# Spawn Beacons

**URL:** <https://battlefieldforum.co/t/spawn-beacons/101470>\
**Category:** General Discussion\
**Created:** [May 22, 2016, 3:09am UTC](https://battlefieldforum.co/t/spawn-beacons/101470 "2016-05-22T03:09:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![xXRambotigerXx](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/x/779978/32.png) [@xXRambotigerXx](https://battlefieldforum.co/u/xXRambotigerXx)\
**Post date:** [May 22, 2016, 3:09am UTC](https://battlefieldforum.co/t/spawn-beacons/101470/1 "2016-05-22T03:09:00Z")

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Do you think there will be any? Or if there are beacons, how would they work?

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**Author:** ![quicktiger](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/q/58f4c7/32.png) [@quicktiger](https://battlefieldforum.co/u/quicktiger)\
**Post date:** [May 22, 2016, 3:16am UTC](https://battlefieldforum.co/t/spawn-beacons/101470/2 "2016-05-22T03:16:00Z")

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I don’t think there were any portable radios in WW1 (if there were they were really large and cumbersome) so a beacon wouldn’t look right in this setting. I’m sure that they would keep the spawning on squad leaders (and members) intact though.

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**Author:** ![DingoKillr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dingokillr/32/101728_2.png) [@DingoKillr](https://battlefieldforum.co/u/DingoKillr)\
**Post date:** [May 22, 2016, 3:48am UTC](https://battlefieldforum.co/t/spawn-beacons/101470/3 "2016-05-22T03:48:00Z")

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Yes, but I would like it if the Squad Leader to have.

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**Author:** ![LightningSword52](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lightningsword52/32/102644_2.png) [@LightningSword52](https://battlefieldforum.co/u/LightningSword52)\
**Post date:** [May 22, 2016, 3:52am UTC](https://battlefieldforum.co/t/spawn-beacons/101470/4 "2016-05-22T03:52:00Z")

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I think DICE already confirmed these along with parachutes.

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**Author:** ![xXRambotigerXx](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/x/779978/32.png) [@xXRambotigerXx](https://battlefieldforum.co/u/xXRambotigerXx)\
**Post date:** [May 22, 2016, 4:34am UTC](https://battlefieldforum.co/t/spawn-beacons/101470/5 "2016-05-22T04:34:00Z")

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> [@LightningSword52](#):
>
> I think DICE already confirmed these along with parachutes.

Sweet. I mean, it wasn’t going to be a big deal for me if they didn’t. But they’re nice to have

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**Author:** ![iWriteTheCode](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/c37758/32.png) [@iWriteTheCode](https://battlefieldforum.co/u/iWriteTheCode)\
**Post date:** [May 22, 2016, 11:50am UTC](https://battlefieldforum.co/t/spawn-beacons/101470/6 "2016-05-22T11:50:00Z")

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Hmm…well seeing as how the reason for there to not be spawn beacons in BF1 is because its set in world war 1 and that technology didn’t exist then, but the technology didn’t exist in BF4s setting either. We still don’t have the technology to spawn soldiers at a beacon anywhere on the battlefield but it was in BF4 anyways. So I see no reason for DICE not to add spawn beacons in BF1, they will probably just be called something different.

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**Author:** ![MegaloDorian](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/f14d63/32.png) [@MegaloDorian](https://battlefieldforum.co/u/MegaloDorian)\
**Post date:** [May 22, 2016, 8:32pm UTC](https://battlefieldforum.co/t/spawn-beacons/101470/7 "2016-05-22T20:32:00Z")

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Actually, you DO NOT NEED radios for portable spawn points. The first Battlefield title to have such a thing was Battlefield Vietnam, which uses a shovel as a mobile spawn point (the idea seeming to be that you dug an underground tunnel for troops to spawn from).

Also, this time, such a thing shouldn’t be for the long range class (Scout). It should be used to constantly put pressure on the enemy line or to position troops at the enemy’s flank, NOT to camp on a hill. . .

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**Author:** ![HaveThisRocket](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/7bcc69/32.png) [@HaveThisRocket](https://battlefieldforum.co/u/HaveThisRocket)\
**Post date:** [May 22, 2016, 8:37pm UTC](https://battlefieldforum.co/t/spawn-beacons/101470/8 "2016-05-22T20:37:00Z")

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> [@MegaloDorian](#):
>
> Also, this time, such a thing shouldn’t be for the long range class (Scout). It should be used to constantly put pressure on the enemy line or to position troops at the enemy’s flank, NOT to camp on a hill. . .

