An actual anti cheat would be my top priority. But since we’re 7 months in, I don’t think they really care about it which is why the cheaters are running amok. I am sick and tired of cheaters and they’re in every single match on PC. Every single one. It’s just absurd, it’s starting to feel more and more like people who play fair are the fools.
I would say for me it would be, revert to the old suppression system from Battlefield 1. It was a great way to counter campers and snipers, two things Battlefield V is full of.
If not that, it would be to revert to the old health system, where you heal to full overtime. This change would also come along with reverting to the old revive system, when the syringe was a equipment.
If I had to choose one over the other it would be the health system reverts. I feel like these changes were made in Battlefield V to slow the game down. People having limited health creates more camping, along with having to rely on medic’s to give you health packs and running to a med box every time you run out of packs.
There is so many little things that need fixing. But if I had 1 it is nerf Assault dynamite grenades, sniper SAR, CQB AR and hip fire Rocket Launchers.
No bullet impact on first hit is annoying and what seems a buffer that advantage high pings is stupid. I can still have a OK game with those but with assaults bullocks it just makes me stay away.
They would essentially have to move away from ‘one game every two years’ approach, and move to a ‘one game every three years’ approach instead. I have a feeling that this model will not please EA, which wants as much revenue as possible as quickly as possible. They probably won’t be willing to wait that long for every BF game; how a company like EA had the patience to wait nearly six years for Anthem, I’ll never know.
They’d also need to have DICE LA involve themselves in the project. Basically, DICE SE spends two years on development, and then DICE LA performs extensive bug-fixing for one year straight. DICE LA might even be able to add some additional content for the game during their time with it.
If they do this, they might not even need a comprehensive CTE approach … they’d only really need that for DLC testing, which is sort-of what happened with BF1, now that I think about it.
I don’t know if this is feasible or not, but I believe this is better than releasing a shoddy mess, and then spend the next year fixing it amidst a torrent of hate from your consumers.
BF4 ‘worked out’, but how many times will people tolerate that game’s approach? How many times will people be willing to buy total rubbish for $60-110, only to wait a year before they get the game that they expected at launch? There has to be a point where even the most die-hard BF fans will say “The next BF game is coming out soon … I’ll wait at least six months before buying it”.
The game developer mentality of ‘release the game early and fix it later’ is extremely prevalent right now. It’s gotten much easier to update a game, so pretty much everyone rushes their releases nowadays.
The cheating thing is PC, and I’m xbox, so not concerned there.
Truthfully I’ve never seen so many whiners on any one forum.
Guess I’m just lucky, or? Buff this, or need that…or that update ruined this class or that class. I have an excellent wired connection. I fire up my console, play west coast servers w/ my buddies and RARELY do I have any issues with gameplay. I just don’t understand all the complaining.
Again…not having more maps is literally my only gripe
Yes, this. The network performance actually seems to be degrading, a lot of players were mentioning it last night. It also doesn’t help when players from other continents bring their lag to other regions, the impact of that is visible in game and it isn’t good.
Part of the problem at DICE seems to be that a lot of the veteran devs are gone, and since in some cases they were the ones with experience using Frostbite, the devs there today are struggling to figure out how that engine works (something confirmed by another studio which says Frostbite is poorly documented so it’s a guessing game using it). So they can’t just get the designers of previous games to do BF6, those folks have moved on. What they could do is give them more time before release, and get some good project managers in place–preferably from outside the current team because it looks like DICE needs adult supervision. That there was nobody to point out that a big text box in the middle of the screen to announce the game is half over which blocks a player’s vison wasn’t a good idea suggests DICE needs some practical management rather than folks who don’t know how to say, No, you messed up, fix it.