# The end of battlefield?

**URL:** <https://battlefieldforum.co/t/the-end-of-battlefield/106667>\
**Category:** General Discussion\
**Created:** [February 26, 2019, 6:12pm UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667 "2019-02-26T18:12:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![spateri1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/f04885/32.png) [@spateri1](https://battlefieldforum.co/u/spateri1)\
**Post date:** [February 26, 2019, 6:12pm UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/1 "2019-02-26T18:12:00Z")

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I knew it wouldn’t sell anywhere near as many copies as bf1 after battle royale came out, especially as freeware like fortnite and apex but I never thought the developers or more likely EA would cut the heart out of a game so much by listening/ taking orders from their marketing team more than the fans.

Best BF since BF4 by far, looks and feels like you’ve given up on it though. I’d be happy with at least some communication to keep us at least a bit happy. Are the hands and tongue tied? You’re lack of responses say a thousand words.

A saturated market thesedays and no love anymore. It was fun.

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**Author:** ![InnerD](https://battlefieldforum.co/user_avatar/battlefieldforum.co/innerd/32/106775_2.png) [@InnerD](https://battlefieldforum.co/u/InnerD)\
**Post date:** [February 26, 2019, 6:16pm UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/2 "2019-02-26T18:16:00Z")

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spend time on the reddit battlefield forums and you will get communication from the devs.

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**Author:** ![DarkestHour138](https://battlefieldforum.co/user_avatar/battlefieldforum.co/darkesthour138/32/101633_2.png) [@DarkestHour138](https://battlefieldforum.co/u/DarkestHour138)\
**Post date:** [February 26, 2019, 6:25pm UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/3 "2019-02-26T18:25:00Z")

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> [@InnerD](#):
>
> spend time on the reddit battlefield forums and you will get communication from the devs.

Or Twitter. The devs are active on all platforms except the forums. I wonder why 😑

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**Author:** ![bloodprizm](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/f475e1/32.png) [@bloodprizm](https://battlefieldforum.co/u/bloodprizm)\
**Post date:** [February 27, 2019, 5:12am UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/4 "2019-02-27T05:12:00Z")

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Easy there tiger. More updates are inbound imenently

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**Author:** ![Austacker](https://battlefieldforum.co/user_avatar/battlefieldforum.co/austacker/32/101246_2.png) [@Austacker](https://battlefieldforum.co/u/Austacker)\
**Post date:** [February 27, 2019, 6:41am UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/5 "2019-02-27T06:41:00Z")

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> [@](#):
>
> The end of battlefield?

**It pretty much is for me.**

I’m a MMG main. I’ve always mained Support in the Battlefield series since Battlefield 3.

**The MMG experience in Battlefield 5 is so frustrating, painful, unfun and unsatisfying that I’ve all but quit the game as a result.**

LMGs are basically just heavy assault rifles in Battlefield 5 - MMGs are just a joke. No one fears them and people scorn, laugh and mock those that run them.

I know there’s people having a great time with Battlefield 5 (and more power to you guys!) but for this old heavy machine gun vet, this is the most unfun Battlefield I’ve ever played.

- I log in once every few days to do the daily assignments and then generally log off.
- I log in once a week to do the TOW assignments and then generally log off.

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**Author:** ![Astr0damus](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/e68b1a/32.png) [@Astr0damus](https://battlefieldforum.co/u/Astr0damus)\
**Post date:** [February 27, 2019, 6:49am UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/6 "2019-02-27T06:49:00Z")

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> [@DarkestHour138](#):
>
> > [@InnerD](#):
> >
> > spend time on the reddit battlefield forums and you will get communication from the devs.
> 
> Or Twitter. The devs are active on all platforms except the forums. I wonder why 😑

I only post on My-Space… can they respond on there?

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**Author:** ![plasticman883](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/e95f7d/32.png) [@plasticman883](https://battlefieldforum.co/u/plasticman883)\
**Post date:** [February 27, 2019, 6:53am UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/7 "2019-02-27T06:53:00Z")

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Austacker wrote: [»](https://battlefieldforum.co/t/the-end-of-battlefield/106667/5)

> [@](#):
>
> The end of battlefield?

