didnt read the whole thread conquest is not bad, breakthough is again horrible… over all i wouldn’t mind it if it was just thrown into the rotation over having it just by itself? - 1 map??? with 2 modes… really? so sick of it now.
I dont care about the chapter rewards and sometimes its the only map you can join on. The few that are regular maps stay overfull (suggesting its not just me lol)
breakthrough is dependent on the skill level & competence of both teams
1st sector: pockets of gorilla warfare and hard flanks are required to stop tanks and quickly diminish ticket count.
2nd sector: B cap is impossible to hold in my opinion way too open for a jungle map, A is easier to hold! draw the enemies away from B and it will be yours shortly.
3rd sector: A cap is easy to hold with the help of armor, along the canals, yielding tank traffic across the river. B is a free for all imo
last sector: gorilla warfare, counterattacks, and flanks are essential here! it is pretty easy to hold if you have 1 or 2 competent tankers dealing with theirs and enemy breakthroughs.
conquest is just fun plain and simple not complaints!
They’re definitely better than what went before (well least some of what went before anyway). I do like the pacific vibe but think it’s also down to them evolving and getting better at making maps in this iteration of the engine - they were clearly struggling and didn’t have enough time when it first launched. I bet if they did more euro maps now, they’d be of as high quality and as enjoyable as the pacific maps.
If they keep giving us a steady feed of that quality of map through to autumn 2021 when the next one releases, I’ll quite happily play through to then. I’ve not put this many hours into a game since BF2.