is chosen randomly to attack.

for instance let’s say that A has to attack, B will have to defend then, if A succeed to destroy the MMCOM, then A will have to attack the next one and B defend it, however, if A takes too much time to destroy it, then B is allowed to counter attack by destroying A’s MCOM and A has to fall back to defend their MCOMS

[gamemode suggestion](https://battlefieldforum.co/t/gamemode-suggestion/101140)

Mcoms should be placed in trenches 😄

1st MCOM in the ennemies first line trenches, 2nd MCOm in the ennemis 2nd line trenches…

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