# TANKS in Battlefield V (A small rant)

**URL:** <https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732>\
**Category:** General Discussion\
**Created:** [July 23, 2018, 7:47pm UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732 "2018-07-23T19:47:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![EDIT\_ID](https://battlefieldforum.co/user_avatar/battlefieldforum.co/edit_id/32/106644_2.png) [@EDIT\_ID](https://battlefieldforum.co/u/EDIT_ID)\
**Post date:** [July 23, 2018, 7:47pm UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/1 "2018-07-23T19:47:00Z")

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Hello! So, I played the Alpha (Thank you very much DICE), and being a massive WWII tank fanatic I instantly tried out the tanks in the game. I first tried the Tiger I tank on the axis faction and was immediately impressed by the graphics and movement. However, the reason why I am creating a post about this is that the armour on the tank is laughable! I have never seen a Tiger I get recked so fast in battle! Being a heavy tank, the Tiger should easily be able to survive most shots from a small panzerfaust and survive a battle against a small tank from the enemy team most of the time. Again, look at actual footage from WWII and you can see just how small a chance the medium tanks (e.g. Shermans) had against the Tiger let alone light tanks! If this issue is fixed by either increasing the armour of the tanks or increasing the hitpoints of tanks I would be very happy. It saddens me how such an iconic machine can be destroyed so easily without putting up a fight.

Sorry for the rant, I was looking forward to using the Tiger and now see how much it has been nerfed to make it more “arcade-like”.

Thanks.

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**Author:** ![robmcewen](https://battlefieldforum.co/user_avatar/battlefieldforum.co/robmcewen/32/102169_2.png) [@robmcewen](https://battlefieldforum.co/u/robmcewen)\
**Post date:** [July 24, 2018, 5:49am UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/2 "2018-07-24T05:49:00Z")

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The game is still being worked on so a lot might change by the time it comes out, I didn’t get to play the alpha but from what I’ve seen and been told the panzerfaust might need its range and accuracy looked at.

> [@Satirical\_YT](#):
>
> I have never seen a Tiger I get recked so fast in battle!

Joe Ekins

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**Author:** ![CursedPanther](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/3bc359/32.png) [@CursedPanther](https://battlefieldforum.co/u/CursedPanther)\
**Post date:** [July 24, 2018, 6:01am UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/3 "2018-07-24T06:01:00Z")

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The number of AT rockets a player can carry may also be balanced.

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**Author:** ![The-Rival-07](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/aeb1de/32.png) [@The-Rival-07](https://battlefieldforum.co/u/The-Rival-07)\
**Post date:** [July 24, 2018, 2:59pm UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/4 "2018-07-24T14:59:00Z")

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No this is a good thing , noobs shouldn’t get a severe advantage over others .

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**Author:** ![EDIT\_ID](https://battlefieldforum.co/user_avatar/battlefieldforum.co/edit_id/32/106644_2.png) [@EDIT\_ID](https://battlefieldforum.co/u/EDIT_ID)\
**Post date:** [July 24, 2018, 3:11pm UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/5 "2018-07-24T15:11:00Z")

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> [@The-Rival-07](#):
>
> No this is a good thing , noobs shouldn’t get a severe advantage over others .

It’s not a good thing. Otherwise there is no point choosing a heavy tank if a lighter tank has the same armour and firepower.

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**Author:** ![The-Rival-07](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/aeb1de/32.png) [@The-Rival-07](https://battlefieldforum.co/u/The-Rival-07)\
**Post date:** [July 24, 2018, 3:29pm UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/6 "2018-07-24T15:29:00Z")

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> [@Satirical\_YT](#):
>
> > [@The-Rival-07](#):
> >
> > No this is a good thing , noobs shouldn’t get a severe advantage over others .
> 
> It’s not a good thing. Otherwise there is no point choosing a heavy tank if a lighter tank has the same armour and firepower.

Ok what about making you earn them instead of randomly spawning ? Maybe when you reach a certain score you can get your tank or plane ? In return you get more powerful vehicles .

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**Author:** ![Toxic\_CA](https://battlefieldforum.co/user_avatar/battlefieldforum.co/toxic_ca/32/103872_2.png) [@Toxic\_CA](https://battlefieldforum.co/u/Toxic_CA)\
**Post date:** [July 25, 2018, 5:31am UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/7 "2018-07-25T05:31:00Z")

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Im sure all the tanks are going to have the same hp/armor in relation to their class (light, medium, heavy etc) due to balance. Personally not a big fan of that. A heavily armored tank should feel like it

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**Author:** ![Thumper2671](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thumper2671/32/103833_2.png) [@Thumper2671](https://battlefieldforum.co/u/Thumper2671)\
**Post date:** [July 25, 2018, 6:00am UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/8 "2018-07-25T06:00:00Z")

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Why complain about the Panzerfaust? And there no light tanks in the alpha, for the British, they have a Valentine and Churchill. The Tiger’s side armor (like most tanks) was thinner. Like I said in another thread about another person complaining about how tanks aren’t invincible like you wan them to be. Attack from range and move, don’t try to get hit even if you have armor.

