# So North Americans. How's MP shaping up?

**URL:** <https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852>\
**Category:** General Discussion\
**Created:** [October 30, 2013, 5:26am UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852 "2013-10-30T05:26:34Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![mindsnare](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/ad7895/32.png) [@mindsnare](https://battlefieldforum.co/u/mindsnare)\
**Post date:** [October 30, 2013, 5:26am UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852/1 "2013-10-30T05:26:34Z")

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While the rest of the world waits (Oct 31 for AU/NZ and Nov 1 for EU I believe). Tell us how it’s all going. Is MP just as buggy as the beta? How’s commander mode shaping up?

And so on and so forth.

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**Author:** ![Gears7](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/c67d28/32.png) [@Gears7](https://battlefieldforum.co/u/Gears7)\
**Post date:** [October 30, 2013, 7:35am UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852/2 "2013-10-30T07:35:32Z")

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At least 2 of the modes I tried (tdm and conquest) wouldn’t work. Tdm just dropped me every time and I was the only one in any given conquest game.

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**Author:** ![1-800-CREPES](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/1/6bbea6/32.png) [@1-800-CREPES](https://battlefieldforum.co/u/1-800-CREPES)\
**Post date:** [October 30, 2013, 7:38am UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852/3 "2013-10-30T07:38:31Z")

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Besides the new vehicle physics that feel like mario kart, I’m utterly loving it!

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**Author:** ![mindsnare](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/ad7895/32.png) [@mindsnare](https://battlefieldforum.co/u/mindsnare)\
**Post date:** [October 30, 2013, 7:39am UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852/4 "2013-10-30T07:39:34Z")

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So none of the same CPU lag issues that the beta had? (On PC that is)

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**Author:** ![1-800-CREPES](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/1/6bbea6/32.png) [@1-800-CREPES](https://battlefieldforum.co/u/1-800-CREPES)\
**Post date:** [October 30, 2013, 7:40am UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852/5 "2013-10-30T07:40:59Z")

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Yeah runs quite well for me, I only have a GTX 660Ti and I’m playing on high at 2560x1440. No video issues to speak off

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**Author:** ![mindsnare](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/ad7895/32.png) [@mindsnare](https://battlefieldforum.co/u/mindsnare)\
**Post date:** [October 30, 2013, 11:15am UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852/6 "2013-10-30T11:15:33Z")

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I’m getting the same CPU spikes causing the rubber banding I was getting in the beta. I’m not bloody happy.

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**Author:** ![360RPGplayer](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/3/bb73d2/32.png) [@360RPGplayer](https://battlefieldforum.co/u/360RPGplayer)\
**Post date:** [October 30, 2013, 11:30am UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852/7 "2013-10-30T11:30:05Z")

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Wait what. Why won’t it let my resolution go past 1920x1080?

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**Author:** ![unknownbeastie](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/u/3ec8ea/32.png) [@unknownbeastie](https://battlefieldforum.co/u/unknownbeastie)\
**Post date:** [October 30, 2013, 4:34pm UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852/8 "2013-10-30T16:34:18Z")

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I didn’t have any problems finding a game and staying in one. The only thing that frustrated me was the game looking like shit. This game is definitely for next gen.

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**Author:** ![BobaFett007](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/7feea3/32.png) [@BobaFett007](https://battlefieldforum.co/u/BobaFett007)\
**Post date:** [October 30, 2013, 4:57pm UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852/9 "2013-10-30T16:57:19Z")

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1080p monitor?

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**Author:** ![BobaFett007](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/7feea3/32.png) [@BobaFett007](https://battlefieldforum.co/u/BobaFett007)\
**Post date:** [October 30, 2013, 4:58pm UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852/10 "2013-10-30T16:58:15Z")

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The game is good, but it always crashes. I’m not able to make it through a full round. I’m sticking with BF3 until some patches and drivers roll out.

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**Author:** ![vVvMaze](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/9fc29f/32.png) [@vVvMaze](https://battlefieldforum.co/u/vVvMaze)\
**Post date:** [October 30, 2013, 7:05pm UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852/11 "2013-10-30T19:05:00Z")

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For me its running incredibly smoothly. I have no complaints except for an occasional sound glitch.

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**Author:** ![trollingisfun](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/4da419/32.png) [@trollingisfun](https://battlefieldforum.co/u/trollingisfun)\
**Post date:** [October 30, 2013, 11:58pm UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852/12 "2013-10-30T23:58:33Z")

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64 player servers rubber band a lot and cause my game to crash every other round… :\

32 is kinda okay, crashes every third round and doesn’t rubber band it seems like (though i still get issues with delayed hitconfirms and soldier deaths)

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**Author:** ![joshmac313](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/f19dbf/32.png) [@joshmac313](https://battlefieldforum.co/u/joshmac313)\
**Post date:** [October 31, 2013, 12:38pm UTC](https://battlefieldforum.co/t/so-north-americans-hows-mp-shaping-up/109852/13 "2013-10-31T12:38:59Z")

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Yeah, all you yanks get to play the good games first once again!! while us english still play bf3 hoping some sort of sky scraper will fall down on us…
