# Stuka Bomb Reload Time

**URL:** <https://battlefieldforum.co/t/stuka-bomb-reload-time/254004>\
**Category:** General Discussion\
**Created:** [December 15, 2018, 2:39pm UTC](https://battlefieldforum.co/t/stuka-bomb-reload-time/254004 "2018-12-15T14:39:00Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Bheid](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bheid/32/101329_2.png) [@Bheid](https://battlefieldforum.co/u/Bheid)\
**Post date:** [December 15, 2018, 2:39pm UTC](https://battlefieldforum.co/t/stuka-bomb-reload-time/254004/1 "2018-12-15T14:39:00Z")

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Both times for the Stuka bombs need shortened.

Given the fact that the Stuka is a dive bomber really only suited to attacking ground vehicles it needs a little bit faster reload times.

The time between bomb drops should be shortened about 25% this would allow a stuka to bomb, climb, and bomb a second target.

The reload time after hitting a resupply should be shortened by 50% at least. Unless you have the auto cannons you have to spend a significant amount of time loitering around waiting for the bombs to reload before being able to make a run.

If the plane was more suited to air combat this wouldn’t be an issue but it really isnt especially up against a Spitfire.

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**Author:** ![TehDukeOfNukem](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tehdukeofnukem/32/103722_2.png) [@TehDukeOfNukem](https://battlefieldforum.co/u/TehDukeOfNukem)\
**Post date:** [December 15, 2018, 2:45pm UTC](https://battlefieldforum.co/t/stuka-bomb-reload-time/254004/2 "2018-12-15T14:45:00Z")

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Do you mean on the 250kg? Yeah, it’s pretty annoying how you can’t actually take out ground vehicles with them, just get track disables or finish off wounded ones.

I run all the bomb specs on the B1 and cycle the reloads so something is always available

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**Author:** ![Stahlmach](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@Stahlmach](https://battlefieldforum.co/u/Stahlmach)\
**Post date:** [December 15, 2018, 2:57pm UTC](https://battlefieldforum.co/t/stuka-bomb-reload-time/254004/3 "2018-12-15T14:57:00Z")

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> [@Bheid](#):
>
> Both times for the Stuka bombs need shortened.
> 
> Given the fact that the Stuka is a dive bomber really only suited to attacking ground vehicles it needs a little bit faster reload times.
> 
> The time between bomb drops should be shortened about 25% this would allow a stuka to bomb, climb, and bomb a second target.
> 
> The reload time after hitting a resupply should be shortened by 50% at least. Unless you have the auto cannons you have to spend a significant amount of time loitering around waiting for the bombs to reload before being able to make a run.
> 
> If the plane was more suited to air combat this wouldn’t be an issue but it really isnt especially up against a 109.

The Stuka will face a far worse opponent unlike the now toothless Messerschmidts: the 8x Machine Gun Spitfire VA.  
Planes in general were nerfed into Oblivion.

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**Author:** ![Bheid](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bheid/32/101329_2.png) [@Bheid](https://battlefieldforum.co/u/Bheid)\
**Post date:** [December 15, 2018, 2:59pm UTC](https://battlefieldforum.co/t/stuka-bomb-reload-time/254004/4 "2018-12-15T14:59:00Z")

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> [@TehDukeOfNukem](#):
>
> Do you mean on the 250kg? Yeah, it’s pretty annoying how you can’t actually take out ground vehicles with them, just get track disables or finish off wounded ones.
> 
> I run all the bomb specs on the B1 and cycle the reloads so something is always available

Yeah the 250s. For something that really did strike fear into the hearts of soldiers in WWII, they made the Stuka a joke in this game.

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**Author:** ![TehDukeOfNukem](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tehdukeofnukem/32/103722_2.png) [@TehDukeOfNukem](https://battlefieldforum.co/u/TehDukeOfNukem)\
**Post date:** [December 15, 2018, 3:06pm UTC](https://battlefieldforum.co/t/stuka-bomb-reload-time/254004/5 "2018-12-15T15:06:00Z")

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> [@Bheid](#):
>
> > [@TehDukeOfNukem](#):
> >
> > Do you mean on the 250kg? Yeah, it’s pretty annoying how you can’t actually take out ground vehicles with them, just get track disables or finish off wounded ones.
> > 
> > I run all the bomb specs on the B1 and cycle the reloads so something is always available
> 
> Yeah the 250s. For something that really did strike fear into the hearts of soldiers in WWII, they made the Stuka a joke in this game.

FWIW the 1000 is a bit better for vehicles. If you actually direct hit them it generally guarantees a kill.

I only drop 250s on infantry or if I see a tank/truck that is already on fire.

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**Author:** ![NLBartmaN](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/f9ae1b/32.png) [@NLBartmaN](https://battlefieldforum.co/u/NLBartmaN)\
**Post date:** [December 15, 2018, 3:18pm UTC](https://battlefieldforum.co/t/stuka-bomb-reload-time/254004/6 "2018-12-15T15:18:00Z")

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All plane reload times should be shortened with around 25%.

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**Author:** ![Stahlmach](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@Stahlmach](https://battlefieldforum.co/u/Stahlmach)\
**Post date:** [December 15, 2018, 3:21pm UTC](https://battlefieldforum.co/t/stuka-bomb-reload-time/254004/7 "2018-12-15T15:21:00Z")

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And give the G-6 their Minengeschosse back. Because whatever that is the G-6 has right now, its not a Weapon but a Pea shooter.

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**Author:** ![gunsmen96](https://battlefieldforum.co/user_avatar/battlefieldforum.co/gunsmen96/32/106731_2.png) [@gunsmen96](https://battlefieldforum.co/u/gunsmen96)\
**Post date:** [December 15, 2018, 3:22pm UTC](https://battlefieldforum.co/t/stuka-bomb-reload-time/254004/8 "2018-12-15T15:22:00Z")

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The Bordkanone on the other Stuka is far worse than the bombing variant. It overheats way too fast, making it pretty difficult to destroy any tanks. By time you come round for a second strafe they will have repaired all the damage you did in the first one. The reduced damage on infantry coupled with the rapid overheat makes it pretty bad for hunting infantry too
