# Symthic Battlefield 1 weapon stats

**URL:** <https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478>\
**Category:** General Discussion\
**Created:** [October 12, 2016, 8:59pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478 "2016-10-12T20:59:00Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![DonkeyFoots](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/b38774/32.png) [@DonkeyFoots](https://battlefieldforum.co/u/DonkeyFoots)\
**Post date:** [October 26, 2016, 12:00am UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/41 "2016-10-26T00:00:00Z")

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> [@FAMAS\_Nub](#):
>
> If symthic is right the damage of the most sniper weapons shouldn’t be under 80 on higher distances. How is it possible that you do hits with 72 oder 67 damage and so on? How is it possible that I need 4 hits with Mondragon in so many cases? From the data of symthic you should need only 3 hits on every distance.
> 
> (no I don’t hit the legs or arms and no I didn’t fire on elite classes)

I know dude, but the fanboys will tell you you’re wrong and that whatever DICE and the written stats say are king even if they’re wrong.

I guess it’s realistic to have the shotgun require 3-4 chest shots to even drop someone in the game.

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**Author:** ![ChineseToTheBone1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/45deac/32.png) [@ChineseToTheBone1](https://battlefieldforum.co/u/ChineseToTheBone1)\
**Post date:** [May 6, 2017, 6:00pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/42 "2017-05-06T18:00:00Z")

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> [@tj4241](#):
>
> This game has a worse combat system then gta 1/10 on a good day

Understanding the weapon stats, you will realize that “Battlefield 1” is the most balanced game in the series by far.

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**Author:** ![one4themoney2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/f0a364/32.png) [@one4themoney2](https://battlefieldforum.co/u/one4themoney2)\
**Post date:** [May 22, 2017, 9:12pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/43 "2017-05-22T21:12:00Z")

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1875 cavalry does not have a dmg graph. can i have someone tell me if it’s a 1 hit k.o. for headshots?

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**Author:** ![DIAV0L](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/9de0a6/32.png) [@DIAV0L](https://battlefieldforum.co/u/DIAV0L)\
**Post date:** [May 22, 2017, 10:41pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/44 "2017-05-22T22:41:00Z")

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> [@one4themoney2](#):
>
> 1875 cavalry does not have a dmg graph. can i have someone tell me if it’s a 1 hit k.o. for headshots?

It has - check “misc” weapons:  
[http://symthic.com/bf1-weapon-charts?misc=1&sort=Rate+of+Fire&adsc=ASC](http://symthic.com/bf1-weapon-charts?misc=1&sort=Rate+of+Fire&adsc=ASC)

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**Author:** ![one4themoney2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/f0a364/32.png) [@one4themoney2](https://battlefieldforum.co/u/one4themoney2)\
**Post date:** [May 23, 2017, 9:56am UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/45 "2017-05-23T09:56:00Z")

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cavalry sword has a stabilty rating,what for?

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**Author:** ![DIAV0L](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/9de0a6/32.png) [@DIAV0L](https://battlefieldforum.co/u/DIAV0L)\
**Post date:** [May 23, 2017, 6:02pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/46 "2017-05-23T18:02:00Z")

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> [@one4themoney2](#):
>
> cavalry sword has a stabilty rating,what for?

Just ignore these random in-game stuff =)

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**Author:** ![one4themoney2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/f0a364/32.png) [@one4themoney2](https://battlefieldforum.co/u/one4themoney2)\
**Post date:** [May 23, 2017, 9:38pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/47 "2017-05-23T21:38:00Z")

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> [@DIAV0L](#):
>
> > [@one4themoney2](#):
> >
> > cavalry sword has a stabilty rating,what for?
> 
> Just ignore these random in-game stuff =)

it seems to explain alot of the whiffs i’ve had with it on horseback though. But okay.

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**Author:** ![OrionPherrit](https://battlefieldforum.co/user_avatar/battlefieldforum.co/orionpherrit/32/103042_2.png) [@OrionPherrit](https://battlefieldforum.co/u/OrionPherrit)\
**Post date:** [May 25, 2017, 6:22am UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/48 "2017-05-25T06:22:00Z")

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May I ask how you derived figures for shotguns? Does it really take 5.655 seconds for Winchester M97 Sweeper to kill at pointblank range and 8.465 for the Remington M10?

