# SLI & mGPU are Dead!

**URL:** <https://battlefieldforum.co/t/sli-mgpu-are-dead/107640>\
**Category:** PC\
**Created:** [November 8, 2018, 5:38pm UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640 "2018-11-08T17:38:00Z")\
**Posts on this page:** 20\
**Page:** 5

<div class="post-metadata">

**Author:** ![sKutDeath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skutdeath/32/108162_2.png) [@sKutDeath](https://battlefieldforum.co/u/sKutDeath)\
**Post date:** [November 22, 2018, 10:03am UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/81 "2018-11-22T10:03:00Z")

</div>

Just wanted to chime in here after lurking. First thanks to all of you with your help, tips, and information, it really helped out. So after months of trial and error and 2 RMA’s, I am glad to say I have finally got BFV playing on 2 x 2080 Ti in SLI with DRT on the PG348Q STrix 3440 x 1440 in ULTRA settings and everything. I use the medium DRT setting for BFV because the ULTRA drops fps down to 50FPS in DRT intensive maps, (Rotterdam, etc…). It took alot of effort and money to get here, but there we are…

---

<div class="post-metadata">

**Author:** ![FrontFighterHD](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/ccd318/32.png) [@FrontFighterHD](https://battlefieldforum.co/u/FrontFighterHD)\
**Post date:** [November 22, 2018, 11:49am UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/82 "2018-11-22T11:49:00Z")

</div>

> [@sKutDeath](#):
>
> Just wanted to chime in here after lurking. First thanks to all of you with your help, tips, and information, it really helped out. So after months of trial and error and 2 RMA’s, I am glad to say I have finally got BFV playing on 2 x 2080 Ti in SLI with DRT on the PG348Q STrix 3440 x 1440 in ULTRA settings and everything. I use the medium DRT setting for BFV because the ULTRA drops fps down to 50FPS in DRT intensive maps, (Rotterdam, etc…). It took alot of effort and money to get here, but there we are…

So what CPU you’re using?

---

<div class="post-metadata">

**Author:** ![sKutDeath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skutdeath/32/108162_2.png) [@sKutDeath](https://battlefieldforum.co/u/sKutDeath)\
**Post date:** [November 22, 2018, 12:48pm UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/83 "2018-11-22T12:48:00Z")

</div>

> [@FrontFighterHD](#):
>
> > [@sKutDeath](#):
> >
> > Just wanted to chime in here after lurking. First thanks to all of you with your help, tips, and information, it really helped out. So after months of trial and error and 2 RMA’s, I am glad to say I have finally got BFV playing on 2 x 2080 Ti in SLI with DRT on the PG348Q STrix 3440 x 1440 in ULTRA settings and everything. I use the medium DRT setting for BFV because the ULTRA drops fps down to 50FPS in DRT intensive maps, (Rotterdam, etc…). It took alot of effort and money to get here, but there we are…
> 
> So what CPU you’re using?

AMD Ryzen Threadripper 2970WX in DLM, not even overclocked yet…

System Specs:

CPU: AMD Ryzen Threadripper 2970WX 3,0 GHz (Pinnacle Ridge) Sockel TR4  
CPU Cooling: be quiet! Silent Loop - 360mm  
Mainboard: ASUS ROG Zenith Extreme, AMD X399 Mainboard - Sockel TR4  
GPU: 2 x INNO3D GeForce RTX 2080 Ti Gaming OC X3, 11264 MB GDDR6 in SLI (NVLink)  
RAM: G.Skill Trident Z RGB Series schwarz, DDR4-3600, CL 16 - 32 GB Quad-Kit  
BOOT Disk/Storage: SSD 2TB 2.5/3.5G 970 EVO PCIe M.2 SAM  
Monitor: Asus 34 L PG348Q ROG 3440 x 1440 G-Sync  
Keyboard 1: Corsair K70 RGB MK.2  
Keyboard 2: Razer Orbweaver Chroma Game Keypad  
Mouse: ASUS ROG Spatha Gaming Maus  
Power Supply: 1700 Watt Enermax Platimax Modular 80+  
Case: Cooler Master Cosmos II RC-1200-KKN1 Big-Tower

---

<div class="post-metadata">

**Author:** ![sKutDeath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skutdeath/32/108162_2.png) [@sKutDeath](https://battlefieldforum.co/u/sKutDeath)\
**Post date:** [November 23, 2018, 6:40am UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/84 "2018-11-23T06:40:00Z")

</div>

So after more testing I did determine that I was not actually getting DX12 SLI with DRX. Verified this with Rivatuner and confirmed it by trying out BF1 also. BF1 does not use SLI in DX12, but does work in DX11. I got such a performance boost when I enabled Dynamic Local Mode on the CPU that I attributed it to the SLI configuration. So hardware is there, just have to wait for more Software development to actually utilise it more efficiently. How long will we be waiting?

