# The balance changes that Operations NEEDS - Attackers will rarely win atm.

**URL:** <https://battlefieldforum.co/t/the-balance-changes-that-operations-needs-attackers-will-rarely-win-atm/102610>\
**Category:** General Discussion\
**Created:** [October 31, 2016, 11:00am UTC](https://battlefieldforum.co/t/the-balance-changes-that-operations-needs-attackers-will-rarely-win-atm/102610 "2016-10-31T11:00:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![RabNebula](https://battlefieldforum.co/user_avatar/battlefieldforum.co/rabnebula/32/103206_2.png) [@RabNebula](https://battlefieldforum.co/u/RabNebula)\
**Post date:** [November 1, 2016, 1:47pm UTC](https://battlefieldforum.co/t/the-balance-changes-that-operations-needs-attackers-will-rarely-win-atm/102610/21 "2016-11-01T13:47:00Z")

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> [@Youratv](#):
>
> I just got the game and as an attacker yesterday we got a couple sectors and then we came to a fortress. I’m not really sure what map. I tried to flank left and there was a door that if i went up to that had an open icon and it was locked then i tried to flank around to the extreme left only to be met with knee high barbwire ( like that would stop me) and eventually out of bounds. Our only choice was to try to rush the right flank into a narrow passage where we were ripe for the picking. That’s my only real observation so far. Operations is awesome. That is all.

Yup. You’ve definitely got lots to learn. You can blow those doors open. Eventually after a few games you’ll see how imbalanced operations is. It’s a mode with lots of potential but they need to make some big changes really.

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