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**Author:** ![DIAV0L](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/9de0a6/32.png) [@DIAV0L](https://battlefieldforum.co/u/DIAV0L)\
**Post date:** [May 25, 2017, 1:40pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/49 "2017-05-25T13:40:00Z")

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> [@OrionPherrit](#):
>
> May I ask how you derived figures for shotguns? Does it really take 5.655 seconds for Winchester M97 Sweeper to kill at pointblank range and 8.465 for the Remington M10?

I think that’s because Symthic’s TTK for shotguns are using damage for a single pellet, not for the full pellet cone. For M10, M97 and Sjogren at their OHK-range it should be 0ms+time to travel.

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**Author:** ![one4themoney2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/f0a364/32.png) [@one4themoney2](https://battlefieldforum.co/u/one4themoney2)\
**Post date:** [May 27, 2017, 10:53pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/50 "2017-05-27T22:53:00Z")

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been looking for someone to tell me whats the min distance for max dmg on the mounted lmg that comes with the AA truck

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**Author:** ![DIAV0L](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/9de0a6/32.png) [@DIAV0L](https://battlefieldforum.co/u/DIAV0L)\
**Post date:** [May 29, 2017, 12:06am UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/51 "2017-05-29T00:06:00Z")

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> [@one4themoney2](#):
>
> been looking for someone to tell me whats the min distance for max dmg on the mounted lmg that comes with the AA truck

```auto
`Reload = 3.6s
Rate of Fire = 599 (Really? Why not 600?...)
Velocity = 870m/s
Gravity = 15m/s^2 
Drag = 0.0027
Start Damage = 21
End Damage = 15
Drop Off Start = 20m
Drop Off End = 50m
`

```

Credits to **JSLICE20** : [http://forum.symthic.com/battlefield-1-general-discussion/battlefield-1-technical-discussion/11185-gadget-stationary-and-vehicle-weaponry-stats-pre-official/#post332094](http://forum.symthic.com/battlefield-1-general-discussion/battlefield-1-technical-discussion/11185-gadget-stationary-and-vehicle-weaponry-stats-pre-official/#post332094)

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**Author:** ![one4themoney2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/f0a364/32.png) [@one4themoney2](https://battlefieldforum.co/u/one4themoney2)\
**Post date:** [June 4, 2017, 4:00pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/52 "2017-06-04T16:00:00Z")

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you da man

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**Author:** ![BileRizer2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/bc79bd/32.png) [@BileRizer2](https://battlefieldforum.co/u/BileRizer2)\
**Post date:** [July 7, 2017, 3:58am UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/53 "2017-07-07T03:58:00Z")

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HI all.  
This has undoubtedly come up before but I can’t find any info on the Kolibri on Symthic. I know it’s a bit of a novelty “weapon” but it still has a Codex which I’d like to unlock. Played with it first time last night and mag-dumped into couple of people who just seemed annoyed with the mozzie biting them in the back, turned around and blew my face off while I desperately tried to load another clip. lol.

(It’s also painfully slow to swap to as a secondary! Jeez.)

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**Author:** ![DIAV0L](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/9de0a6/32.png) [@DIAV0L](https://battlefieldforum.co/u/DIAV0L)\
**Post date:** [July 7, 2017, 11:06am UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/54 "2017-07-07T11:06:00Z")

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> [@BileRizer2](#):
>
> HI all.  
> This has undoubtedly come up before but I can’t find any info on the Kolibri on Symthic. I know it’s a bit of a novelty “weapon” but it still has a Codex which I’d like to unlock. Played with it first time last night and mag-dumped into couple of people who just seemed annoyed with the mozzie biting them in the back, turned around and blew my face off while I desperately tried to load another clip. lol.
> 
> (It’s also painfully slow to swap to as a secondary! Jeez.)

I’ve partially answered this question one-two pages ago:

> [@DIAV0L](#):
>
> ```auto
> `DeployTime 0.55s
> RateOfFire 449.0 RPM
> MagazineCapacity 8
> NumberOfMagazines 24
> InitialSpeed 350.0 m/s - muzzle velocity
> Gravity -12.0 m/s
> Drag 0.007 (most weapons has 0.0025, some 0.002)
> ReloadTimeBulletsLeft 3.1s
> ReloadTime 3.8s
> ReloadThreshold 0.8
> DamageFalloffStartDistance 8.0m
> DamageFalloffEndDistance 30.0m
> StartDamage 5.0
> EndDamage 1.0
> `
> 
> ```
> 
> headshot multiplier - x5
> 
> Didn’t find anything about recoil and long deploy animation time. Some data may be wrong.

