# Tanks need a lot of work Dice

**URL:** <https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755>\
**Category:** General Discussion\
**Created:** [September 4, 2018, 9:54am UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755 "2018-09-04T09:54:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![BCC-GK1llA913](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bcc-gk1lla913/32/101303_2.png) [@BCC-GK1llA913](https://battlefieldforum.co/u/BCC-GK1llA913)\
**Post date:** [September 4, 2018, 9:54am UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/1 "2018-09-04T09:54:00Z")

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Seriously hope they fix the tank before the game is releases. They’re are so slow compare to BF4/BF1 tanks. Turret speed it’s also pretty slow and it glitches out most of the time. Reloading also has glitch problems. Overall the tanks feel sluggish and need work.

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**Author:** ![llPhantom\_Limbll](https://battlefieldforum.co/user_avatar/battlefieldforum.co/llphantom_limbll/32/102656_2.png) [@llPhantom\_Limbll](https://battlefieldforum.co/u/llPhantom_Limbll)\
**Post date:** [September 4, 2018, 9:59am UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/2 "2018-09-04T09:59:00Z")

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It’s been known since pre-alpha and Dice hasn’t done anything to them. Looks like bfv is going to be the first battlefield where vehicles are absolutely not fun and pointless to use.

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**Author:** ![BCC-GK1llA913](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bcc-gk1lla913/32/101303_2.png) [@BCC-GK1llA913](https://battlefieldforum.co/u/BCC-GK1llA913)\
**Post date:** [September 4, 2018, 10:57am UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/3 "2018-09-04T10:57:00Z")

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> [@llPhantom\_Limbll](#):
>
> It’s been known since pre-alpha and Dice hasn’t done anything to them. Looks like bfv is going to be the first battlefield where vehicles are absolutely not fun and pointless to use.

Yeah and the ammo limit is leaving a bad taste on me. I’m to constantly having to keep coming back to the base for repairs and ammo. Since nobody seems to care to build ammo crates.

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**Author:** ![DeadlyDanDaMan](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/e5b9ba/32.png) [@DeadlyDanDaMan](https://battlefieldforum.co/u/DeadlyDanDaMan)\
**Post date:** [September 4, 2018, 11:01am UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/4 "2018-09-04T11:01:00Z")

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> [@BCC-GK1llA913](#):
>
> Since nobody seems to care to build ammo crates.

I just don’t think many people know how it all works. Remember, this is a completely brand new system that NO ONE has played with before.

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**Author:** ![impulsive\_tango](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/aeb1de/32.png) [@impulsive\_tango](https://battlefieldforum.co/u/impulsive_tango)\
**Post date:** [September 4, 2018, 11:03am UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/5 "2018-09-04T11:03:00Z")

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> [@BCC-GK1llA913](#):
>
> > [@llPhantom\_Limbll](#):
> >
> > It’s been known since pre-alpha and Dice hasn’t done anything to them. Looks like bfv is going to be the first battlefield where vehicles are absolutely not fun and pointless to use.
> 
> Yeah and the ammo limit is leaving a bad taste on me. I’m to constantly having to keep coming back to the base for repairs and ammo. Since nobody seems to care to build ammo crates.

The team work in BF started going to hell, in BF4. Its all about killing and not helping to much anymore. I get almost as much points with ammo/health/revive than I do killing.

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**Author:** ![crabman169](https://battlefieldforum.co/user_avatar/battlefieldforum.co/crabman169/32/101567_2.png) [@crabman169](https://battlefieldforum.co/u/crabman169)\
**Post date:** [September 4, 2018, 11:11am UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/6 "2018-09-04T11:11:00Z")

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I dunno was having fun with it.

Yeah it’s slow and has slow turret speed and needs to resupply but it’s still a decent threat

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**Author:** ![Phat\_Helmet](https://battlefieldforum.co/user_avatar/battlefieldforum.co/phat_helmet/32/103118_2.png) [@Phat\_Helmet](https://battlefieldforum.co/u/Phat_Helmet)\
**Post date:** [September 4, 2018, 12:06pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/7 "2018-09-04T12:06:00Z")

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> [@llPhantom\_Limbll](#):
>
> It’s been known since pre-alpha and Dice hasn’t done anything to them. Looks like bfv is going to be the first battlefield where vehicles are absolutely not fun and pointless to use.

Yep this BF is far more COD like than any past BF.

Might as well get rid of tanks altogether.

