# Singleplayer 2.0

**URL:** <https://battlefieldforum.co/t/singleplayer-2-0/101232>\
**Category:** General Discussion\
**Created:** [May 13, 2016, 11:18am UTC](https://battlefieldforum.co/t/singleplayer-2-0/101232 "2016-05-13T11:18:00Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![snavelaer](https://battlefieldforum.co/user_avatar/battlefieldforum.co/snavelaer/32/103541_2.png) [@snavelaer](https://battlefieldforum.co/u/snavelaer)\
**Post date:** [May 13, 2016, 11:18am UTC](https://battlefieldforum.co/t/singleplayer-2-0/101232/1 "2016-05-13T11:18:00Z")

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Make the singleplayer more closer to the multiplayer. A little bit like the campagn of bfbc1 (yes one) But with more kit freedom as in multiplayer. So you have to choose a kit. You fight alonside AI/bots teammates. As a medic, you need to keep alive your AI teamates.  
As an engineer you’r the anti vehicle guy.  
As assault/support (Lmg) you are rensponsble for ammo and laying a base of fire (suppressive fire)  
As a Recon you keep distant threats away and alert/spot/ for AI squad.  
Classes AI changes automaticily to different class than player. So only unique classes in squad.

That is not all ladies…here is the twist. The computer tracks all your movements and make a ‘profile’ of you. This will be a #%?! to progam though. But it is good code which you can build upon. When and where you lay down your medicbags, ammobags, suppresive fire.  
In game if you play as a support and you never supply your AI teamates they will run out, audible complain, and in the end come to you, complain more 😃 untill the moment they mutiny and start shooting you with their hanggun Why handgun? because players do that when they don’t get ammo in multiplayer.  
If you act as a proper supportgunner you 'll get ‘whitty’ commands from AI teammates and they can shoot their guns and make campagneprogression easier.  
If you change classes. Your supportcharacter gets replaced by an AI ‘profile’ mirroring you. And if that is a ‘awful’ teamplayer…Good luck.  
Same applies for other classes but hopefully you catch my drift.  
How is that for immersion…  
Don’t invend the wheel twice Dice you already invented it. Keep it close to yourself and simple Dice

Tata Snav \<3

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**Author:** ![zePokar1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/z/35a633/32.png) [@zePokar1](https://battlefieldforum.co/u/zePokar1)\
**Post date:** [May 13, 2016, 2:09pm UTC](https://battlefieldforum.co/t/singleplayer-2-0/101232/2 "2016-05-13T14:09:00Z")

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Some good ideas but it’s probably a little too ambitious for Dice, I don’t know. They don’t seem to be putting that much thoughts in their single players. BF3 and BF4s were pretty bad and generic.

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**Author:** ![snavelaer](https://battlefieldforum.co/user_avatar/battlefieldforum.co/snavelaer/32/103541_2.png) [@snavelaer](https://battlefieldforum.co/u/snavelaer)\
**Post date:** [May 13, 2016, 10:45pm UTC](https://battlefieldforum.co/t/singleplayer-2-0/101232/3 "2016-05-13T22:45:00Z")

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I kind of liked bf3 singleplayer but bf4 totally not.

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**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [May 13, 2016, 11:09pm UTC](https://battlefieldforum.co/t/singleplayer-2-0/101232/4 "2016-05-13T23:09:00Z")

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i cant see that working. thats gonna end up with you doing all the work and the ai probably wont handle it too well without making it a glorified botmatch.

I think campaigns need to be restricted if they’re not going to do a full open world game. instanced sandboxes are trying to have your cake and eat it too.

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**Author:** ![Peccath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/peccath/32/103094_2.png) [@Peccath](https://battlefieldforum.co/u/Peccath)\
**Post date:** [May 13, 2016, 11:36pm UTC](https://battlefieldforum.co/t/singleplayer-2-0/101232/5 "2016-05-13T23:36:00Z")

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OP is a goddamn genius! Would love to have an SP campaign like that. The one in BC1 was the best in the series. Though, it was not perfect either… Unfortunately they didn’t expand on BC1’s single player experience, but took a more generic approach in BC2 😢

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**Author:** ![snavelaer](https://battlefieldforum.co/user_avatar/battlefieldforum.co/snavelaer/32/103541_2.png) [@snavelaer](https://battlefieldforum.co/u/snavelaer)\
**Post date:** [May 15, 2016, 1:56pm UTC](https://battlefieldforum.co/t/singleplayer-2-0/101232/6 "2016-05-15T13:56:00Z")

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> [@Sir-xer21](#):
>
> i cant see that working. thats gonna end up with you doing all the work and the ai probably wont handle it too well without making it a glorified botmatch.
> 
> I think campaigns need to be restricted if they’re not going to do a full open world game. instanced sandboxes are trying to have your cake and eat it too.

