# Should Medics not be able to heal themselves? I personally dont think they should

**URL:** <https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116>\
**Category:** General Discussion\
**Created:** [June 15, 2016, 4:09pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116 "2016-06-15T16:09:00Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![henicide](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/b38774/32.png) [@henicide](https://battlefieldforum.co/u/henicide)\
**Post date:** [June 15, 2016, 4:09pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116/1 "2016-06-15T16:09:00Z")

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They changed the revive mechanic, which does sound actually interesting or better – but I have seen that medics can still heal themselves. So I was wondering should they be able to? Especially considering people just play assault or medic to keep their KD up and make themselves look pro rather then actually help others. So personally I think medic shouldnt be able to heal themselves.

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**Author:** ![bananahead81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bananahead81/32/101282_2.png) [@bananahead81](https://battlefieldforum.co/u/bananahead81)\
**Post date:** [June 15, 2016, 4:12pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116/2 "2016-06-15T16:12:00Z")

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I disagree. It’s not as though they can revive themselves.

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**Author:** ![bananahead81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bananahead81/32/101282_2.png) [@bananahead81](https://battlefieldforum.co/u/bananahead81)\
**Post date:** [June 15, 2016, 4:13pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116/3 "2016-06-15T16:13:00Z")

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I disagree. It’s not as though they can revive themselves.

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**Author:** ![PopoTooStronk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/popotoostronk/32/103149_2.png) [@PopoTooStronk](https://battlefieldforum.co/u/PopoTooStronk)\
**Post date:** [June 15, 2016, 4:16pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116/4 "2016-06-15T16:16:00Z")

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if people cant heal themselves they have little incentive to waste a loadout spot on it.

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**Author:** ![El-FaMa](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/e/e495f1/32.png) [@El-FaMa](https://battlefieldforum.co/u/El-FaMa)\
**Post date:** [June 15, 2016, 4:30pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116/5 "2016-06-15T16:30:00Z")

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Just let others play the way they want. Its not like they are any better of in an actual gunfight 1on1. Tired of hearing all this: Snipers only want to keep their KD up, Choppers only want to keep their KD up (some even say that about tankers) and now you are accusing even medics of doing that. Come on.

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**Author:** ![Oroku\_Miwa](https://battlefieldforum.co/user_avatar/battlefieldforum.co/oroku_miwa/32/103045_2.png) [@Oroku\_Miwa](https://battlefieldforum.co/u/Oroku_Miwa)\
**Post date:** [June 15, 2016, 4:56pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116/6 "2016-06-15T16:56:00Z")

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If there is no small health pack variant, everybody benefits from dropped medic item. In BF4 I have seen some Medics dropping health packs just from themselves and I see that as negative side effect of self-healing capabilities. Other than that I am fine with it.

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**Author:** ![T0TALfps](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/f07891/32.png) [@T0TALfps](https://battlefieldforum.co/u/T0TALfps)\
**Post date:** [June 15, 2016, 5:13pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116/7 "2016-06-15T17:13:00Z")

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> [@PopoTooStronk](#):
>
> if people cant heal themselves they have little incentive to waste a loadout spot on it.

Maybe, I partially feel this way with Overwatch where you are targeted first if you are a medic - purely because you offer great help to your team, but you are very weak without.

I sort of feel with Battlefield that there needs to be an incentive to play as one, just as much as there needs to be an incentive for team work - It needs to happen more, and should be incentivized more.

If it is a KD thing you’re worried about, then yeah - more incentive for teamplay, removing self heal would in a sense impact that.

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**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 15, 2016, 5:15pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116/8 "2016-06-15T17:15:00Z")

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A medic pack dropped on the ground is beneficial to any friendlies near, or who come across it. Regardless if it was dropped to self heal or not.

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**Author:** ![El-FaMa](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/e/e495f1/32.png) [@El-FaMa](https://battlefieldforum.co/u/El-FaMa)\
**Post date:** [June 15, 2016, 5:23pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116/9 "2016-06-15T17:23:00Z")

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> [@visegrip117](#):
>
> A medic pack dropped on the ground is beneficial to any friendlies near, or who come across it. Regardless if it was dropped to self heal or not.

Well the small bag only heals an individual player so I see the concerns there but it still uses up one of your loadout slots so I would say thats ok.

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**Author:** ![Nobel83-9](https://battlefieldforum.co/user_avatar/battlefieldforum.co/nobel83-9/32/102968_2.png) [@Nobel83-9](https://battlefieldforum.co/u/Nobel83-9)\
**Post date:** [June 15, 2016, 5:30pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116/10 "2016-06-15T17:30:00Z")

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OP you have the right to an opinion but I don’t think you understand class balance. Your idea is not well thought out.

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**Author:** ![PopoTooStronk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/popotoostronk/32/103149_2.png) [@PopoTooStronk](https://battlefieldforum.co/u/PopoTooStronk)\
**Post date:** [June 15, 2016, 5:56pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116/11 "2016-06-15T17:56:00Z")

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> [@T0TALfps](#):
>
> > [@PopoTooStronk](#):
> >
> > if people cant heal themselves they have little incentive to waste a loadout spot on it.
> 
> Maybe, I partially feel this way with Overwatch where you are targeted first if you are a medic - purely because you offer great help to your team, but you are very weak without.
> 
> I sort of feel with Battlefield that there needs to be an incentive to play as one, just as much as there needs to be an incentive for team work - It needs to happen more, and should be incentivized more.
> 
> If it is a KD thing you’re worried about, then yeah - more incentive for teamplay, removing self heal would in a sense impact that.

how are you going to help your team when you have the lowest chance of survival out of your teammates?

a medic/healer job is to keep himself alive first and then his team second.  
that offers the highest % of survival for the entire team.

if the medic dies , the team is pretty much doomed.

its also why they are the #1 priority for the enemy.

death players cant help their team.

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**Author:** ![MartinBabl](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/f1d935/32.png) [@MartinBabl](https://battlefieldforum.co/u/MartinBabl)\
**Post date:** [June 15, 2016, 7:06pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116/12 "2016-06-15T19:06:00Z")

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The Battlefield Medic

- Has a Medic Bag that he can hold or drop to heal nearby players.
- Has a syringe to revive downed players.
- Is a Medic, **not a TF2 Dispenser!** End of Story /close thread

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**Author:** ![thejamman123](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thejamman123/32/103786_2.png) [@thejamman123](https://battlefieldforum.co/u/thejamman123)\
**Post date:** [June 15, 2016, 9:47pm UTC](https://battlefieldforum.co/t/should-medics-not-be-able-to-heal-themselves-i-personally-dont-think-they-should/102116/13 "2016-06-15T21:47:00Z")

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> [@T0TALfps](#):
>
> > [@PopoTooStronk](#):
> >
> > if people cant heal themselves they have little incentive to waste a loadout spot on it.
> 
> Maybe, I partially feel this way with Overwatch where you are targeted first if you are a medic - purely because you offer great help to your team, but you are very weak without.
> 
> I sort of feel with Battlefield that there needs to be an incentive to play as one, just as much as there needs to be an incentive for team work - It needs to happen more, and should be incentivized more.
> 
> If it is a KD thing you’re worried about, then yeah - more incentive for teamplay, removing self heal would in a sense impact that.

Unfortunately not, most players who are “try hards” play together in groups of medics anyway, it will make no difference, not that I’m complaining, using OP’s logic, Supports should not be able to give themselves ammo, and engineer’s should not be able to repair a vehicle they just got out of
