# skill level

**URL:** <https://battlefieldforum.co/t/skill-level/101134>\
**Category:** General Discussion\
**Created:** [May 11, 2016, 12:11pm UTC](https://battlefieldforum.co/t/skill-level/101134 "2016-05-11T12:11:00Z")\
**Posts on this page:** 17\
**Page:** 1

<div class="post-metadata">

**Author:** ![esf-Snip](https://battlefieldforum.co/user_avatar/battlefieldforum.co/esf-snip/32/101875_2.png) [@esf-Snip](https://battlefieldforum.co/u/esf-Snip)\
**Post date:** [May 11, 2016, 12:11pm UTC](https://battlefieldforum.co/t/skill-level/101134/1 "2016-05-11T12:11:00Z")

</div>

will the skill level be calculated the same way as in BF4?

---

<div class="post-metadata">

**Author:** ![Peccath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/peccath/32/103094_2.png) [@Peccath](https://battlefieldforum.co/u/Peccath)\
**Post date:** [May 11, 2016, 12:12pm UTC](https://battlefieldforum.co/t/skill-level/101134/2 "2016-05-11T12:12:00Z")

</div>

They were prototyping new methods in the CTE for BF4, so I don’t think they were happy with how the current system works.

---

<div class="post-metadata">

**Author:** ![esf-Snip](https://battlefieldforum.co/user_avatar/battlefieldforum.co/esf-snip/32/101875_2.png) [@esf-Snip](https://battlefieldforum.co/u/esf-Snip)\
**Post date:** [May 11, 2016, 12:14pm UTC](https://battlefieldforum.co/t/skill-level/101134/3 "2016-05-11T12:14:00Z")

</div>

the current system is so bad

---

<div class="post-metadata">

**Author:** ![xCRIMSONxGUARDx](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xcrimsonxguardx/32/101054_2.png) [@xCRIMSONxGUARDx](https://battlefieldforum.co/u/xCRIMSONxGUARDx)\
**Post date:** [May 12, 2016, 2:22am UTC](https://battlefieldforum.co/t/skill-level/101134/4 "2016-05-12T02:22:00Z")

</div>

i never understood how some ppl with 40%percent quit rate would still get extremely high positive skill. i always thought you should lose skill for quitting. and disconnects and quitting can be separate stats if they want to, they can tell the difference.

---

<div class="post-metadata">

**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [May 12, 2016, 2:24am UTC](https://battlefieldforum.co/t/skill-level/101134/5 "2016-05-12T02:24:00Z")

</div>

Skill is a dumb stat. Dice needs to stop using broken ELO formulas in a game with 64 players. that’s not what the formula is designed for.

---

<div class="post-metadata">

**Author:** ![zePokar1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/z/35a633/32.png) [@zePokar1](https://battlefieldforum.co/u/zePokar1)\
**Post date:** [May 12, 2016, 2:36am UTC](https://battlefieldforum.co/t/skill-level/101134/6 "2016-05-12T02:36:00Z")

</div>

Skill stat, lol.

---

<div class="post-metadata">

**Author:** ![GrowlmonDrgnbutt](https://battlefieldforum.co/user_avatar/battlefieldforum.co/growlmondrgnbutt/32/102132_2.png) [@GrowlmonDrgnbutt](https://battlefieldforum.co/u/GrowlmonDrgnbutt)\
**Post date:** [May 12, 2016, 2:38am UTC](https://battlefieldforum.co/t/skill-level/101134/7 "2016-05-12T02:38:00Z")

</div>

Yeah the BF4 way is horrible and I’m sure they know that. Question is, will they actually do something about it.

---

<div class="post-metadata">

**Author:** ![swfc4eva1](https://battlefieldforum.co/user_avatar/battlefieldforum.co/swfc4eva1/32/103667_2.png) [@swfc4eva1](https://battlefieldforum.co/u/swfc4eva1)\
**Post date:** [May 12, 2016, 7:25am UTC](https://battlefieldforum.co/t/skill-level/101134/8 "2016-05-12T07:25:00Z")

</div>

> [@xCRIMSONxGUARDx](#):
>
> i never understood how some ppl with 40%percent quit rate would still get extremely high positive skill. i always thought you should lose skill for quitting. and disconnects and quitting can be separate stats if they want to, they can tell the difference.

The worst was losing skill for quitting and not even stepping foot on the battlefield!  
I agree op skill stat needs a rework!

