Don’t get me wrong. I am not teamkilling snipers. I just don’t think it is so much of a big deal what OP said. And the team loses, if half of it is staying behind for some sniper kills. So, it is a good thing to do something against it. Like telling them, or jumping around on them. Team killing is not okay.
And I’ve played Counterstrike for 10 years. You don’t run around and do teamkills there, this is definitely not common or okay.
You can play recon, have a sniper rifle equipped, and be a total asset. As long as you think about your team.
You can be a mobile spawn point, laze vehicles, spot targets, or if you’re really good with your rifle, pick off enemies and be an utter nuisance to the opposition
I can honestly say that the other classes can be just as worthless. I’ve watched huge firefights on locker that take place nowhere near anything while one guy destroys objectives. The class isn’t the problem, the people are. Currently I’m ranked 458th in the world with snipers, I know how nasty snipers can be when they choose to play the game type instead of death match. Again, that’s not a class specific problem though, it’s just more pronounced for the guy at the edge of the map than the tard running around the middle. >I didn’t say every sniper was worthless, but can you honestly say that you don’t think most of them are? The Recon class is one of my favorites, but most guys only care about setting up a rifle with a 20X scope and a bipod on the edge of the map.
It should be used for spotting, spawn points, and general support. I don’t get many kills at all if I use recon. Just focused on spotting, lasing, spawn point and staying alive.
I feel like the “be a nuisance” logic is a cop-out excuse people use to plant themselves worthlessly on a hill. Any experienced player that I’ve played with doesn’t give two craps about some sniper on a hill who’s one kilo from the objective. Rush or Conquest, all you do is roll into the objective in a vehicle, and the sniper can’t do crap except laze or spot, hoping that maybe an engineer will do the hard work.
Because I’m usually team MVP and I have a high score per minute? Roger that. I can see how me, a guy dropping health packs, reviving my team, and capping objectives, is MUCH worse than that guy making a YouTube sniper montage. You have shown me the light; thank you, brave sniper.
You could roll deep into an objective, in a vehicle, say the MRAP, only the driver and the gunner knows who’s up and around. In this instance, the fully prepared squad, complete with one assault, two engineers, one support, and one recon, could give the attackers a run for their money. The recon throws up their SOFLAM, designates vehicles for the engineers who destroy that, the support resupplies ammo, the assault supplies med kits, and individuals mop up outliers.
One recon on a hill, playing their position for their squad, is not bad. Six recon players, on a team of twelve, all with sniper rifles, all on the same hill is a waste.
Exactly what I’m talking about. Our squad always has one recon for lazing and spawning, but in almost every game, half the team thinks they need to spot and snipe. All the spotting and lazing doesn’t do any good if there aren’t any engineers or ground troops to take advantage of the intel.
My mistake, then. Among the people I play with, we consider “snipers” and “recon” different classes. “Snipers” are the people who camp on hills and rooftops, “Recon” are the players that do their job (with or without a sniper rifle).