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**Author:** ![ninjapenquinuk](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/eb8c5e/32.png) [@ninjapenquinuk](https://battlefieldforum.co/u/ninjapenquinuk)\
**Post date:** [July 25, 2018, 7:39am UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/9 "2018-07-25T07:39:00Z")

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DICE did say vehicles would be asymetrical so there could be situations where the Germans get 1 Tiger tank - heavy armour, better gun v 2 British lighter tanks

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**Author:** ![TropicPoison](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tropicpoison/32/103892_2.png) [@TropicPoison](https://battlefieldforum.co/u/TropicPoison)\
**Post date:** [July 25, 2018, 10:32am UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/10 "2018-07-25T10:32:00Z")

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> [@The-Rival-07](#):
>
> No this is a good thing , noobs shouldn’t get a severe advantage over others .

No it isn’t Battlefield has always been about vehicle gameplay, just because if you main infantry doesn’t mean every tank should instantly get wrecked noob player or not.

And someone above is practically saying to be campy with the tank, tanks should be feared it’s a freakin tank, one guy shouldn’t be able to take it out at all.

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**Author:** ![EDIT\_ID](https://battlefieldforum.co/user_avatar/battlefieldforum.co/edit_id/32/106644_2.png) [@EDIT\_ID](https://battlefieldforum.co/u/EDIT_ID)\
**Post date:** [July 25, 2018, 10:51am UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/11 "2018-07-25T10:51:00Z")

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> [@TropicPoison](#):
>
> > [@The-Rival-07](#):
> >
> > No this is a good thing , noobs shouldn’t get a severe advantage over others .
> 
> No it isn’t Battlefield has always been about vehicle gameplay, just because if you main infantry doesn’t mean every tank should instantly get wrecked noob player or not.
> 
> And someone above is practically saying to be campy with the tank, tanks should be feared it’s a freakin tank, one guy shouldn’t be able to take it out at all.

Exactly! I really think all the tanks should be buffed. The Tiger was an infamous tank in reality, but in BF it’s a paper target.

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**Author:** ![ninjapenquinuk](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/eb8c5e/32.png) [@ninjapenquinuk](https://battlefieldforum.co/u/ninjapenquinuk)\
**Post date:** [July 25, 2018, 11:05am UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/12 "2018-07-25T11:05:00Z")

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Tanks should be beasts but they should also do away with 3rd person view to compensate. at least make it so you can’t fire whilst in 3rd Person.

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**Author:** ![robmcewen](https://battlefieldforum.co/user_avatar/battlefieldforum.co/robmcewen/32/102169_2.png) [@robmcewen](https://battlefieldforum.co/u/robmcewen)\
**Post date:** [July 25, 2018, 11:21am UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/13 "2018-07-25T11:21:00Z")

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> [@ninjapenquinuk](#):
>
> Tanks should be beasts but they should also do away with 3rd person view to compensate. at least make it so you can’t fire whilst in 3rd Person.

What I think would be a good middle ground is that you can get a 3rd person view but only if you have the commander cupola open and the TC head poking out. You would get the good 3rd person view but you would run the risk of small arms fire.

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**Author:** ![EDIT\_ID](https://battlefieldforum.co/user_avatar/battlefieldforum.co/edit_id/32/106644_2.png) [@EDIT\_ID](https://battlefieldforum.co/u/EDIT_ID)\
**Post date:** [July 25, 2018, 11:27am UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/14 "2018-07-25T11:27:00Z")

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> [@robmcewen](#):
>
> > [@ninjapenquinuk](#):
> >
> > Tanks should be beasts but they should also do away with 3rd person view to compensate. at least make it so you can’t fire whilst in 3rd Person.
> 
> What I think would be a good middle ground is that you can get a 3rd person view but only if you have the commander cupola open and the TC head poking out. You would get the good 3rd person view but you would run the risk of small arms fire.

I agree. It would allow people more ways to take out Tanks even with no anti-tank weapons. This means that DICE will have to reduce the damage or number of anti-tank ammo in the game allowing it to be more balanced.

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**Author:** ![ninjapenquinuk](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/eb8c5e/32.png) [@ninjapenquinuk](https://battlefieldforum.co/u/ninjapenquinuk)\
**Post date:** [July 25, 2018, 12:47pm UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/15 "2018-07-25T12:47:00Z")

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> [@robmcewen](#):
>
> > [@ninjapenquinuk](#):
> >
> > Tanks should be beasts but they should also do away with 3rd person view to compensate. at least make it so you can’t fire whilst in 3rd Person.
> 
> What I think would be a good middle ground is that you can get a 3rd person view but only if you have the commander cupola open and the TC head poking out. You would get the good 3rd person view but you would run the risk of small arms fire.

I like that idea. That way it’s risk v reward.