---

<div class="post-metadata">

**Author:** ![DukeSan27](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dukesan27/32/101798_2.png) [@DukeSan27](https://battlefieldforum.co/u/DukeSan27)\
**Post date:** [November 23, 2018, 7:15am UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/85 "2018-11-23T07:15:00Z")

</div>

> [@sKutDeath](#):
>
> So after more testing I did determine that I was not actually getting DX12 SLI with DRX. Verified this with Rivatuner and confirmed it by trying out BF1 also. BF1 does not use SLI in DX12, but does work in DX11. I got such a performance boost when I enabled Dynamic Local Mode on the CPU that I attributed it to the SLI configuration. So hardware is there, just have to wait for more Software development to actually utilise it more efficiently. How long will we be waiting?

DXR is DX12 only.  
DICE has already stated that DX12 mGPU is not happening.

So you can have either  
Single GPU DXR w/DX12  
or  
SLI w/DX11.

---

<div class="post-metadata">

**Author:** ![sKutDeath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skutdeath/32/108162_2.png) [@sKutDeath](https://battlefieldforum.co/u/sKutDeath)\
**Post date:** [November 23, 2018, 9:28am UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/86 "2018-11-23T09:28:00Z")

</div>

> [@DukeSan27](#):
>
> > [@sKutDeath](#):
> >
> > So after more testing I did determine that I was not actually getting DX12 SLI with DRX. Verified this with Rivatuner and confirmed it by trying out BF1 also. BF1 does not use SLI in DX12, but does work in DX11. I got such a performance boost when I enabled Dynamic Local Mode on the CPU that I attributed it to the SLI configuration. So hardware is there, just have to wait for more Software development to actually utilise it more efficiently. How long will we be waiting?
> 
> DXR is DX12 only.  
> DICE has already stated that DX12 mGPU is not happening.
> 
> So you can have either  
> Single GPU DXR w/DX12  
> or  
> SLI w/DX11.

Well then it looks like the BF train may end with this release. No SLI support then why the NVLink? Just for miners?

---

<div class="post-metadata">

**Author:** ![jasonvp](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jasonvp/32/108076_2.png) [@jasonvp](https://battlefieldforum.co/u/jasonvp)\
**Post date:** [November 23, 2018, 2:15pm UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/87 "2018-11-23T14:15:00Z")

</div>

> [@DukeSan27](#):
>
> DICE has already stated that DX12 mGPU is not happening.

When did they say that?

---

<div class="post-metadata">

**Author:** ![DukeSan27](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dukesan27/32/101798_2.png) [@DukeSan27](https://battlefieldforum.co/u/DukeSan27)\
**Post date:** [November 23, 2018, 4:40pm UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/88 "2018-11-23T16:40:00Z")

</div>

> [@sKutDeath](#):
>
> > [@DukeSan27](#):
> >
> > > [@sKutDeath](#):
> > >
> > > So after more testing I did determine that I was not actually getting DX12 SLI with DRX. Verified this with Rivatuner and confirmed it by trying out BF1 also. BF1 does not use SLI in DX12, but does work in DX11. I got such a performance boost when I enabled Dynamic Local Mode on the CPU that I attributed it to the SLI configuration. So hardware is there, just have to wait for more Software development to actually utilise it more efficiently. How long will we be waiting?
> > 
> > DXR is DX12 only.  
> > DICE has already stated that DX12 mGPU is not happening.
> > 
> > So you can have either  
> > Single GPU DXR w/DX12  
> > or  
> > SLI w/DX11.
> 
> Well then it looks like the BF train may end with this release. No SLI support then why the NVLink? Just for miners?

No SLI with DXR is only a DICE issue, other studios may have both together.

> [@jasonvp](#):
>
> > [@DukeSan27](#):
> >
> > DICE has already stated that DX12 mGPU is not happening.
> 
> When did they say that?

[https://www.tomshardware.com/news/battlefield-v-ray-tracing,37732.html](https://www.tomshardware.com/news/battlefield-v-ray-tracing,37732.html)

---

<div class="post-metadata">

**Author:** ![jasonvp](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jasonvp/32/108076_2.png) [@jasonvp](https://battlefieldforum.co/u/jasonvp)\
**Post date:** [November 23, 2018, 5:03pm UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/89 "2018-11-23T17:03:00Z")

</div>

> [@DukeSan27](#):
>
> [https://www.tomshardware.com/news/battlefield-v-ray-tracing,37732.html](https://www.tomshardware.com/news/battlefield-v-ray-tracing,37732.html)

Well if they stick with that (things do change), then it’s DX11 and SLI for me. Seems a silly absolute stance to take; I’ll bet they reconsider that one after a while.

