Okay so here’s a few things that are a problem with the game currently;
AIRCRAFT:
Air balance currently sucks, You guys have nerfed the bomber patch after patch to the point were taking it over an AP is a joke now.
Bomber’s need some of their resistance to fire back, They cannot dodge fire very well like a AP or Fighter. Things that should not hard counter them currently do, Such as AT AP and the GS AP. Those are ground attack planes they should not be doubling up as air superiority supreme over everything else in the sky. (I’m talking about skilled pilots here)
ATAP is now a really fun plane to use but it is simply too good vs other aircraft, A pro in a ATAP can kill anything. There is no target it is not effective against currently. It fights other planes well, It kills tanks pretty efficiently and it’s main gun is good at picking off infantry, As well as its bombs. It’s fast, Hard hitting and overall really strong in all departments. It has currently a skill floor thats a little bit higher than the other planes but it’s skill ceiling is the highest in the game.
GSAP takes less skill to use than the ATAP but it is very good vs all targets but tanks. It wrecks infantry and planes alike. With a rear gunner it is a very strong all around airplane that is not particularly weak to any aircraft.
DF needs help, 15 rounds of Incend ammo sucks. It needs at least 45 for it to be worth it. 60 would be ideal with a long CD.
There is no reason to take a DF over a BK right now. BK kills aircraft better and has the self repair to help them tank rear gun fire.
BK and TF are currently fine, I would say BK counters bombers a little too hard for my liking but given the damage bombers do vs tanks im ok with that.
Firestorm bomber is a joke, For being not able to kill tanks it’s AOE is way too low. Bomber is a big slow airplane that can’t kill and get out of there, So when it drops its payload vs highly clustered infantry it needs to wipe them out. Or remove the flame bombs all together and just give it 3 sets of frag bombs. Whatever the case it needs to be better at it’s role to be worth picking. Barrage bomber has similar AOE, Can kill infantry inside buildings and still has the front 20mm cannon gunner.
Torpedo bomber sucks because it does not do anything that a torpedo boat can’t. VS land targets the torpedo has a very long drop time and the demo bombs are inaccurate even if you line it up perfectly. Torpedo also has a high bounce chance at higher alts. The whole plane is literally just a worse barrage bomber.
TANKS:
Mortar truck sucks bad, Give it a siege mortar or something. Make it worth picking. It’s total trash at the moment and is rage inducing when your team spawns one because your down a tank for nothing basically. It is the worst use of the tank slot by far in the game.
Light howitzer tank MG changes are cool and all, But it needs it’s 360 turret back. The tank is no were near as crazy as the beta. It should not be neutered so hard.
Close support LT needs to loose the Health/Ammo box and needs smoke instead or maybe mines. That or increase the damage of it’s main gun, A flanker tank should not be a better AT choice than the CSLT.
Armored car’s need more armor and a deploy option from the spawn screen.
GUNS:
Guns that need help from each class,
Assault;
MP18, Totally outclassed by the Ribby, max damage should be 25. Automatico and Hellriegel totally outclass it by a mile, Automatico has similar effective range with 60% more fire rate. The accuracy does not make up for this. Another way to fix MP18 is give it a big headshot multiplier to encourage accurate aimed fire with it.
12g Automatic (Browning Auto 5)
Worst shotgun in the game. A shotgun that can’t one shot is worthless, On top of that the RNG due to netcode with shotguns make the 12g very frustrating to play with. M97 and Sjogren totally outclass the Auto 5. To fix it, It needs it’s recoil reduced severely so follow up shots can be “Spammed” Otherwise your better off just with another shotgun. 1 shot or reduced recoil.
Support;
Lewis Gun,
Totally outclassed by the MG15 and Madsen. This is a pretty simple fix for the Lewis, Increase it’s min damage to 15.
Then the choice vs MG15 or Lewis would be a lot closer. As it is right now MG15 fires faster, Has better velocity, Higher min damage and is better vs aircraft.
Hout
Very low mag size and very low DPS. It’s reload is actually quite long as well, Almost as slow as MG15. Again min damage should be looked at along with reload speed.
M1909 BM
Generally outclassed by the other options in support, Not sure what to say here but its on the lower end of the usage spectrum for a reason.
Medic;
Seb16
Needs to have less overall spread. It’s already the slowest killer in the medic class you don’t need to be RNG’d by it as well, It’s super frustrating to loose a lot of firefights at mid range due to RNG with this thing. Mondragon just generally outclasses it. Mag size is the only thing it has.
1907
Generally outclassed by Cei Rigotti and AL8 variants. (Esp AL8.25)
Has crazy bad spread and the sweeper variant is just laughably bad but is very noob friendly. The gun should probably just be reworked.
Increase the skill floor to use it but make it better overall.
Scout;
1903 Exp
Basically just a really high cap pistol, Maybe issue it with a regular bolt so it can become a 1903 infantry?
Two birds with one stone.
Pistols;
P08, Its trash. Totally outclassed by 1911 and C93. Worst pistol in the game by a mile. It needs love.
Revolvers Gate loaded;
Need a unique HS multiplier Especially the Gasser. 2.0 on revolvers would make them more of a skill cannon. .44 mag in BF4 was very fun to use because of the skill involved with it.
Gadgets;
A lot of scout gadgets suck, Might need to look at the class as a whole. Right now K’s, Tripwire INC, Flare gun are the only ones worth using.
MISC;
SAA change was a nerf to the SAA. No one want’s to run a tool, Give it a 4 min respawn if no one has tooled it.
The Wrench should do more than just repair SAA and tanks. Maybe let it repair doors in bunkers and dead coastal guns.
Some coastal guns still are not 360. Be consistent make them all 360 or none.
Vickers stationary MG and on Jeeps do way too much DPS vs the Zeppelin
Zeppelin gunners should be immune from dying while in the zep. Be consistent with the ship and train. Zep should not take damage from small arms fire like the Vickers HMG or the howitzer tank LMG.
Net code changes are at their worst since the game launched. I don’t know why during the beta that net code seemed better and now it sucks.
PING LOCKING needs to be a thing, No one over 120 MS allowed in the server. Or at least allow servers to set ping limits.
ALLOW 3rd PARTY HOSTING: This business decision by EA is killing the longevity of the game.
Allow tank customisation from the spawn screen. It’s stupid that you have to select a tank before you can choose what you want. It makes you spawn the wrong tank all the time when you spam click at the beginning of the match.
Weather is overbearing on a lot of maps, And really is just not really a fun mechanic.
Sniper’s can “Zoom” though the sandstorm, fog, w/e and snipe though it. And it seems like that weather is still client sided because i still get one shot from across the map by a sniper camping on some hill were he could not of seen or spotted me. It just leads to frustrating gameplay overall and feels really cheesy.
Well that’s all i can think of right now..