THIS

The spawn beacon should be given to a class with shotguns/smg/melee focus in order to push,not for camping snipers

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**Author:** ![TectonicGuns](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tectonicguns/32/103718_2.png) [@TectonicGuns](https://battlefieldforum.co/u/TectonicGuns)\
**Post date:** [May 22, 2016, 8:43pm UTC](https://battlefieldforum.co/t/spawn-beacons/101470/9 "2016-05-22T20:43:00Z")

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Telegraph maybe…check out [http://earlyradiohistory.us/sec013.htm](http://earlyradiohistory.us/sec013.htm) But hard to put a spawn beacon in WW1 technologically. Even in BF4 it’s really scifi. Triangulation was common practice and could help spotting for stationary gun emplacements, aircraft or tanks.

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**Author:** ![Rev0verDrive](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/7993a0/32.png) [@Rev0verDrive](https://battlefieldforum.co/u/Rev0verDrive)\
**Post date:** [May 22, 2016, 9:07pm UTC](https://battlefieldforum.co/t/spawn-beacons/101470/10 "2016-05-22T21:07:00Z")

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> [@MegaloDorian](#):
>
> Actually, you DO NOT NEED radios for portable spawn points. The first Battlefield title to have such a thing was Battlefield Vietnam, which uses a shovel as a mobile spawn point (the idea seeming to be that you dug an underground tunnel for troops to spawn from).
> 
> Also, this time, such a thing shouldn’t be for the long range class (Scout). It should be used to constantly put pressure on the enemy line or to position troops at the enemy’s flank, NOT to camp on a hill. . .

The vietnam mobile spawn was limited to one per team, spawned at main and had to be moved into position. When destroyed it would respawn at main in around 5 mins. If you died carrying the tunnel mobile it counted as destroyed.

Axis had the tunnel which had to be transported and placed by an engineer. Allis had the hut thingy that had to be picked up and placed with a chopper.

Here’s a vid on them.

[![Video: BFV mobile spawns](https://battlefieldforum.co/uploads/default/original/3X/1/b/1b198386a51b34e3990e5360188be6d643988b35.jpeg "BFV mobile spawns") ](https://www.youtube.com/watch?v=TJQ805NVZf4)

Also, not all maps had them. Some only the Axis had them.

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**Author:** ![Cryphisss](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/977dab/32.png) [@Cryphisss](https://battlefieldforum.co/u/Cryphisss)\
**Post date:** [May 22, 2016, 9:59pm UTC](https://battlefieldforum.co/t/spawn-beacons/101470/11 "2016-05-22T21:59:00Z")

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I really hope for some awesome variations such as the video above me for the spawn beacons. Sometimes I feel like in the current Battlefield 4 game, beacons aren’t used at their full potention or used that often since they are given only to the sniper class.

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**Author:** ![Rev0verDrive](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/7993a0/32.png) [@Rev0verDrive](https://battlefieldforum.co/u/Rev0verDrive)\
**Post date:** [May 22, 2016, 10:00pm UTC](https://battlefieldforum.co/t/spawn-beacons/101470/12 "2016-05-22T22:00:00Z")

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> [@Cryphisss](#):
>
> I really hope for some awesome variations such as the video above me for the spawn beacons. Sometimes I feel like in the current Battlefield 4 game, beacons aren’t used at their full potention or used that often since they are given only to the sniper class.

Indeed, just imagine if in BF4 Assault had the beacon. Game changer!

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**Author:** ![Brentlostak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/brentlostak/32/101414_2.png) [@Brentlostak](https://battlefieldforum.co/u/Brentlostak)\
**Post date:** [May 22, 2016, 11:03pm UTC](https://battlefieldforum.co/t/spawn-beacons/101470/13 "2016-05-22T23:03:00Z")

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There are also blimps remember ? or moving trains, boats,… those are probably going to be mobile spawnbeacons like one of the first battlefield games!

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**Author:** ![xXRambotigerXx](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/x/779978/32.png) [@xXRambotigerXx](https://battlefieldforum.co/u/xXRambotigerXx)\
**Post date:** [May 24, 2016, 5:14am UTC](https://battlefieldforum.co/t/spawn-beacons/101470/14 "2016-05-24T05:14:00Z")

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> [@HaveThisRocket](#):
>
> > [@MegaloDorian](#):
> >
> > Also, this time, such a thing shouldn’t be for the long range class (Scout). It should be used to constantly put pressure on the enemy line or to position troops at the enemy’s flank, NOT to camp on a hill. . .
> 
> THIS
> 
> The spawn beacon should be given to a class with shotguns/smg/melee focus in order to push,not for camping snipers

Well, I’m usually a sniper so granted, I want them. And I understand the frustration with using them and camping but they can be used strategically to place troops into enemy controlled territory. And I’m against using any out of date technology for BF1 as well. But like you guys said, BF4 had it so might as well implement it right?

