Its so funny seeing everybody argue about the Netcode. I predicted this when they first announced the Netcode changes. I created a thread saying UH OH DICE are messing with Netcode again.
The Fact of the matter is the Netcode was in a solid place before the spring patch and nobody was complaining. But DICE did what they always do and break something that wasn’t broken. I have zero packet loss with ping 80 to 90 ping and I have been rarely getting no hit markers.
The point is DICE shouldn’t have F with the Netcode as none of this was happening before Spring patch.
Im getting a constant 40-50ms, no symbols at the side and finding most of my shots just arent connecting. Im even getting beasted at distance by 100+ms with the helreigel. I dont know where all this talk of people with high pingers are at a disadvantage is coming from. Ive quit every game Ive played so far today.
Again - if you’re not lagging (because it happens to low ping players to) and are getting no hits registered, that’s a known bug that has nothing to do with the netcode.
If I can play with 120ms way OOR and still register hits with three different weapon types - it’s not the netcode that’s causing no hit reg.
Well that would require there to be a BUNCH of people that want servers in North Africa. There would have to be a playerbase available in that region to warrant putting servers there.
At first dice released the patch Just 4 days ago.It was the worst timing on their part though.But anyways everyone takes time to adapt some fast some slow.Anyways Dice is testing servers near to our region next week see my post above till then either u can learn to adapt or take a chill pill and play some other games.
Do I have to slow down my gameplay a bit in comparison to pre patch yes surely.Think it like the game was launched 4 days ago and ure still figuring out how to play.See not that hard I’m in the same boat as u guys because I’m Indian.
Now is the time to raise ur voice if u find a group they can surely help u.See I tweeted them right before the patch was even out because I knew what was going to happen.It was perfect timing on my part.And if u can see the status of the tweet then u can see how many guys/girls followed after me asking for servers.So make them see that u have a playerbase to warrant a server there.
Except it has nothing to do with them touching the netcode. As of this point, they don’t know exactly what’s causing it - but obviously there are people, myself included, who can play OOR with a very high latency and still have shots register and still have at least a playable and okay gaming experience.
You keep insisting the bug came from the netcode change but there’s no evidence to support that claim apart from it happening in the same patch that the netcode change (which is not all that was changed in the patch) was included in.
You may a well be saying “If DICE didn’t patch the game, there would be no hit-reg bug”
Tell me. Many people said high ping had advantage over low ping
I know this bf4 have hybrid lag compensation (client side hit detection, server side hit regitration)
But the thing strange. I have been having this disadvantage in bf4 pre netcode patch as well. Bf hardline didnt have hybrid, if im correct, they relied on pure client side.
How come i still having hardtime killing those low ping.
This include bf3 as well.
Whenever u guys with low ping have opportunity to take vacation in south east asia, bring console or laptop along with u. And try it for yourself.
I honestly think they should turn off the tracer rounds and bullet impacts if your high pinging(for a while anyhow), i think people are watching that and blaming visual hits for misses.
Lol why ur enemies does not shoot back to u lol except for the last video.R they like this on console then I will definitely move to console gaming lol.But we can agree the spawn system in this game is pretty bad though example ur last video it becomes more chaotic in tdm.
Well that’s in the EU - I did run into many people that were just sort of sitting there.
In the second clip, I have absolutely no idea why the Scout at the end of the clip didn’t kill me - I was standing out in the open trying to record the guy I just killed and wasn’t able to move or shoot him at all for a good 2 or so seconds.
I have mentioned it before and will mention it again. Unless you have ridiculously high ping, high pingers never had an advantage on low pingers. I don’t know where this argument is coming from. I have played bf1 close to 400 hours and not a single person complained to me that I am invincible or hard to kill or whatever. My ping hovers around 100.On the contrary I would always feel at a disadvantage. I have asked the low ping players in game about whether they feel high ping has an advantage no one said yes. It seems this issue is being pushed by a bunch of people with total disregard to players who have above 100 ping which is a large player base. This patch is a literal you to anyone who has above 100 ping. But hey they are glad to take our money. They have no issues in that.
Why is everyone still getting their knickers in a twist. A fair few posts back, the information on the intended “fix” to this recent change was posted. Have a little patience & see what happens.