# So whats the verdict on Solomon Islands map ?

**URL:** <https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476>\
**Category:** General Discussion\
**Created:** [February 4, 2020, 5:08pm UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476 "2020-02-04T17:08:00Z")\
**Posts on this page:** 13\
**Page:** 7

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**Author:** ![RayD\_O1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/8edcca/32.png) [@RayD\_O1](https://battlefieldforum.co/u/RayD_O1)\
**Post date:** [February 9, 2020, 9:11pm UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476/121 "2020-02-09T21:11:00Z")

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> [@Nic727\_1](#):
>
> Way too many tanks on US side and objectives not well placed to really have a chance to defend.

Hopefully that is something they address in update 6.2.

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**Author:** ![RayD\_O1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/8edcca/32.png) [@RayD\_O1](https://battlefieldforum.co/u/RayD_O1)\
**Post date:** [February 9, 2020, 9:18pm UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476/122 "2020-02-09T21:18:00Z")

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> [@LinkZeppeloyd](#):
>
> Dice should just keep making more pacific maps/vehicles/weaps. Its so much better than euro theatre, just run with it

You have my vote on that one, the pacific maps are a breath of fresh air.

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**Author:** ![Zviko0](https://battlefieldforum.co/user_avatar/battlefieldforum.co/zviko0/32/104209_2.png) [@Zviko0](https://battlefieldforum.co/u/Zviko0)\
**Post date:** [February 9, 2020, 9:32pm UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476/123 "2020-02-09T21:32:00Z")

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Great map but poorly balanced again. Just give defenders some tanks too.

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**Author:** ![Loony](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/839c29/32.png) [@Loony](https://battlefieldforum.co/u/Loony)\
**Post date:** [February 10, 2020, 4:47am UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476/124 "2020-02-10T04:47:00Z")

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_didnt read the whole thread_ conquest is not bad, breakthough is again horrible… over all i wouldn’t mind it if it was just thrown into the rotation over having it just by itself? - 1 map??? with 2 modes… really? so sick of it now.  
I dont care about the chapter rewards and sometimes its the only map you can join on. The few that are regular maps stay overfull (suggesting its not just me lol)

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**Author:** ![mackpapi](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mackpapi](https://battlefieldforum.co/u/mackpapi)\
**Post date:** [February 10, 2020, 4:59am UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476/125 "2020-02-10T04:59:00Z")

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breakthrough is dependent on the skill level & competence of both teams

1st sector: pockets of gorilla warfare and hard flanks are required to stop tanks and quickly diminish ticket count.  
2nd sector: B cap is impossible to hold in my opinion way too open for a jungle map, A is easier to hold! draw the enemies away from B and it will be yours shortly.  
3rd sector: A cap is easy to hold with the help of armor, along the canals, yielding tank traffic across the river. B is a free for all imo  
last sector: gorilla warfare, counterattacks, and flanks are essential here! it is pretty easy to hold if you have 1 or 2 competent tankers dealing with theirs and enemy breakthroughs.

conquest is just fun plain and simple not complaints!

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**Author:** ![BeastofBourbon84](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/8c91f0/32.png) [@BeastofBourbon84](https://battlefieldforum.co/u/BeastofBourbon84)\
**Post date:** [February 10, 2020, 6:28am UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476/126 "2020-02-10T06:28:00Z")

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Man gorilla warfare sounds awesome - I’d buy that for a dollar 😉

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**Author:** ![RayD\_O1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/8edcca/32.png) [@RayD\_O1](https://battlefieldforum.co/u/RayD_O1)\
**Post date:** [February 10, 2020, 6:46am UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476/127 "2020-02-10T06:46:00Z")

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> [@BeastofBourbon84](#):
>
> Man gorilla warfare sounds awesome - I’d buy that for a dollar 😉

hahaha me too.

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**Author:** ![Celsi\_GER](https://battlefieldforum.co/user_avatar/battlefieldforum.co/celsi_ger/32/101484_2.png) [@Celsi\_GER](https://battlefieldforum.co/u/Celsi_GER)\
**Post date:** [February 10, 2020, 9:32am UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476/128 "2020-02-10T09:32:00Z")

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Pro:

- Nice jungle design and no planes.

Con:

- Too many tanks and teethless antitank tools (Panzerfaust causes average 12 HP, this is ridiculous)
- Attackers always win in Breakthrough (they seem to have more tanks than defenders?)
- Campers Paradise: People sit in bushes and camp, tanks keep safe distance and farm kills instead of PTFO
- Permanently being spotted ruins flanking actions

I know that the last 2 cons are not a problem of the map, but they ruin it anyway.

