So far looking at client patch notes, there is nothing mentioned about any soft of fix which does anything about memory or resource management.
It is hard to believe that this is being overlooked.
http://www.reddit.com/r/battlefield_4/comments/1r7hd6/windows_8_bf4_memory_leak_the_cause_and_the_fix/ [reddit.com]
This is a potential fix to avoid the leak altogether though its not 100% confirmed working for everyone. For me personally it has allowed me to play for long periods without the issue (previously I’d get the issue almost every map change or sooner)
Interesting, I use Intel card not the Broadcom as suggested in article. I might give it a try.
WoodroweBones said:
http://www.reddit.com/r/battlefield_4/comments/1r7hd6/windows_8_bf4_memory_leak_the_cause_and_the_fix/ [reddit.com]This is a potential fix to avoid the leak altogether though its not 100% confirmed working for everyone. For me personally it has allowed me to play for long periods without the issue (previously I’d get the issue almost every map change or sooner)
Sounds like a neat fix, but honestly… I don’t think anyone who paid money for this game should have to go through such great lengths to play the game with out incident. This is definitely something DICE should look into though. As a consumer, I just want to install the game and play it. I don’t want to have to go into my registry or download a 3rd party app just to get the game not to have any FPS stutter or lag.
Yep and it gets worse, 2nd patch now is not addressing this problem and there is no indication whether this will be ever fixed. If I would be relying on DICE to fix this I would still not be able to play.
Problem must be evident with so many players reporting same thing. Also its probably not a rocket science to figure this one out for developers. Its just that nobody cares.
SEC9-HAVOKMR2 said:
Sounds like a neat fix, but honestly… I don’t think anyone who paid money for this game should have to go through such great lengths to play the game with out incident. This is definitely something DICE should look into though. As a consumer, I just want to install the game and play it. I don’t want to have to go into my registry or download a 3rd party app just to get the game not to have any FPS stutter or lag.
Commenting to save this on my feed.
Thanks
I truly believe that the guys over at DICE are struggling. They’ve come out with 2 or so patches that address the same problems, yet there they still have not resolved the issue for many. And their plate is full with the StarWars game that’s out now too. I bet the developers working on BF4 are new to DICE.
I wouldn’t be surprised if this game was produced by Chinese outsourced team under DICE label.
Fixed the stuttering effect. Had to unpark the cores and go back a driver on my nvidia card. GUESS WHAT?!?! China Rising comes out and the stuttering comes back! AMAZING.
Utterly utterly amazing. Is this some sort of bizarre punishment for not having Premium? FIX THE STUTTER. It’s making the game unplayable
There will always be stutter no matter what. Heavy relies on storage solution. Mechanical Hard Drive is the biggest bottleneck these days due to slow access time, compared to Solid State Drive and Volatile Memory.
SSD can greatly minimize Stutter because Access Time is measured less than 1ms whereas Volatile Memory (or RAM) is measured in Nanosecond and it gives you much more speed; however, it can retain data until power source is gone, and therefore, all data are lost!
I understand if you run out of memory you get stutter if you max out disk usage.
You should not see any stutter at all. Whole game is about 24GB, now if you have 8 or 12, 16GB you can surely load whole map and all assets into the memory. Why there is still need to cache or page content? It should all be in the RAM no need to access anything. This is bizarre
I get stutter no matter what SSD or HDD does not make difference, I’m not even paging now and get the stutter, its just amazing experience.
Surrjoh said:
There will always be stutter no matter what. Heavy relies on storage solution. Mechanical Hard Drive is the biggest bottleneck these days due to slow access time, compared to Solid State Drive and Volatile Memory.SSD can greatly minimize Stutter because Access Time is measured less than 1ms whereas Volatile Memory (or RAM) is measured in Nanosecond and it gives you much more speed; however, it can retain data until power source is gone, and therefore, all data are lost!
Tried it, didn’t help and made everything load much longer, but thank you for taking the effort to do this..
I’m literally at my wits end, been battling on and off with BF4 since beta…
I tried all the steps too, still crashes, doesn’t recover. Ugh.
Sorry guys that this didn’t work.
Please set your settings back to original.
MrAndersonTG said:
I tried all the steps too, still crashes, doesn’t recover. Ugh.
buy more RAM. bf4 uses around 12gb with standby certain maps
That’s right. based on the feedback from other post users with 16GB RAM does not have this problem, do not need to clear off standby memory, disabling page file is enough to stop all the stutter.
SgtRotty said:
buy more RAM. bf4 uses around 12gb with standby certain maps
its THE GAME NOT UR PC that’s causing the shutteres
Having the same problem, what’s really weird is that the stuttering started during gameplay, and haven’t stopped since then
Is anyone else having extreme framerate drops after the latest patch?
Really helped.