# The bugs of Battlefield1

**URL:** <https://battlefieldforum.co/t/the-bugs-of-battlefield1/830>\
**Category:** Battlefield 1\
**Created:** [July 12, 2016, 3:07pm UTC](https://battlefieldforum.co/t/the-bugs-of-battlefield1/830 "2016-07-12T15:07:59Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Timelord](https://battlefieldforum.co/user_avatar/battlefieldforum.co/timelord/32/1711_2.png) [@Timelord](https://battlefieldforum.co/u/Timelord)\
**Post date:** [July 12, 2016, 3:07pm UTC](https://battlefieldforum.co/t/the-bugs-of-battlefield1/830/1 "2016-07-12T15:07:59Z")

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This is exactly why we go through the alpha/beta process. Some of these bugs are comical!

[![](https://battlefieldforum.co/uploads/default/original/3X/2/2/22df19a5de67f6265c12850bec2fbb9efcea5c84.jpeg "Leki - BF1 - More random bugs") ](https://www.youtube.com/watch?v=GJVbNlA3iJg)

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**Author:** ![Blackburn](https://battlefieldforum.co/user_avatar/battlefieldforum.co/blackburn/32/1715_2.png) [@Blackburn](https://battlefieldforum.co/u/Blackburn)\
**Post date:** [July 13, 2016, 8:40am UTC](https://battlefieldforum.co/t/the-bugs-of-battlefield1/830/2 "2016-07-13T08:40:47Z")

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Luckily for alpha and beta’s, now DICE can fix these bugs, that spinning cannon and hit indicator is still a problem in BF4 tho

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**Author:** ![Timelord](https://battlefieldforum.co/user_avatar/battlefieldforum.co/timelord/32/1711_2.png) [@Timelord](https://battlefieldforum.co/u/Timelord)\
**Post date:** [July 13, 2016, 5:54pm UTC](https://battlefieldforum.co/t/the-bugs-of-battlefield1/830/3 "2016-07-13T17:54:28Z")

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Agreed. Given some of the bugs in the video above, DICE have their work cut out for them to squash these bugs before the beta and eventual gold release.

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**Author:** ![Blackburn](https://battlefieldforum.co/user_avatar/battlefieldforum.co/blackburn/32/1715_2.png) [@Blackburn](https://battlefieldforum.co/u/Blackburn)\
**Post date:** [July 14, 2016, 3:10pm UTC](https://battlefieldforum.co/t/the-bugs-of-battlefield1/830/4 "2016-07-14T15:10:35Z")

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Remember when EA said to DICE ‘BF4 must launch in December 2013!’ And the game was a complete mess… Hopefully DICE will grow a pair and tell EA to piss off

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**Author:** ![SkankwOn](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skankwon/32/1719_2.png) [@SkankwOn](https://battlefieldforum.co/u/SkankwOn)\
**Post date:** [July 15, 2016, 5:00pm UTC](https://battlefieldforum.co/t/the-bugs-of-battlefield1/830/5 "2016-07-15T17:00:56Z")

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Wow, that’s a lot though! Nice one to the video creator. A few of those bugs are left over from BF4 suh as; The weapon not firing after a revive (until swapping to pistol), seeing through some walls in certain situations and dead players kits ending up far from body are some I noticed.

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**Author:** ![Timelord](https://battlefieldforum.co/user_avatar/battlefieldforum.co/timelord/32/1711_2.png) [@Timelord](https://battlefieldforum.co/u/Timelord)\
**Post date:** [July 15, 2016, 6:08pm UTC](https://battlefieldforum.co/t/the-bugs-of-battlefield1/830/6 "2016-07-15T18:08:01Z")

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> [@Blackburn](#):
>
> Remember when EA said to DICE ‘BF4 must launch in December 2013!’ And the game was a complete mess… Hopefully DICE will grow a pair and tell EA to piss off

Easier said than done when “the man” is paying your wages.

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**Author:** ![Timelord](https://battlefieldforum.co/user_avatar/battlefieldforum.co/timelord/32/1711_2.png) [@Timelord](https://battlefieldforum.co/u/Timelord)\
**Post date:** [July 15, 2016, 6:08pm UTC](https://battlefieldforum.co/t/the-bugs-of-battlefield1/830/7 "2016-07-15T18:08:27Z")

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> [@SkankwOn](#):
>
> Wow, that’s a lot though! Nice one to the video creator. A few of those bugs are left over from BF4 suh as; The weapon not firing after a revive (until swapping to pistol), seeing through some walls in certain situations and dead players kits ending up far from body are some I noticed.

Yeah - just about 100 days until the game is live. Pretty much ensures there will be a day one patch.