---

<div class="post-metadata">

**Author:** ![CartierOne](https://battlefieldforum.co/user_avatar/battlefieldforum.co/cartierone/32/106545_2.png) [@CartierOne](https://battlefieldforum.co/u/CartierOne)\
**Post date:** [November 25, 2018, 10:20am UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/90 "2018-11-25T10:20:00Z")

</div>

Hello,so with the last driver 416.94 it’s wroking the sli ? Anyone knows how to get the video cards to work at 80-90% ? My video cards are working at 50-60% .

---

<div class="post-metadata">

**Author:** ![FrontFighterHD](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/ccd318/32.png) [@FrontFighterHD](https://battlefieldforum.co/u/FrontFighterHD)\
**Post date:** [November 25, 2018, 10:22am UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/91 "2018-11-25T10:22:00Z")

</div>

Thats maybe because your cpu is limiting .. so you need a faster one or try overclocking first..

---

<div class="post-metadata">

**Author:** ![CartierOne](https://battlefieldforum.co/user_avatar/battlefieldforum.co/cartierone/32/106545_2.png) [@CartierOne](https://battlefieldforum.co/u/CartierOne)\
**Post date:** [November 25, 2018, 12:32pm UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/92 "2018-11-25T12:32:00Z")

</div>

Hello,thanks for your answer but my cpu it’s not limited it’s using only 25% i have a i9 cpu i don’;t have a problem with my video cards or my cpu the problem it;s the game or the drivers . This is why i was asking maybe someone knows how to make some settings in nvidia inspector or the game so i can get better usage from the video cards thanks .

---

<div class="post-metadata">

**Author:** ![g0merpile](https://battlefieldforum.co/user_avatar/battlefieldforum.co/g0merpile/32/102030_2.png) [@g0merpile](https://battlefieldforum.co/u/g0merpile)\
**Post date:** [November 25, 2018, 12:59pm UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/93 "2018-11-25T12:59:00Z")

</div>

> [@DukeSan27](#):
>
> > [@sKutDeath](#):
> >
> > > [@DukeSan27](#):
> > >
> > > > [@sKutDeath](#):
> > > >
> > > > So after more testing I did determine that I was not actually getting DX12 SLI with DRX. Verified this with Rivatuner and confirmed it by trying out BF1 also. BF1 does not use SLI in DX12, but does work in DX11. I got such a performance boost when I enabled Dynamic Local Mode on the CPU that I attributed it to the SLI configuration. So hardware is there, just have to wait for more Software development to actually utilise it more efficiently. How long will we be waiting?
> > > 
> > > DXR is DX12 only.  
> > > DICE has already stated that DX12 mGPU is not happening.
> > > 
> > > So you can have either  
> > > Single GPU DXR w/DX12  
> > > or  
> > > SLI w/DX11.
> > 
> > Well then it looks like the BF train may end with this release. No SLI support then why the NVLink? Just for miners?
> 
> No SLI with DXR is only a DICE issue, other studios may have both together.
> 
> > [@jasonvp](#):
> >
> > > [@DukeSan27](#):
> > >
> > > DICE has already stated that DX12 mGPU is not happening.
> > 
> > When did they say that?
> 
> [https://www.tomshardware.com/news/battlefield-v-ray-tracing,37732.html](https://www.tomshardware.com/news/battlefield-v-ray-tracing,37732.html)

Only believe portion of what comes for toms, since bestofmedia took it over there are no real tech insiders left. Toms(bestofmedia is a malware infection) Be very careful

---

<div class="post-metadata">

**Author:** ![Judge\_Dredd\_80](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/85f322/32.png) [@Judge\_Dredd\_80](https://battlefieldforum.co/u/Judge_Dredd_80)\
**Post date:** [November 26, 2018, 3:18pm UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/94 "2018-11-26T15:18:00Z")

</div>

> [@sKutDeath](#):
>
> So after more testing I did determine that I was not actually getting DX12 SLI with DRX. Verified this with Rivatuner and confirmed it by trying out BF1 also. BF1 does not use SLI in DX12, but does work in DX11. I got such a performance boost when I enabled Dynamic Local Mode on the CPU that I attributed it to the SLI configuration. So hardware is there, just have to wait for more Software development to actually utilise it more efficiently. How long will we be waiting?

The above is incorrect, BF1 mGPU support for DX12 has been patched in Lupkov Patch update - [https://www.reddit.com/r/battlefield\_one/comments/6v4rrv/lupkow\_pas\_update\_patch\_notes/](https://www.reddit.com/r/battlefield_one/comments/6v4rrv/lupkow_pas_update_patch_notes/)  
I have 2x1080Ti and mGPU in DX12 works perfectly in BF1.