---

<div class="post-metadata">

**Author:** ![Sahnegurke](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sahnegurke/32/103352_2.png) [@Sahnegurke](https://battlefieldforum.co/u/Sahnegurke)\
**Post date:** [May 12, 2016, 11:36am UTC](https://battlefieldforum.co/t/skill-level/101134/9 "2016-05-12T11:36:00Z")

</div>

> [@zePokar1](#):
>
> Skill stat, lol.

+1

---

<div class="post-metadata">

**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [May 12, 2016, 2:08pm UTC](https://battlefieldforum.co/t/skill-level/101134/10 "2016-05-12T14:08:00Z")

</div>

Just take out the skill stat.

It has no bearing on a game that’s supposedly teamwork focused.

If you’re going to implement a skill-based matchmaking system, then keep it simple and base it off of total points earned during a match (or an average thereof).

---

<div class="post-metadata">

**Author:** ![Explicits\_Sister](https://battlefieldforum.co/user_avatar/battlefieldforum.co/explicits_sister/32/101899_2.png) [@Explicits\_Sister](https://battlefieldforum.co/u/Explicits_Sister)\
**Post date:** [May 12, 2016, 4:10pm UTC](https://battlefieldforum.co/t/skill-level/101134/11 "2016-05-12T16:10:00Z")

</div>

> [@Lordmang4](#):
>
> Just take out the skill stat.
> 
> It has no bearing on a game that’s supposedly teamwork focused.
> 
> If you’re going to implement a skill-based matchmaking system, then keep it simple and base it off of total points earned during a match (or an average thereof).

I agree with you lordmang . Good post 😉

---

<div class="post-metadata">

**Author:** ![BISLOG](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bislog/32/101347_2.png) [@BISLOG](https://battlefieldforum.co/u/BISLOG)\
**Post date:** [May 12, 2016, 4:12pm UTC](https://battlefieldforum.co/t/skill-level/101134/12 "2016-05-12T16:12:00Z")

</div>

Take it out, and use a simpler scoring system with a report on what you did on a certain match.

---

<div class="post-metadata">

**Author:** ![esf-Snip](https://battlefieldforum.co/user_avatar/battlefieldforum.co/esf-snip/32/101875_2.png) [@esf-Snip](https://battlefieldforum.co/u/esf-Snip)\
**Post date:** [May 25, 2016, 11:19pm UTC](https://battlefieldforum.co/t/skill-level/101134/13 "2016-05-25T23:19:00Z")

</div>

I think what they should have, if any, is 2 skill levels. Personal skill and team skill, that way you can see is that person is a team player or not.

---

<div class="post-metadata">

**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [May 25, 2016, 11:26pm UTC](https://battlefieldforum.co/t/skill-level/101134/14 "2016-05-25T23:26:00Z")

</div>

> [@esf-Snip](#):
>
> I think what they should have, if any, is 2 skill levels. Personal skill and team skill, that way you can see is that person is a team player or not.

both skills are really impossible to judge. the composite stats are unneeded.

---

<div class="post-metadata">

**Author:** ![esf-Snip](https://battlefieldforum.co/user_avatar/battlefieldforum.co/esf-snip/32/101875_2.png) [@esf-Snip](https://battlefieldforum.co/u/esf-Snip)\
**Post date:** [May 25, 2016, 11:47pm UTC](https://battlefieldforum.co/t/skill-level/101134/15 "2016-05-25T23:47:00Z")

</div>

I agree, but if we have to have them

---

<div class="post-metadata">

**Author:** ![Pahkiller](https://battlefieldforum.co/user_avatar/battlefieldforum.co/pahkiller/32/103063_2.png) [@Pahkiller](https://battlefieldforum.co/u/Pahkiller)\
**Post date:** [May 26, 2016, 1:03am UTC](https://battlefieldforum.co/t/skill-level/101134/16 "2016-05-26T01:03:00Z")

</div>

> [@esf-Snip](#):
>
> will the skill level be calculated the same way as in BF4?

I hope not

---

<div class="post-metadata">

**Author:** ![KBK\_Nightmare](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/ce73a5/32.png) [@KBK\_Nightmare](https://battlefieldforum.co/u/KBK_Nightmare)\
**Post date:** [May 26, 2016, 10:30am UTC](https://battlefieldforum.co/t/skill-level/101134/17 "2016-05-26T10:30:00Z")

</div>

> [@Pahkiller](#):
>
> > [@esf-Snip](#):
> >
> > will the skill level be calculated the same way as in BF4?
> 
> I hope not

i hope so, only that you lose and gain alot less.