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**Author:** ![robmcewen](https://battlefieldforum.co/user_avatar/battlefieldforum.co/robmcewen/32/102169_2.png) [@robmcewen](https://battlefieldforum.co/u/robmcewen)\
**Post date:** [July 25, 2018, 3:29pm UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/16 "2018-07-25T15:29:00Z")

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> [@Satirical\_YT](#):
>
> > [@robmcewen](#):
> >
> > > [@ninjapenquinuk](#):
> > >
> > > Tanks should be beasts but they should also do away with 3rd person view to compensate. at least make it so you can’t fire whilst in 3rd Person.
> > 
> > What I think would be a good middle ground is that you can get a 3rd person view but only if you have the commander cupola open and the TC head poking out. You would get the good 3rd person view but you would run the risk of small arms fire.
> 
> I agree. It would allow people more ways to take out Tanks even with no anti-tank weapons. This means that DICE will have to reduce the damage or number of anti-tank ammo in the game allowing it to be more balanced.

> [@ninjapenquinuk](#):
>
> > [@robmcewen](#):
> >
> > > [@ninjapenquinuk](#):
> > >
> > > Tanks should be beasts but they should also do away with 3rd person view to compensate. at least make it so you can’t fire whilst in 3rd Person.
> > 
> > What I think would be a good middle ground is that you can get a 3rd person view but only if you have the commander cupola open and the TC head poking out. You would get the good 3rd person view but you would run the risk of small arms fire.
> 
> I like that idea. That way it’s risk v reward.

I was thinking some thing like this

![]()

 ![20p4src.jpg](https://battlefieldforum.co/uploads/default/original/3X/b/0/b09f7dfff074727f102987fe76f1a22c37f366b3.jpeg)

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**Author:** ![YourLocalPlumber](https://battlefieldforum.co/user_avatar/battlefieldforum.co/yourlocalplumber/32/103277_2.png) [@YourLocalPlumber](https://battlefieldforum.co/u/YourLocalPlumber)\
**Post date:** [July 25, 2018, 3:49pm UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/17 "2018-07-25T15:49:00Z")

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Most vehicles in BF5 Closed Alpha were trash. Those countless thread of people crying about overpowered tanks and planes farming infantry were heard by Dice.

If Dice won’t look into this, we’re gonna end up with CoD WW2 on steroids.

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**Author:** ![TropicPoison](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tropicpoison/32/103892_2.png) [@TropicPoison](https://battlefieldforum.co/u/TropicPoison)\
**Post date:** [July 25, 2018, 4:06pm UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/18 "2018-07-25T16:06:00Z")

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> [@PopsicleStealer](#):
>
> Most vehicles in BF5 Closed Alpha were trash. Those countless thread of people crying about overpowered tanks and planes farming infantry were heard by Dice.
> 
> If Dice won’t look into this, we’re gonna end up with CoD WW2 on steroids.

I surely don’t want that or BF will be dead to me, I just can’t stand the run and gun gameplay of CoD or it’s cramped maps and vehicleless gameplay and those stupid killsteaks don’t count as ‘vehicle gameplay’.

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**Author:** ![0ld\_yell0w](https://battlefieldforum.co/user_avatar/battlefieldforum.co/0ld_yell0w/32/104784_2.png) [@0ld\_yell0w](https://battlefieldforum.co/u/0ld_yell0w)\
**Post date:** [July 25, 2018, 4:37pm UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/19 "2018-07-25T16:37:00Z")

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For balance you wouldnt be able to make the german tanks “realistic”, they would totally wreck havoc on any map and almost any allied tank in a very short time. You could make it possible for us to immobilize tanks so you would need to get outside an repair etc. threadshooting/grenades can destroy the ability to move any size of tank. Almost all the german weapons were superior in the war at the beginning.

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**Author:** ![B3ANTOWN\_B3A5T](https://battlefieldforum.co/user_avatar/battlefieldforum.co/b3antown_b3a5t/32/101262_2.png) [@B3ANTOWN\_B3A5T](https://battlefieldforum.co/u/B3ANTOWN_B3A5T)\
**Post date:** [July 25, 2018, 4:55pm UTC](https://battlefieldforum.co/t/tanks-in-battlefield-v-a-small-rant/105732/20 "2018-07-25T16:55:00Z")

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> [@TropicPoison](#):
>
> > [@The-Rival-07](#):
> >
> > No this is a good thing , noobs shouldn’t get a severe advantage over others .
> 
> No it isn’t Battlefield has always been about vehicle gameplay, just because if you main infantry doesn’t mean every tank should instantly get wrecked noob player or not.
> 
> And someone above is practically saying to be campy with the tank, tanks should be feared it’s a freakin tank, one guy shouldn’t be able to take it out at all.

I never had a problem with one man being able to kill a tank (and before you scream infantry noob, tank gameplay is my fav part of BF), provided that one man layed down some real skill or great map knowledge to do it. For example c4ing a choke point or flanking a tank and putting a few rockets up its caboose.

Its on the tanker to stay vigilant, not be ashamed to retreat/regroup, and to know what areas to straight up avoid all together. Tanking should take brains as well as brawn.

All that being said it should still take a considerable amount of damage to destroy a tank with a frontal or even side attack. Didnt play in the alpha so I’m not sure what the damage to a tanks strong points was like.

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