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**Author:** ![stinky\_herbs](https://battlefieldforum.co/user_avatar/battlefieldforum.co/stinky_herbs/32/103621_2.png) [@stinky\_herbs](https://battlefieldforum.co/u/stinky_herbs)\
**Post date:** [May 24, 2016, 11:34am UTC](https://battlefieldforum.co/t/spawn-beacons/101470/15 "2016-05-24T11:34:00Z")

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> [@MegaloDorian](#):
>
> Actually, you DO NOT NEED radios for portable spawn points. The first Battlefield title to have such a thing was Battlefield Vietnam, which uses a shovel as a mobile spawn point (the idea seeming to be that you dug an underground tunnel for troops to spawn from).

thats awsome! :3

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**Author:** ![mmarkweII](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mmarkweii/32/102833_2.png) [@mmarkweII](https://battlefieldforum.co/u/mmarkweII)\
**Post date:** [May 24, 2016, 11:49am UTC](https://battlefieldforum.co/t/spawn-beacons/101470/16 "2016-05-24T11:49:00Z")

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Is there really a need for spawn beacons when you can spawn on a squadmate?

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**Author:** ![Brentlostak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/brentlostak/32/101414_2.png) [@Brentlostak](https://battlefieldforum.co/u/Brentlostak)\
**Post date:** [May 24, 2016, 11:50am UTC](https://battlefieldforum.co/t/spawn-beacons/101470/17 "2016-05-24T11:50:00Z")

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> [@xXRambotigerXx](#):
>
> > [@HaveThisRocket](#):
> >
> > > [@MegaloDorian](#):
> > >
> > > Also, this time, such a thing shouldn’t be for the long range class (Scout). It should be used to constantly put pressure on the enemy line or to position troops at the enemy’s flank, NOT to camp on a hill. . .
> > 
> > THIS
> > 
> > The spawn beacon should be given to a class with shotguns/smg/melee focus in order to push,not for camping snipers
> 
> Well, I’m usually a sniper so granted, I want them. And I understand the frustration with using them and camping but they can be used strategically to place troops into enemy controlled territory. And I’m against using any out of date technology for BF1 as well. But like you guys said, BF4 had it so might as well implement it right?

mobile spawn beacons is key (sort of command center, you have to be with couple of guys in the same spot and do something to set it up. It can also be destroyed by artillery or vechicles not by infantry), also moving objects like the blimp, train that goes around the battlefield in some way. Boats…

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**Author:** ![ZombieP1ow](https://battlefieldforum.co/user_avatar/battlefieldforum.co/zombiep1ow/32/104199_2.png) [@ZombieP1ow](https://battlefieldforum.co/u/ZombieP1ow)\
**Post date:** [May 24, 2016, 12:05pm UTC](https://battlefieldforum.co/t/spawn-beacons/101470/18 "2016-05-24T12:05:00Z")

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let’s change the name to “Rally Point”. I love the beacon in BF4, set it up out of the way. Works fine until some idiot spawns on it then proceeds to fire his weapon at the enemy standing near it, bringing them to the previously hidden beacon.

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**Author:** ![Jihad\_Jockey](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jihad_jockey/32/102395_2.png) [@Jihad\_Jockey](https://battlefieldforum.co/u/Jihad_Jockey)\
**Post date:** [May 24, 2016, 1:00pm UTC](https://battlefieldforum.co/t/spawn-beacons/101470/19 "2016-05-24T13:00:00Z")

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> [@mmarkweII](#):
>
> Is there really a need for spawn beacons when you can spawn on a squadmate?

And get shot immediately.

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**Author:** ![mmarkweII](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mmarkweii/32/102833_2.png) [@mmarkweII](https://battlefieldforum.co/u/mmarkweII)\
**Post date:** [May 24, 2016, 1:16pm UTC](https://battlefieldforum.co/t/spawn-beacons/101470/20 "2016-05-24T13:16:00Z")

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> [@Jihad\_Jockey](#):
>
> > [@mmarkweII](#):
> >
> > Is there really a need for spawn beacons when you can spawn on a squadmate?
> 
> And get shot immediately.

True. But there are some players out there who see they are the last man standing in the squad and they hide in a safe spot until squadmate spawns.

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