The big Easter egg hunt has started again - Discussion topic

To be honest, I don’t think there is anything in the old (vanilla) maps.

There’s a grid that helps lots . I think game detective has it i printed it out. Need a notebook and write down every tile you punch

Maybe a red herring . Theres the rope thing on verdun . Where you grab the rope and it marks where you go on mini map . I found it weird

The boxes verdun where siege gun at french spawn is. Theres alot of them im positive its where i found the carving of bat/thing then the same one at French spawn city night map. If someone gets bored and looks im thinking thats where it was at. I also seen a bunch of numbers on the floor same room as gramaphone between manhole cover and log stove. Also the stoves in the kitchen if you get close while crawling the explosions sounds different. And stove top imo look like they could be a puzzle like if you turn screws same direction mite open something?

Agreed but if we go by ww1 timeline Argonne and amiens are at the end of the war . Im thinking the germans while taking verdun height captured the machine and hid it in the Argonne forest or the train crashed and thats just where they left it? If you look theres piles of dirt form tunneling all over Argonne.

https://photos.app.goo.gl/AtZqvvoXVfKLsfP92
Redid link ill keep it updated clear and understandable also i have some pics on opds community wall. Ill be better sorting through them and hopefully redo them so there also understandable.

When the new elite, the infiltrator, stand still for 7 - 8 second (no matter where on the map), you will hear on background first a white noise and right after a morse code.

Here the messages i catch:
.-. . .- -.. -.-- / .- .-. - .. .-.. .-.. . .-. -.-- / ..-. — .-. / -… .- .-. .-. .- --. . //
READY ARTILLERY FOR BARRAGE

.. -. ..-. .. .-.. - .-. .- - . -.. / . -. . – -.-- / .-.. .. -. . … / .–. .-. . .–. .- .-. .. -. --. / - — / - .-. .- -. … – .. - / -.-. — — .-. -.. .. -. .- - . … //
INFILTRATED ENEMY LINES PREPARING TO TRANSMIT COORDINATES

  • — — / -.. .- -. --. . .-. — ..- … / .- - / - … .. … / - .. – . / -.-. ..- .-. .-. . -. - .-.. -.-- / .- .-- .- .. - .. -. --. / -.-. … .- -. --. . / - — / – — …- . //
    TOO DANGEROUS AT THIS TIME CURRENTLY AWAITING CHANGE TO MOVE

. -. . – .. . … / .-.. — -.-. .- - . -.. / -.-. — — .-. -.. .. -. .- - . … / - — / ..-. — .-.. .-.. — .-- //
ENEMIES LOCATED COORDINATES TO FOLLOW

. …- .- -.. .. -. --. / . -. . – -.-- / … — .-.. -.. .. . .-. … / .-- .. .-.. .-.. / .-. . … ..- – . / .- -. -.. / … . -. -.. / -.-. — — .-. -.. .. -. .- - . … / … … — .-. - .-.. -.-- //
EVADING ENEMY SOLDIERS WILL RESUME AND SEND COORDINATES SHORTLY

. -. . – .. . … / .-.. — -.-. .- - . -.. / … — .-.. -.. / ..-. — .-. / -.-. — — .-. -.. .. -. .- - . … //
ENEMIES LOCATED HOLD FOR COORDINATES

-.-- . … / … .. .-. / - .-. .- -. … – .. … … .. — -. / .-. . -.-. . .. …- . -.. / … . .- -.. … . - / .- -. -.. / - .-. .- -. … – .. - - . .-. / ..-. ..- -. -.-. - .. — -. .. -. --. / -. — .-. – .- .-.. -.-- //
YES SIR TRANSMISSION RECEIVED HEADSET AND TRANSMITTER FUNCTIONING NORMALY

. -. . – -.-- / … — .-.. -.. .. . .-. … / .. -. / .- .-. . .- / .–. .-. . .–. .- .-. . / .- .-. - .. .-.. .-.. . .-. -.-- / -… .- .-. .-. .- --. . ///
ENEMY SOLDIERS IN AREA PREPARE ARTILLERY BARRAGE

-.-- . … / … .. .-. / – — …- .. -. --. / - — / . -. . – -.-- / .–. — … .. - .. — -. / .-- … . -. / … .- ..-. .
YES SIR MOVING TO ENEMY POSITION WHEN SAFE

… -.-. — ..- - .. -. --. / . -. . – -.-- / .–. — … .. - .. — -. …
SCOUTING ENEMY POSITIONS

-.. . … . .-. - . .-. … / .- – . -.-- . .-. / -.. -.-- … ..- -. -.. -… . .-. --. / -. .. … -.- . / .— .-- .. .-.. … — -. / .-. --. .- .-. -.. -. . .-. / .- -. -.. / - … .. - . / -. — - / -.-- . - / … .–. — - - . -..//
DESERTERS AMEYER DYSUNDBERG NISKE JWILSON RGARDNER AND THITE NOT YET SPOTTED

-. . --. .- - .. …- . / -.-. ..- .-. .-. . -. - .-.. -.-- / .. -. / … - .- - .. — -. .- .-. -.-- / .–. — … .. - .. — -.
NEGATIVE CURRENTLY IN STATIONARY POSITION

Maybe you Cannes make a Clip pls

Did you also get the flashing morse code off the heliograph?

skip at 0:18

nope, i’m not that good with morse code :s

Hey im Major Morichson
and found the church from the Xmas Lp. In north germany ther are many of this types of churches and in the next village from my city is an nearly same type BUT …
this is the Chapel in Yosemite park.
The Chapel is the most popular xmas photo motiv ever (thats what i Think)

Huaaah NEW CODE PAGE FOUND

I have found a NEW CODE PAGE
I have found it in December 2016 and have 4 screenshots.
i work on the restore and translation, because My pc was crash down in April this year.

Where ya find it? Send pics .im ready for a challenge . The pig pen has me stumped.

Does anyone know about the flag pole all by itself way out on the big desert map? Its out of bounds on railroad tracks and can only see it threw a scope?

New DLC is here! Any news?

Good find!

The audio guys working at DICE LA

Also BFEE found this

Even more mad stuff on Albion!

From bfee

DEC 2017 UPDATE -

  • Turning Tides Gallipoli (Part 1) -

— Updated as of Dec 13, 2017 —

  • Tsaritsyn +
    Inside a ‘Julian Manolov’ shop, just west of the cathedral, a familiar skull along with the word “CASE” can be found.

  • Volga River +
    On the base of the flagpole at the ‘A’ base, a skull along with the writing “B [_] D” can be found. The box appears to be scratched out.

  • Albion +

— Radio Tower Cases —
A series of 9 metal cases, found around the radio antenna near ‘D’ base, are interactable when approached from a specific angle and height. A click sound is produced, and can be pressed endlessly.

— Electric Switch —
Inside a cottage near the ‘F’ base, hidden on the lower wall behind a chest of drawers, a skull along with an electrical switch can be found.

— Summary —
When pressing the cases in a currently unknown sequence, the switch will ‘unlock’ and can be pressed. When returning to the radio tower, some players report hearing morse code.

The messages heard are 5 character sequences that repeat indefinitely. Here are some reported examples:

BCEBE
BCECE
BFCDA
DAEEF

— nothing further is known at this time —

Teddy Bears on Achi Baba

I found a wooden create of teddy bears in the little room by an outside door in the house East of the D flag on Achi Baba. I have since been back multiple times and blasted the crate but no bears.

Those teddybears spawn in a random crate on any map

They’re in BF since ATLEAST BF2