# Team Switching Is a Necessary Skill

**URL:** <https://battlefieldforum.co/t/team-switching-is-a-necessary-skill/259261>\
**Category:** General Discussion\
**Created:** [October 4, 2018, 7:30pm UTC](https://battlefieldforum.co/t/team-switching-is-a-necessary-skill/259261 "2018-10-04T19:30:00Z")\
**Posts on this page:** 1\
**Page:** 2

<div class="post-metadata">

**Author:** ![RRedux](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/c77e96/32.png) [@RRedux](https://battlefieldforum.co/u/RRedux)\
**Post date:** [October 6, 2018, 11:47am UTC](https://battlefieldforum.co/t/team-switching-is-a-necessary-skill/259261/21 "2018-10-06T11:47:00Z")

</div>

> [@Forkbeard84](#):
>
> > [@Insidious\_Inc](#):
> >
> > Pretty sure the balancer has gotten worse since the patch. Before it wouldn’t switch you if you were high up enough on the leaderboard. However, today I got switched over while being on top and 900 tickets in, on CQ.
> 
> Yeah good point. Although I guees it could be good for balance to take the best guy from the winning team and put him on the losing team. Not so great for that guy though.
> 
> Starting balance is still terrible too. I was in a conquest game tonight where our losing team was clearly losing with only one objective held with the score of 120-180 and the member count for each team was 28-31. How is that kind of lopsided team count even allowed to happen? Its terrible programming.

It’s not really bad programming, since it is very likely intentional. The matchmaker / balancer tries to give players an equal amount of wins and losses over time, not make one particular round balanced. So it creates lopsided teams.

After bf1 came out, there was a guy on youtube (I don’t remember his name) who pointed out that a few years before bf1 came out, EA patented a system like that. The reasoning is that if a player only wins, they get bored, and if they only lose, they get bored, to keep people playing more the balancer tries to give players a mix of wins, losses and draws.

TL:DR the system isn’t designed to create balanced matches, its designed for “player retention”. It’s not terrible programming, just a bad game design decision.

[Previous page](https://battlefieldforum.co/t/team-switching-is-a-necessary-skill/259261.md?page=1)
