Anybody who didn’t have any stuttering before the latest update, then has constant stuttering after the update, are safe to say that it’s on the developers side.
That’s good to know but what about people which had stuttering since Day 1 like me. I guess EA does not care.
They need to accept people had this problem since Beta and nobody dealt with it. We need to see some action to get this fixed.
I own a 4GB ram, using a HDD, I tried your method but for some reason my game is now freezing and stuttering more than ever, even now when I try to run RAMmap it crashes, I noticed that the ‘Zeroed’ part is taking 1.5 GB of my RAM, windows even gave me an error saying that I am low on memory and wants me to close down programs.. (including BF4)
What are your suggestions? at the moment I am reverting back the settings I have applied from your process.
Yes Please revert to old settings, It appears that even that BF4 listed minimum memory requirement as 4GB it needs more and its trying to use pagefile. When I disable pagefile on my system BF4 is using standby memory to store data, however you have no standby memory left.
Try to leave pagefile at your original settings and only try StepB so with pagefile enabled, prefetch and superfetch enabled try to empty your standby memory, (Empty Standby List, you can also try Emprty Priority 0 Standby List). Not sure if it help as I only tried this on 8GB RAM System.
I will put a notice on original fix for people which have 4GB to not to disable pagefile.
Thanks for confirming results and trying this out. Sorry that it didn’t work.
I haven’t had any crashes, game looks awesome on high settings, campaign runs great, but now its just unplayable. Two steps forward one step backwards continually within 10 seconds of entering a MP game.
Ive done everything I want to do to my computer to try and get this running. Clean OS install, no antivirus, latest drivers for everything, upgraded to Win8 Pro from win7, installed bf4 in C:Drive, and a few other simple things.
I don’t need to upgrade my rig: Alienware M18, loaded, purchased 6months ago, added 3 SSD’s.
Will look at trying this. I have the game files on a separate hdd to my os hdd but the game exe files are still on the os hdd as the origin client is there.
It would be great if you could post specs of your system it may help other users to see if they have same problem as us.
have you Only used RAMMap or have you also disabled paging?
Tried all of this and it didn’t fix anything. I haven’t experienced any stuttering, but I’m still crashing and getting kicked from servers about 50-80 percent of the games I enter. I haven’t been able to play Siege since release as it crashes every time.
However, I would forgive all of this if they would just fix the netcode. Played a match earlier and unloaded 6 rounds point blank into someones back resulting in them instakilling me. It showed them at 96 hp after all of that…
Since I am low on space on the windows drive, I moved ‘pagefile’ from C:\ to D:, I’ll let it take as much space as it needs and I’ll see how the game would perform that way, probably I am having stutters because the space is too low (only 1 GB free), at the moment I have 10 GB free on D:\ drive, I’ll see how it goes and report back.
I think this worked for me, but I can’t be sure it’s not just placebo. I was having moderate amounts of stuttering and CPU spikes previously, ranging from minor to severe at seemingly random intervals. It didn’t seem to matter what was going on, where I was looking, how many players were in the server or what graphics settings I ran at. I disabled page filing and superfetch on my SSD and emptied the standby list using RAMMap and there seems to be a marked improvement. There’s been no effect on FPS, but the stuttering and CPU spikes seem to have all but disappeared. Tried both 64-player Siege of Shanghai and Operation Locker with the same results. Also, I checked my memory usage on Task Manager and it’s now going above the 4 GB it seemed to stay at previously - all the way up to nearly 6 GB at times.
Well, I enabled pagefile again but I also left Superfetch service enabled except Prefetch, it is still disabled..
“Zeroed” is eating my my memory really bad, not sure why or how to stop it from doing that, but here is a screenshot:
[puu.sh]
Any idea how to overcome this issue?
EDITED: It is categorized under “Unused” - how to make that whole 2.4GB usable/free again? because my computer is hanging up from time to time because of it..
I tried everything on this list, and ten seconds after I launch bf4, it crashes with a directx error and says that it needs to close bf4 because the system doesn’t have enough memory. I’m going to revert everything
This does not work at all like ALL THE OTHERS FIXES. There will be always placebo-effect whores that tell that it works, BUT YOU CAN’T FIX A CODING PROBLEM!!!
Do not up your PC because DICE can’t fix anything and some guys tell you!!!