# State of the Game - Help DICE Prioritize!

**URL:** <https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087>\
**Category:** General Discussion\
**Created:** [July 18, 2017, 7:27pm UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087 "2017-07-18T19:27:00Z")\
**Posts on this page:** 20\
**Page:** 6

<div class="post-metadata">

**Author:** ![HardAimedKid](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hardaimedkid/32/102174_2.png) [@HardAimedKid](https://battlefieldforum.co/u/HardAimedKid)\
**Post date:** [July 20, 2017, 6:04am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/101 "2017-07-20T06:04:00Z")

</div>

> [@LOLGotYerTags](#):
>
> I’d like to add one.
> 
> Lighting, Or rather, The bloom effect when indoors ( see ballroom blitz C flag as a great example )
> 
> It needs to be toned down so that enemies outside can see in, And players indoors can see out.
> 
> It should not be a one way thing, There is nothing worse than taking the Ballroom flag only to be killed by somebody who is outside and you are unable to see them due to the bloom.

Second this. Walking out from a building is like being flashbanged lol

---

<div class="post-metadata">

**Author:** ![NitramDJ](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/3ec8ea/32.png) [@NitramDJ](https://battlefieldforum.co/u/NitramDJ)\
**Post date:** [July 20, 2017, 6:41am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/102 "2017-07-20T06:41:00Z")

</div>

A better way to customize the server. I find really unconfortable to edit the server. I would like to edit the server with a view like this one:

 ![](https://battlefieldforum.co/uploads/default/original/3X/6/d/6d0d826f7f9af36032904235fe225f60fae0ded8.jpeg)

(instead of

 ![](https://battlefieldforum.co/uploads/default/original/3X/c/d/cd08ee94c9e8525a3300fbeaacf150aa5ff4d608.jpeg)

)  
Also I would like to give permission to a second person to edit the server. Not just moderator, but a second Admin.  
And of course more options: Possibility to ban weapons like automatico or martini (since we play a lot of “wars” in domination 5v5).

---

<div class="post-metadata">

**Author:** ![xBigOrangeHeadx](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xbigorangeheadx/32/104097_2.png) [@xBigOrangeHeadx](https://battlefieldforum.co/u/xBigOrangeHeadx)\
**Post date:** [July 20, 2017, 6:43am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/103 "2017-07-20T06:43:00Z")

</div>

This is a really great thread. It’s clear from everyone’s contributions that it is indeed the myriad of small things that happen with high frequency which stick in peoples minds and cause the most frustration. The sort of things that product owners won’t prioritise in a sprint backlog because they want to add features that can generate money.

---

<div class="post-metadata">

**Author:** ![royals715](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/58f4c7/32.png) [@royals715](https://battlefieldforum.co/u/royals715)\
**Post date:** [July 20, 2017, 7:04am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/104 "2017-07-20T07:04:00Z")

</div>

Add more customisation and free content as DICE is not doing enough to keep players interested. It is becoming increasingly hard to find games due to dwindling player counts.

---

<div class="post-metadata">

**Author:** ![Parasiten79](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/e19adc/32.png) [@Parasiten79](https://battlefieldforum.co/u/Parasiten79)\
**Post date:** [July 20, 2017, 7:11am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/105 "2017-07-20T07:11:00Z")

</div>

> [@bunkaboocho](#):
>
> official all-map servers, please, i own premium and still end up playin only vanilla as i have to choose between 4 TSNP maps (that feels like 2 with votingsystem) or totally leave TSNP and decide for vanilla with mor maps in place … i am really afraid how this would get even worse maybe when next dlc comes out … do i have to choose between vanilla / TSNP / Tzar / Tides ? meaning every time the (additional price) i have to pay for playin dlc is a (boring like hell) 2 or 3 map cycle ?
> 
> nearly every custom server with full-map rotation is emty, as you wont find them by “quick play”  
> so maybe we can have official ones ? atm i am really unsatisfied with premium. beside having a short look in something new before it gets really fast very booring. so i am one who do nothing for the playercount of dlc, sacrificing even these few good things introduced with dlc (the char2C for example, the best (onlyone not useless) behemoth in game) only for having not that damn small map-cycle.
> 
> i paid for all at once, why i’m not allowed to play all maps at once (in one big map-cycle) ?

This, I haven’t been able to play any tsnp operation for months. Add it to regular rotation.  
Paid for premium but the modes/map rotations is a mess.

---

<div class="post-metadata">

**Author:** ![Veppid](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/c5a1d2/32.png) [@Veppid](https://battlefieldforum.co/u/Veppid)\
**Post date:** [July 20, 2017, 7:25am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/106 "2017-07-20T07:25:00Z")

</div>

Please do something about all the hackers. It is honestly getting to the point where you leave 1 server to get away from it, and are greeted in a new server with a chat box full of people complain about the person’s that’s hacking there too.