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**Author:** ![Zviko0](https://battlefieldforum.co/user_avatar/battlefieldforum.co/zviko0/32/104209_2.png) [@Zviko0](https://battlefieldforum.co/u/Zviko0)\
**Post date:** [September 4, 2018, 12:15pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/8 "2018-09-04T12:15:00Z")

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They seem ok to me. 😃

 ![IMG_20180904_140951.jpg](https://battlefieldforum.co/uploads/default/original/3X/7/d/7d31aa22de2615a20b3b2e5c02bdb053fee2daaa.jpeg)

Seriously though, this was my first round, I haven’t even shot a weapon on foot yet. I don’t know if their team just sucked so bad but it really felt like it could take a lot of damage. This was with Valentine MK VIII. The main gun could be more powerful but the secondary machine gun is very strong.

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**Author:** ![crabman169](https://battlefieldforum.co/user_avatar/battlefieldforum.co/crabman169/32/101567_2.png) [@crabman169](https://battlefieldforum.co/u/crabman169)\
**Post date:** [September 4, 2018, 3:34pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/9 "2018-09-04T15:34:00Z")

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The second mg; holy mother of brrrt if that isn’t the best mg on a tank in a video game ever

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**Author:** ![wildcardx](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/w/e19adc/32.png) [@wildcardx](https://battlefieldforum.co/u/wildcardx)\
**Post date:** [September 4, 2018, 3:39pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/10 "2018-09-04T15:39:00Z")

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I like them, keep in mind we don’t have any vehicle maps yet. They shine when and if you have infantry support.

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**Author:** ![Blunderkindz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/779978/32.png) [@Blunderkindz](https://battlefieldforum.co/u/Blunderkindz)\
**Post date:** [September 4, 2018, 4:17pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/11 "2018-09-04T16:17:00Z")

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Man did everyone turn into a casual once the 2010’s hit? First of all the slow tank turret is good because it’s based on real life, it suggests strategy and placement, and turrets spinning at laser speed makes everything incredibly OP. Second, stop about the limited tank ammo and learn to conserve and strategize your shots. BF1942 did not have unlimited ammo and you actually had to go to a bunker or hangar bay to refill your ammo.

I think DICE is making good moves with the changes they are making. They are going back to the days of old school and not the kiddy casual BS we have today.

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**Author:** ![ProAssassin2003](https://battlefieldforum.co/user_avatar/battlefieldforum.co/proassassin2003/32/103170_2.png) [@ProAssassin2003](https://battlefieldforum.co/u/ProAssassin2003)\
**Post date:** [September 4, 2018, 4:24pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/12 "2018-09-04T16:24:00Z")

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I thought Tanks are the best part.

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**Author:** ![von\_Campenstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/von_campenstein/32/101003_2.png) [@von\_Campenstein](https://battlefieldforum.co/u/von_Campenstein)\
**Post date:** [September 4, 2018, 4:27pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/13 "2018-09-04T16:27:00Z")

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> [@BCC-GK1llA913](#):
>
> > [@llPhantom\_Limbll](#):
> >
> > It’s been known since pre-alpha and Dice hasn’t done anything to them. Looks like bfv is going to be the first battlefield where vehicles are absolutely not fun and pointless to use.
> 
> Yeah and the ammo limit is leaving a bad taste on me. I’m to constantly having to keep coming back to the base for repairs and ammo. Since nobody seems to care to build ammo crates.

Let me guess, only Support class can build those?

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**Author:** ![ProAssassin2003](https://battlefieldforum.co/user_avatar/battlefieldforum.co/proassassin2003/32/103170_2.png) [@ProAssassin2003](https://battlefieldforum.co/u/ProAssassin2003)\
**Post date:** [September 4, 2018, 4:42pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/14 "2018-09-04T16:42:00Z")

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> [@von\_Campenstein](#):
>
> > [@BCC-GK1llA913](#):
> >
> > > [@llPhantom\_Limbll](#):
> > >
> > > It’s been known since pre-alpha and Dice hasn’t done anything to them. Looks like bfv is going to be the first battlefield where vehicles are absolutely not fun and pointless to use.
> > 
> > Yeah and the ammo limit is leaving a bad taste on me. I’m to constantly having to keep coming back to the base for repairs and ammo. Since nobody seems to care to build ammo crates.
> 
> Let me guess, only Support class can build those?

Idk if It’s a bug or what but I can only build with Support.