---

<div class="post-metadata">

**Author:** ![sKutDeath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skutdeath/32/108162_2.png) [@sKutDeath](https://battlefieldforum.co/u/sKutDeath)\
**Post date:** [November 26, 2018, 5:12pm UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/95 "2018-11-26T17:12:00Z")

</div>

> [@Judge\_Dredd\_80](#):
>
> > [@sKutDeath](#):
> >
> > So after more testing I did determine that I was not actually getting DX12 SLI with DRX. Verified this with Rivatuner and confirmed it by trying out BF1 also. BF1 does not use SLI in DX12, but does work in DX11. I got such a performance boost when I enabled Dynamic Local Mode on the CPU that I attributed it to the SLI configuration. So hardware is there, just have to wait for more Software development to actually utilise it more efficiently. How long will we be waiting?
> 
> The above is incorrect, BF1 mGPU support for DX12 has been patched in Lupkov Patch update - [https://www.reddit.com/r/battlefield\_one/comments/6v4rrv/lupkow\_pas\_update\_patch\_notes/](https://www.reddit.com/r/battlefield_one/comments/6v4rrv/lupkow_pas_update_patch_notes/)  
> I have 2x1080Ti and mGPU in DX12 works perfectly in BF1.

Thanks for the heads up, missed that…

---

<div class="post-metadata">

**Author:** ![CartierOne](https://battlefieldforum.co/user_avatar/battlefieldforum.co/cartierone/32/106545_2.png) [@CartierOne](https://battlefieldforum.co/u/CartierOne)\
**Post date:** [November 28, 2018, 9:59am UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/96 "2018-11-28T09:59:00Z")

</div>

Hello, who knows if the last driver from nvidia 417.01 it’s working sli ?

---

<div class="post-metadata">

**Author:** ![KazeKage79](https://battlefieldforum.co/user_avatar/battlefieldforum.co/kazekage79/32/102479_2.png) [@KazeKage79](https://battlefieldforum.co/u/KazeKage79)\
**Post date:** [November 28, 2018, 10:22am UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/97 "2018-11-28T10:22:00Z")

</div>

> [@furiousreload](#):
>
> My 2nd 2080 Ti stays idle, so no SLI/NVLINK support. PLEASE GIVE US SLI AND RTX FEATURES \<3

You know RTX works only in DX12 right? and that DX12 will never support SLI…You have wasted a lot of money buddy

---

<div class="post-metadata">

**Author:** ![nicey1958](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/f05b48/32.png) [@nicey1958](https://battlefieldforum.co/u/nicey1958)\
**Post date:** [November 28, 2018, 10:39am UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/98 "2018-11-28T10:39:00Z")

</div>

> [@CartierOne](#):
>
> Hello, who knows if the last driver from nvidia 417.01 it’s working sli ?

not in BFV it isnt. .34 drivers seem to be fine 2x1070’s here.

---

<div class="post-metadata">

**Author:** ![sKutDeath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skutdeath/32/108162_2.png) [@sKutDeath](https://battlefieldforum.co/u/sKutDeath)\
**Post date:** [November 28, 2018, 12:01pm UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/99 "2018-11-28T12:01:00Z")

</div>

> [@KazeKage79](#):
>
> > [@furiousreload](#):
> >
> > My 2nd 2080 Ti stays idle, so no SLI/NVLINK support. PLEASE GIVE US SLI AND RTX FEATURES \<3
> 
> You know RTX works only in DX12 right? and that DX12 will never support SLI…You have wasted a lot of money buddy

Never say Never, they will lose alot of supporters if they don’t listen to the community. I know of many who didn’t even get BF1 because of how the server administration got nerfed, (even worse than when DICE killed Map Modding).

---

<div class="post-metadata">

**Author:** ![Dragam](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dragam/32/105907_2.png) [@Dragam](https://battlefieldforum.co/u/Dragam)\
**Post date:** [November 28, 2018, 12:09pm UTC](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640/100 "2018-11-28T12:09:00Z")

</div>

> [@CartierOne](#):
>
> Hello, who knows if the last driver from nvidia 417.01 it’s working sli ?

Dear lord, the amount of people who bought sli, who really shouldn’t have…

If a driver doesn’t support sli out of the box, then you can just add a working profile yourself with nvidiainspector… and yes, this works fine with the 417.01 driver aswell…

[Previous page](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640.md?page=4)

[Next page](https://battlefieldforum.co/t/sli-mgpu-are-dead/107640.md?page=6)