[[https://youtube.com/watch?v=ncbEucjsNFU](https://youtube.com/watch?v=ncbEucjsNFU)](http://

[![Video: Negative Waves Scenes from Kelly's Heroes Movie](https://battlefieldforum.co/uploads/default/original/3X/7/e/7edb03507e8d40823f6fc976076a0874f89fd483.jpeg "Negative Waves Scenes from Kelly's Heroes Movie") ](https://www.youtube.com/watch?v=ncbEucjsNFU)

)  
I am Oddbal. Hope I make you laugh a bit sir-xer21. Have a little faith baby \<3 Btw you never reacted to my second supression proposal. Supression 1.1…

> [@Peccath](#):
>
> OP is a goddamn genius! Would love to have an SP campaign like that. The one in BC1 was the best in the series. Though, it was not perfect either… Unfortunately they didn’t expand on BC1’s single player experience, but took a more generic approach in BC2 😢

Follow and support my ideas and if you disagree say why (constructive) and we make a compromis that is even better!

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**Author:** ![Rev0verDrive](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/7993a0/32.png) [@Rev0verDrive](https://battlefieldforum.co/u/Rev0verDrive)\
**Post date:** [May 17, 2016, 3:24am UTC](https://battlefieldforum.co/t/singleplayer-2-0/101232/7 "2016-05-17T03:24:00Z")

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I was playing UT3, CoD4 and BF2142 at the time. From what I remember being said BC1 was some gold hoarding “Three Kings” movie plot blah blah BF game. Not really a main title, but an offshoot alternate timeline, thus I didn’t pick it up.

Can you elaborate a bit more on the SP Campaign? Did it force the player to play the role of each class throughout the campaign?

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**Author:** ![medinaalex47](https://battlefieldforum.co/user_avatar/battlefieldforum.co/medinaalex47/32/102180_2.png) [@medinaalex47](https://battlefieldforum.co/u/medinaalex47)\
**Post date:** [May 17, 2016, 7:47am UTC](https://battlefieldforum.co/t/singleplayer-2-0/101232/8 "2016-05-17T07:47:00Z")

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I’m just hoping it is nothing like Star Wars Battlefronts single player..

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**Author:** ![snavelaer](https://battlefieldforum.co/user_avatar/battlefieldforum.co/snavelaer/32/103541_2.png) [@snavelaer](https://battlefieldforum.co/u/snavelaer)\
**Post date:** [May 17, 2016, 9:13am UTC](https://battlefieldforum.co/t/singleplayer-2-0/101232/9 "2016-05-17T09:13:00Z")

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> [@Rev0verDrive](#):
>
> I was playing UT3, CoD4 and BF2142 at the time. From what I remember being said BC1 was some gold hoarding “Three Kings” movie plot blah blah BF game. Not really a main title, but an offshoot alternate timeline, thus I didn’t pick it up.
> 
> Can you elaborate a bit more on the SP Campaign? Did it force the player to play the role of each class throughout the campaign?

The Bad Company series is losely inspired by “Three Kings” and “Kelly’s Heroes”. In my opinion the gameplay was better in Battlefield:Bad Company one than two.  
Because you had more freedom to approuch the map and how. It didn’t guide you by the hand. The game gave a mission through a short ‘cutscene’ where you could look around during that scene. It didn’t feel scripted that way. Sweetwater and Haggard would usually clown around in the background while sgt. Redford got a mission from the new dispatch girl : miss July.  
For example misson : Take out artillery site.  
Mission began and you had to travel to site. How? That is up to the player. In the neighberhood there was maybe a tank or a car (with working radiostations)  
The canons would be taken out by physical c4 (no hold square button to place cr\*p) or rpg, noobtube, tank whatever you want.  
You couldn’t change the class but there were some different setups. Like rpg with that gun, c4 with that gun, etc  
After misson regroup by smoke and another ‘mission would be given by lovely dispatchgirl miss Julie whose looks remain unknown’ The humor was topnotch! The setup was perfect: sgt. Redford a man without many words. Haggard; a demolition expert that is ‘superficial and stupid’ at first sight but isn’t that at all. Sweetwater: A educated guy with nerd comments! I remember seeing a behind the scenes with the actors. There is a good ‘atmosphere’ between the actors and they improvise a lot. Free magic stuff.  
The music was topnotch. Battlefield theme was absolute class. Intro with the clouds were class. It was inspired stuff. You inspired me Dice with your games. From inspiration comes inspiration. So now it is time for me to give inspiration back…

I was expecting they would perfect this and continuing that freedom from bc1. But Bc2 which was liniair and it went downhill afterwards…  
I was hyped after seeing “Rolling Thunder” trailer but that mission was very very restricted. Not to mention that Aircarrier jet level. A facepalm is justified.

If you ever invite me in your studio Dice I give everyone a hug and a \<3 and than I would slap you around your IKEA studio

Yours truly, Snavelaer