Vehicle customisation without needing to select the vehicle is an absolute must, and I’m actually pretty amazed it’s gone on this long without being available.

Preview of person your spawning on would be good.

Down the power of pistols. Its far too easy for someone to hip fire headship a full health person blasting them with a machine gun.

---

<div class="post-metadata">

**Author:** ![USAFguy22](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/u/90ced4/32.png) [@USAFguy22](https://battlefieldforum.co/u/USAFguy22)\
**Post date:** [July 20, 2017, 7:45am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/107 "2017-07-20T07:45:00Z")

</div>

Swap the speed boost and emergency repair between the bomber killer and Dogfighter (like it was originally)

Tweak the effects/damage of the lesser used gadgets like flash flares, gas trip mines, and HE crossbow.

---

<div class="post-metadata">

**Author:** ![MegaloDorian](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/f14d63/32.png) [@MegaloDorian](https://battlefieldforum.co/u/MegaloDorian)\
**Post date:** [July 20, 2017, 7:58am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/108 "2017-07-20T07:58:00Z")

</div>

Another pet peeve is environmental fire. I’m not talking about fire from the Flare Gun, Wex (flamethrower), Incendiary Grenade, or other fire that’s initiated by another player.

If you touch a fire that isn’t player-initiated, you really shouldn’t catch ablaze instantly. There should be a delay, some sort of tolerance, to give you time to get away from the fire before it hurts you. Being KIA’d by something like a small bonfire is not very fun, and it actually hurts some otherwise great maps such as Verdun Heights (which is the biggest offender of such).

---

<div class="post-metadata">

**Author:** ![Wystrow](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/w/7bcc69/32.png) [@Wystrow](https://battlefieldforum.co/u/Wystrow)\
**Post date:** [July 20, 2017, 8:06am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/109 "2017-07-20T08:06:00Z")

</div>

Nivelle nights or Prise de Tahure operation mode add please DİCE

---

<div class="post-metadata">

**Author:** ![Wystrow](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/w/7bcc69/32.png) [@Wystrow](https://battlefieldforum.co/u/Wystrow)\
**Post date:** [July 20, 2017, 8:10am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/110 "2017-07-20T08:10:00Z")

</div>

after being shot in the game I wanted to see how I killed

---

<div class="post-metadata">

**Author:** ![1Arnavut](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/1/73ab20/32.png) [@1Arnavut](https://battlefieldforum.co/u/1Arnavut)\
**Post date:** [July 20, 2017, 8:33am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/111 "2017-07-20T08:33:00Z")

</div>

make everyone an elite class so we all feel special also give us a super weapon that kills everybody with one bullet or you know add some skill to the game? start the battlefield roots initiation. make bf1 great again.

---

<div class="post-metadata">

**Author:** ![barnesalmighty2](https://battlefieldforum.co/user_avatar/battlefieldforum.co/barnesalmighty2/32/101292_2.png) [@barnesalmighty2](https://battlefieldforum.co/u/barnesalmighty2)\
**Post date:** [July 20, 2017, 9:18am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/112 "2017-07-20T09:18:00Z")

</div>

You guys really need to sort squad size. Make it relitive to the mode you’re playing 5 man squads us fine in larger modes but in small modes like rush you’re pretty much screwed from the start if you miss out on getting a squad. Being a 2 player squad is simply no fun. Either fix squad sizes in smaller game modes or allow squad leaders to spawn on each other. Also the artillery in rush is stupid, a free kill tool for campers with no defense.

---

<div class="post-metadata">

**Author:** ![XDCFluffy](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xdcfluffy/32/104100_2.png) [@XDCFluffy](https://battlefieldforum.co/u/XDCFluffy)\
**Post date:** [July 20, 2017, 9:21am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/113 "2017-07-20T09:21:00Z")

</div>

Well if you could invent a time machine, travel back before the release and implement 3rd party servers, implement the server browser that already existed (!), or do what you have done, kill off the great PC community that made the franchise so successful and then ask our opinion when you take no \*\*\* notice from day one.

This PR nonsense is pure bs.

---

<div class="post-metadata">

**Author:** ![PremiumBundle](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/b4bc9f/32.png) [@PremiumBundle](https://battlefieldforum.co/u/PremiumBundle)\
**Post date:** [July 20, 2017, 9:34am UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/114 "2017-07-20T09:34:00Z")

</div>

> [@SS142](#):
>
> Make Dice official servers 3 person a side start (6 people in total) to start the game, instead of the 10 person per side (20 people in total ).
> 
> That way the DLC maps will be more populated especially in the Oceania region, less people to start so more people will enter the server as there is the higher likelihood of joining a server that will actually start a proper game !!!
> 
> Another option is to have the vanilla maps a 20 person start and only the DLC have a 6 person start, that way when the premium trial starts then people will at least be able to play the maps in regions that have a lower player count. A win for everyone concerned, premium people have more DLC maps to play, people looking to buy premium actually get to play the maps live, and Dice might get more sales of premium.
> 
> Cheers ss142

yeah. Quicker ticket count..