Dice, do something about the broken spotting!!!

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**Author:** ![RayD\_O1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/8edcca/32.png) [@RayD\_O1](https://battlefieldforum.co/u/RayD_O1)\
**Post date:** [February 10, 2020, 9:48am UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476/129 "2020-02-10T09:48:00Z")

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> [@Celsi\_GER](#):
>
> Pro:
> 
> - Nice jungle design and no planes.
> 
> Con:
> 
> - Too many tanks and teethless antitank tools (Panzerfaust causes average 12 HP, this is ridiculous)
> - Attackers always win in Breakthrough (they seem to have more tanks than defenders?)
> - Campers Paradise: People sit in bushes and camp, tanks keep safe distance and farm kills instead of PTFO
> - Permanently being spotted ruins flanking actions
> 
> I know that the last 2 cons are not a problem of the map, but they ruin it anyway.
> 
> Dice, do something about the broken spotting!!!

Yep its a decent looking map which needs issues sorted.

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**Author:** ![FatherDed](https://battlefieldforum.co/user_avatar/battlefieldforum.co/fatherded/32/106666_2.png) [@FatherDed](https://battlefieldforum.co/u/FatherDed)\
**Post date:** [February 13, 2020, 11:25am UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476/130 "2020-02-13T11:25:00Z")

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> [@LinkZeppeloyd](#):
>
> Dice should just keep making more pacific maps/vehicles/weaps. Its so much better than euro theatre, just run with it

They’re definitely better than what went before (well least some of what went before anyway). I do like the pacific vibe but think it’s also down to them evolving and getting better at making maps in this iteration of the engine - they were clearly struggling and didn’t have enough time when it first launched. I bet if they did more euro maps now, they’d be of as high quality and as enjoyable as the pacific maps.

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<div class="post-metadata">

**Author:** ![RayD\_O1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/8edcca/32.png) [@RayD\_O1](https://battlefieldforum.co/u/RayD_O1)\
**Post date:** [February 13, 2020, 11:31am UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476/131 "2020-02-13T11:31:00Z")

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> [@FatherDed](#):
>
> > [@LinkZeppeloyd](#):
> >
> > Dice should just keep making more pacific maps/vehicles/weaps. Its so much better than euro theatre, just run with it
> 
> They’re definitely better than what went before (well least some of what went before anyway). I do like the pacific vibe but think it’s also down to them evolving and getting better at making maps in this iteration of the engine - they were clearly struggling and didn’t have enough time when it first launched. I bet if they did more euro maps now, they’d be of as high quality and as enjoyable as the pacific maps.

Very true. I feel Al Sundan, Underground, and all the Pacific maps are of a high standard quality wise.

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<div class="post-metadata">

**Author:** ![FatherDed](https://battlefieldforum.co/user_avatar/battlefieldforum.co/fatherded/32/106666_2.png) [@FatherDed](https://battlefieldforum.co/u/FatherDed)\
**Post date:** [February 13, 2020, 11:44am UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476/132 "2020-02-13T11:44:00Z")

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> [@RayD\_O1](#):
>
> > [@FatherDed](#):
> >
> > > [@LinkZeppeloyd](#):
> > >
> > > Dice should just keep making more pacific maps/vehicles/weaps. Its so much better than euro theatre, just run with it
> > 
> > They’re definitely better than what went before (well least some of what went before anyway). I do like the pacific vibe but think it’s also down to them evolving and getting better at making maps in this iteration of the engine - they were clearly struggling and didn’t have enough time when it first launched. I bet if they did more euro maps now, they’d be of as high quality and as enjoyable as the pacific maps.
> 
> Very true. I feel Al Sundan, Underground, and all the Pacific maps are of a high standard quality wise.

If they keep giving us a steady feed of that quality of map through to autumn 2021 when the next one releases, I’ll quite happily play through to then. I’ve not put this many hours into a game since BF2.

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**Author:** ![Zviko0](https://battlefieldforum.co/user_avatar/battlefieldforum.co/zviko0/32/104209_2.png) [@Zviko0](https://battlefieldforum.co/u/Zviko0)\
**Post date:** [February 13, 2020, 11:58am UTC](https://battlefieldforum.co/t/so-whats-the-verdict-on-solomon-islands-map/107476/133 "2020-02-13T11:58:00Z")

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More I play it more I enjoy it. All Pacific maps are amazing. On Conquest at least where there’s balance.

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