Symthic Battlefield 1 weapon stats

I don’t like HC at all but I know it has big enough player base to put it in the game. Can’t really see why they would exclude it.

Are there really only 3 MP’s?

Many thanks to the Symthic.com team !
.
Best place for stats, great comparison tables, graphs and more, since a long time.
Your forum is really good with nice discusssions too.
I really enjoy this place, glad to see you on BF1 guys.

So… a MP with 50 drum mag have a base damage of 23 with nice spread and recoil while BAR with 20 mag have a base damage of 21 and much more recoil. The mag will be empty way before accuracy for continues fire start to affect. What are you doing DICE?

one of the all time great tools for finding damage modders!

Now we only need normal stats info from battlelog… Leaderboards…

Looking at the weapon stats and comparing those to the stats on the new iPad app someone is incorrect. There are a lot of guns where the damage numbers are incorrect.

And that would be the app. The damage values on Symthic are in fact correct.

Are you sure about that? I also notice that Symthic does not list all the guns in a given category. I am wondering if their list has not been updated to the final release product.

It was just updated yesterday.

Ah yes, even though the man removed the disclaimer, the Kolibri along with most of the pilot/tanker weapons are still absent

Awesome! hope it stays pinned

Thank you! (:

I would certainly like more sights for some of the medic guns

sorry, but their info is wrong because snipers in BF1 will hit any target at any distance no matter what your scope setting is at (75m, 150m, 300m) because DICE messed up and kept the same mechanics from Battelfront since they share the same engine. Instead of making it like an actual gun, the sniper rifles shoot like the laser guns from Star Wars lol.

I and other players have noticed this. You can literally hit a 300m target with your scope set to 75m without adjusting for drop…bullet hits exactly where the crosshairs are.

It’s because the muzzle velocity is faster than ever

It’ll always bug me when the bullet drop isn’t -9.81m/s^2 (it’s -12m/s^2 in BF1 for some reason)

Very true. The amount of bullet drop from real guns would be even less.

If symthic is right the damage of the most sniper weapons shouldn’t be under 80 on higher distances. How is it possible that you do hits with 72 oder 67 damage and so on? How is it possible that I need 4 hits with Mondragon in so many cases? From the data of symthic you should need only 3 hits on every distance.

(no I don’t hit the legs or arms and no I didn’t fire on elite classes)

The chest is the only place on the body with a 1x damage multiplier. The rest of the torso such as the stomach region only has a damage multiplier of 0.9x to 0.93x.

Lol @ the fanboys defending made-up stats that don’t match up with the in-game results.

Muzzle velocity…lmao. Ohhhhhhh yeah cause the old loadings have more power than modern loading technology. Riggggghhhhhhht