what cracks me up is the sliding works great,but staying prone my character stands back up over and over,or anti tank gun mechanic is broke lay down and gun clicks back and forth zooming in and out cant shoot.and many other bugs
I slide all the time, but I feel you shouldn’t be able to slide backwards. Should probably need to build up a bit more speed before sliding as well. Could use some tweaking, but I like it.
Guilty as charged. However, the key is not so much the slide but knowing how to increase the throw distance of the Dynamite to get the reach that picks up those big collats.
On a map like fort I usually rack up about 30 Dynamite Kills a round. I know it’s sad but, I’v got like 13k or there about in Dynamite kills.
I completely absue this mechanic I’ll admit. I have toggle crouch bound to Left Alt so can slide whilst never taking my hands of WASD. The ability to move sideways and even then backwards consequetively mid-slide in and out of doorways can be mastered very quickly and completely abuses the animation / hitbox mechanics of the game.
As much as I’ll miss it when DICE reduces it, I have enjoyed it while it’s lasted.
You’re right, I personally think BF3 hit the balance perfectly, although it’s really annoying going back to it without the BF1/BF4 quality of life features for PC players, such as Uniform Solider aiming, Adjustable / customisable HUD and gameplay features.
How are people managing to change direction when sliding? Sliding only lasts a second for me, so I don’t get it… I mean, I can change direction, but the slide immediately stops then.
It works much better on controller because the stick makes sure you don’t stop pressing movement keys, but that’s the trick - don’t stop moving (WASD). If at any point you are not pressing WASD during the slide, the slide ends.
The slide on controller combined with aim assist is ridiculous. I like the slide but the AA really breaks it.