at least there is no farming pilots,maybe tanks should have some sort of time penalty for staying too long in one spot,at least it would make them move.
It much better than Argonne, Locker, Subway and Metro— the trash grenade spam choke point mess maps.
It’s also better than all the other pacific maps.
But it’s not brilliant.
I’ve played it as US and Japanese on breakthrough, US will usually steam roll with 4-5 tanks. The 1-2 Japanese tanks if they have any are overwhelmed.. Japanese could do with 2-4 cannon emplacements and some type 37 AT guns in key positions. I’d have had less inaccessible areas as well as narrowing the roads and rivers… jungle fighting was much closer range than this.
Played it for an hour or so and I like it partly because it’s going to take a while to learn.
I was in a party with my ex bf players who now play cod telling them they would like this one.
I didn’t like wake very much especially bt too many farming tanks and planes so this is half better.
On PS4 the pop ups make it look like you are playing a lego game at times. You see a player over yonder plain as day, ADS in and theres a blooming great rock/wall/sandbag in the way!
I like it a lot, though I am not very good at the CQC this map seems to require. . . . In fact, bad at CQC, especially each time I got on, I had a ping over 100 instead of my usual 50 or so.
Map could be really good… but on breakthrough especially on the defending side its really not fun, i dont think its really due to map design (although more cover might be better) but tanks in general, in most maps are a bit too strong, seems like a couple of good tank drivers can steam roll an entire team
I almost ALWAYS play Breakthrough, seems a bit more realistic from a strategy standpoint.
Just played Conquest and had an ABSOLUTE BLAST!! The layout of the map lends itself to an organized version of Conquest Chaos. Plenty of boats to get around, Plenty of flanking, Plenty open spaces, Plenty of jungles. . . tanks not as important in Conquest