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**Author:** ![von\_Campenstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/von_campenstein/32/101003_2.png) [@von\_Campenstein](https://battlefieldforum.co/u/von_Campenstein)\
**Post date:** [September 4, 2018, 5:15pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/15 "2018-09-04T17:15:00Z")

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> [@ProAssassin2003](#):
>
> > [@von\_Campenstein](#):
> >
> > > [@BCC-GK1llA913](#):
> > >
> > > > [@llPhantom\_Limbll](#):
> > > >
> > > > It’s been known since pre-alpha and Dice hasn’t done anything to them. Looks like bfv is going to be the first battlefield where vehicles are absolutely not fun and pointless to use.
> > > 
> > > Yeah and the ammo limit is leaving a bad taste on me. I’m to constantly having to keep coming back to the base for repairs and ammo. Since nobody seems to care to build ammo crates.
> > 
> > Let me guess, only Support class can build those?
> 
> Idk if It’s a bug or what but I can only build with Support.

That’s a wrap then, about an as good idea as making stationary guns only repairable by Support in BF1 while not respawning if destroyed, that was a grand ol’ time…

They need to blend the capabilities of the scrub classes for BF5, Scout and Support, the two who I at least struggle to find a reason to play, if those two can be made more diverse then maybe people will find their niche?

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**Author:** ![BCC-GK1llA913](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bcc-gk1lla913/32/101303_2.png) [@BCC-GK1llA913](https://battlefieldforum.co/u/BCC-GK1llA913)\
**Post date:** [September 4, 2018, 8:44pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/16 "2018-09-04T20:44:00Z")

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> [@kontradikt](#):
>
> Man did everyone turn into a casual once the 2010’s hit? First of all the slow tank turret is good because it’s based on real life, it suggests strategy and placement, and turrets spinning at laser speed makes everything incredibly OP. Second, stop about the limited tank ammo and learn to conserve and strategize your shots. BF1942 did not have unlimited ammo and you actually had to go to a bunker or hangar bay to refill your ammo.
> 
> I think DICE is making good moves with the changes they are making. They are going back to the days of old school and not the kiddy casual BS we have today.

How I am gonna conserve my rounds when a direct tank shell or the machine tickles infantry? If you want a realistic vehicle game go play war thunder. Stop bringing that cr\*p into BF.

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**Author:** ![Noodlesocks](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noodlesocks/32/101045_2.png) [@Noodlesocks](https://battlefieldforum.co/u/Noodlesocks)\
**Post date:** [September 4, 2018, 9:02pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/17 "2018-09-04T21:02:00Z")

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I like the turret traverse speed limits but they really need to disconnect looking from aiming in First Person view like how it works in Third Person view.

Machine gun rounds need to travel faster and the main cannon needs to do a lot more damage to infantry.

They also need more suspension because they feel like driving a solid brick over the smallest of obstacles.

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**Author:** ![trip1ex](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/779978/32.png) [@trip1ex](https://battlefieldforum.co/u/trip1ex)\
**Post date:** [September 4, 2018, 9:17pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/18 "2018-09-04T21:17:00Z")

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> [@Zviko0](#):
>
> They seem ok to me. 😃
> 
> ![IMG_20180904_140951.jpg](https://battlefieldforum.co/uploads/default/original/3X/7/d/7d31aa22de2615a20b3b2e5c02bdb053fee2daaa.jpeg)
> 
> Seriously though, this was my first round, I haven’t even shot a weapon on foot yet. I don’t know if their team just sucked so bad but it really felt like it could take a lot of damage. This was with Valentine MK VIII. The main gun could be more powerful but the secondary machine gun is very strong.

No one has bazookas in the alpha. Not at first.

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**Author:** ![VBALL\_MVP](https://battlefieldforum.co/user_avatar/battlefieldforum.co/vball_mvp/32/103977_2.png) [@VBALL\_MVP](https://battlefieldforum.co/u/VBALL_MVP)\
**Post date:** [September 4, 2018, 9:20pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/19 "2018-09-04T21:20:00Z")

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I’m glad they made turret speeds slower. It was ridiculous how fast they could 180 in previous games.

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<div class="post-metadata">

**Author:** ![von\_Campenstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/von_campenstein/32/101003_2.png) [@von\_Campenstein](https://battlefieldforum.co/u/von_Campenstein)\
**Post date:** [September 4, 2018, 9:24pm UTC](https://battlefieldforum.co/t/tanks-need-a-lot-of-work-dice/105755/20 "2018-09-04T21:24:00Z")

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> [@VBALL\_MVP](#):
>
> I’m glad they made turret speeds slower. It was ridiculous how fast they could 180 in previous games.

So keep the turret turn speed and increase the speed of the tank, people running past it should be in BF1 not BF5.

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