---

<div class="post-metadata">

**Author:** ![287martin](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/2/ecd19e/32.png) [@287martin](https://battlefieldforum.co/u/287martin)\
**Post date:** [July 20, 2017, 2:08pm UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/115 "2017-07-20T14:08:00Z")

</div>

Instead of giving only premium owners access to DLC maps give everyone full access to all maps. Give premium extra weapons instead like increase max class rank to 100 for premium owners and have elite class loadout unlockable at class rank 100 for example the flame trooper kit could be unlocked when support class rank 100 is achieved

---

<div class="post-metadata">

**Author:** ![Private\_UMPalot](https://battlefieldforum.co/user_avatar/battlefieldforum.co/private_umpalot/32/103169_2.png) [@Private\_UMPalot](https://battlefieldforum.co/u/Private_UMPalot)\
**Post date:** [July 20, 2017, 2:13pm UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/116 "2017-07-20T14:13:00Z")

</div>

Operations in server browser if possible.

Premium servers on official, that run vanilla and all dlc maps in one large rotation.

---

<div class="post-metadata">

**Author:** ![insane200](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/f07891/32.png) [@insane200](https://battlefieldforum.co/u/insane200)\
**Post date:** [July 20, 2017, 2:13pm UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/117 "2017-07-20T14:13:00Z")

</div>

Things i would like to see changed are.

Medal tracking like BF4 had, it is a waste of time on BF1 as they normally the same ones over and over, and ones I’m not interested in doing.

Map vote needs a re work, really get fed up of playing Suez/argonne then a good map to have Suez/Argonne again just after.

Players spawning after you have killed another player, can sometimes be 1/2 second after and because of the animation you reload and out of no where another dude appears looking directly at you.

Tiny embers of fire that set you alight as soon as you walk on them needs working on.

A/D left right spam need addressing also, it’s way over used on this and accuracy is not penalized for doing it.

planes IMO can reach the furthest flag to quickly on most maps giving the pilots guaranteed kills, IMO planes should spawn after the first flags are capped.

3rd person view for passengers in tanks and cars, its to hard to see in FPS view on the tanks from the sides.

Also weapons like the Automatico/ Hellreigel shouldn’t be as accurate from the hip as they are now, you don’t need to aim at all with the automatico its like a lazer beam.

---

<div class="post-metadata">

**Author:** ![BE-TheProphet](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/82dd89/32.png) [@BE-TheProphet](https://battlefieldforum.co/u/BE-TheProphet)\
**Post date:** [July 20, 2017, 2:22pm UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/118 "2017-07-20T14:22:00Z")

</div>

Adjust the medal system a bit. Right now for casual players like me it is very hard to get medals. As I only play about 1-3 hours every week, by the time I can actually complete a medal the week had ended and everything is reset. I see 2 possible solutions here. Either give us a month to complete a medal and completed medals get swapped with other medals every week. This allows casual players to actually obtain more medals and still gives more hardcore players enough options to chose which medal they want to track and complete. A second solution could be to not reset progress at the end of the week. Say I complete the first 2 tasks for a medal but not the third one, then at the end of the week, the medal gets swapped for another one, but when it comes back in the list, I can select it and continue on the third task where I left of last time.

Get a server browser for Operations

Get official dice servers rotating all maps (vanilla+tsnp+russian dlc soon)

+bug fixing and gameplay optimization obviously

---

<div class="post-metadata">

**Author:** ![Dogwoggle11](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dogwoggle11/32/101753_2.png) [@Dogwoggle11](https://battlefieldforum.co/u/Dogwoggle11)\
**Post date:** [July 20, 2017, 2:42pm UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/119 "2017-07-20T14:42:00Z")

</div>

Despite my blunt words, I (and pretty much everyone else here) appreciate that you take your time to listen to the Community in these forums. Keep up the good work.

---

<div class="post-metadata">

**Author:** ![FooeyDog](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/e480ec/32.png) [@FooeyDog](https://battlefieldforum.co/u/FooeyDog)\
**Post date:** [July 20, 2017, 2:44pm UTC](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087/120 "2017-07-20T14:44:00Z")

</div>

Spawn into elite classes as if they were cavalry or a vehicle.  
and a instant action mode where you play multiplayer modes against bots would be nice.  
And the tanker and pilot guns be made all-kit guns.

[Previous page](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087.md?page=5)

[Next page](https://battlefieldforum.co/t/state-of-the-game-help-dice-prioritize/103087.md?page=7)