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**Author:** ![Falcotte18](https://battlefieldforum.co/user_avatar/battlefieldforum.co/falcotte18/32/101912_2.png) [@Falcotte18](https://battlefieldforum.co/u/Falcotte18)\
**Post date:** [July 18, 2017, 5:01pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/55 "2017-07-18T17:01:00Z")

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Could we add the bayonet attachment in the options when comparing weapon ? Because it might changes the deploy time (with and without the bayonet).

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**Author:** ![DIAV0L](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/9de0a6/32.png) [@DIAV0L](https://battlefieldforum.co/u/DIAV0L)\
**Post date:** [July 18, 2017, 8:48pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/56 "2017-07-18T20:48:00Z")

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> [@Falcotte18](#):
>
> Could we add the bayonet attachment in the options when comparing weapon ? Because it might changes the deploy time (with and without the bayonet).

AFAIR, it multiplies time to deploy after sprinting by 2.5x.

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**Author:** ![Bl1tzTurk](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/e8c25b/32.png) [@Bl1tzTurk](https://battlefieldforum.co/u/Bl1tzTurk)\
**Post date:** [July 29, 2017, 11:26pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/57 "2017-07-29T23:26:00Z")

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Tired of not getting 100% damage from a chestshot or headshot with sniper rifle.

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**Author:** ![extinguisher123](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/e/e79b87/32.png) [@extinguisher123](https://battlefieldforum.co/u/extinguisher123)\
**Post date:** [August 9, 2017, 6:42pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/58 "2017-08-09T18:42:00Z")

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Does the hellrigell have to hold so many rounds in a mag? because the entire gun is the only thing in the game that resembles an assault rifle from other battlefield games it will be the most used gun but defiantly not the most accurate because people can just spray with it something silly. kind of removes the idea of the assault class using any other weapon because of mag size damage and range.

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**Author:** ![Bl1tzTurk](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/e8c25b/32.png) [@Bl1tzTurk](https://battlefieldforum.co/u/Bl1tzTurk)\
**Post date:** [August 28, 2017, 11:15am UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/59 "2017-08-28T11:15:00Z")

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The weapons in this game are enormously unbalanced. The LMG class that has too high accuracy and damage. The effective range and magazine capacities are too high. It is a weapon specially designed for newcomers. They do not need any skills to use these weapons, but they can ruin a lot with it. Also you see high ranks using these easy weapons because they deliver to much easy kill. And the weight? No problem. A support class runs even faster then a scout class that only carries a sniperrifle.

Then we go to the assault class. Can anyone tell me what this is meant to be? For example, you have two rifles. The Hellriegel and Automatico. Are these rifles normal rifles or are they BB guns? You literally fire 2 to 3 bullets on someone’s head without a kill. Sometimes you shoot an enemy so often that you think he’s dead but suddenly you get two bullets back and you’re dead. The Hellriegel is too accurate and has a magazine capacity of 60 bullets. In addition, the A10 is specially designed for lifeless noobs. In close combat you are helpless agains it.

Then you have the medic aka terminator class. The weapons available for this class are also not normal. For example, the sweeper and Selbstlader, overpowered! And if this is not enough, the medics run each other so they can instantly repair the damage of friends and make the game unplayable for the enemy.

The most weakest class is the scout class. This because you have almost no chance in any distance agains these overpowered classes. At a distance of 100 meters a noob with a LMG can easily spray you to death. If you miss 1 shot with sniper you have almost no second chance and if you hit somebody most of the time you get damage percentage of around 80%. So you need to hit twice before you can actualy kill someone!

Really tired of this. They changed Battlefield in to call of duty where it is easy to kill opponents.

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**Author:** ![realkelach](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/a9a28c/32.png) [@realkelach](https://battlefieldforum.co/u/realkelach)\
**Post date:** [September 8, 2017, 5:53pm UTC](https://battlefieldforum.co/t/symthic-battlefield-1-weapon-stats/102478/60 "2017-09-08T17:53:00Z")

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Any news on when Symthic will get updated with new weapons?

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