Soldier running mechanic

Mechanically BF2 is the most fast paced of all.It’s kind of like counter strike with iron sights.I used to instantly dive and headshot people.BF4 is more random,with slower aiming and less skill based gunfights,but the maps are more tightly designed so it’s a spamfest

This exactly. the mechanics of BF2 were very rewarding of twitch play. people just missed that because they gun fights were so sparse.

Which is why 9/10 servers were Infantry Only karkand and everyone only played assault or sniper

So we have fast paced intense gun fights. I am for that. But I am not for these spamfest. Sir-xer21 what is your verdict? Better map design?

precisely.

always. map design has been the series achilles heal.

It was atrocious in BF 2 because it basically forced vehicle play out of necessity. in BF3/4 there were a couple good ones but that game’s failure was in faulty flag design, BC2 maps were imo the best in the sense that they were designed well for their respective modes ( having separate maps for rush and conquest was still the best decision DICE ever made) and were well designed for the player count, but they were overall pretty bland and very much stuck in one level with little verticality.