**It pretty much is for me.**

I’m a MMG main. I’ve always main Support in the Battlefield series since Battlefield 3.

The MMG experience in Battlefield 5 is so frustrating, painful, unfun and unsatisfying that I’ve all but quit the game as a result.

I know there’s people having a great time with Battlefield 5 (and more power to you guys!) but for this old heavy machine gun vet, this is the most unfun Battlefield I’ve ever played.

- I log in once every few days to do the daily assignments and then generally log off.
- I log in once a week to do the TOW assignments and then generally log off.

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**Author:** ![DrunkOnRedWine](https://battlefieldforum.co/user_avatar/battlefieldforum.co/drunkonredwine/32/101790_2.png) [@DrunkOnRedWine](https://battlefieldforum.co/u/DrunkOnRedWine)\
**Post date:** [February 27, 2019, 9:19am UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/8 "2019-02-27T09:19:00Z")

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The end of Battlefield… no BF will be just fine

I would love to see a Bad Company 3 game next, please no Fairfight. Go hard on the hackers and spend a bit more time developing the game - 3 year cycle?

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**Author:** ![SirBobdk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sirbobdk/32/103491_2.png) [@SirBobdk](https://battlefieldforum.co/u/SirBobdk)\
**Post date:** [February 27, 2019, 9:24am UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/9 "2019-02-27T09:24:00Z")

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> [@DrunkOnRedWine](#):
>
> The end of Battlefield… no BF will be just fine
> 
> I would love to see a Bad Company 3 game next, please no Fairfight. Go hard on the hackers and spend a bit more time developing the game - 3 year cycle?

Agree. I would love to see a game once more designed for rush.

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**Author:** ![disposalist](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/a8b319/32.png) [@disposalist](https://battlefieldforum.co/u/disposalist)\
**Post date:** [February 27, 2019, 9:46am UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/10 "2019-02-27T09:46:00Z")

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I hope BF5 makes them realise that designing a game for the competitive/hardcore types that have always been the minority, whether or not some think they are the ‘best’ players, is a really bad idea.

A game is a game.

In my opinion BF1 was the best at balancing fun and challenge, chaos and skill, immersion and mechanics that there has been.

BF4 was excellent, but got tiresome due to modern gadgets and one-size-fits-all weapon dominance.

All the others BFs were fantastic in their day - they all brought improvements, but kept the core feel of the game (except Hardline. Sorry Hardline fans, but Cops ‘n’ Robbers on steroids isn’t really Battlefield to me).

I _hope_ BF5 makes them realise their mistakes, but I feel it may be somewhat of a deathnell for the series if they don’t.

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**Author:** ![DrunkOnRedWine](https://battlefieldforum.co/user_avatar/battlefieldforum.co/drunkonredwine/32/101790_2.png) [@DrunkOnRedWine](https://battlefieldforum.co/u/DrunkOnRedWine)\
**Post date:** [February 27, 2019, 9:59am UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/11 "2019-02-27T09:59:00Z")

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@plasticman883

The MG 42 and all MMGs absolutely shred. The nerf to the MG 42 is small - I got it gold this week and I have had some of the best scoring rounds I’ve e had in BFV. I have all MMGs gold now, I would say an experience MMG player should do just fine with these.

However I would say the stability of the bipod is still an issue and terrain is problematic - planting the MMG on slopes cause micro movement stuttering. There is also a bug where you place the MMG and ADS quickly and it judders - this was introduced in the last patch.

Overall though I really enjoy playing MMG - it causes all sorts of raging 🙂

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**Author:** ![Austacker](https://battlefieldforum.co/user_avatar/battlefieldforum.co/austacker/32/101246_2.png) [@Austacker](https://battlefieldforum.co/u/Austacker)\
**Post date:** [February 27, 2019, 10:04am UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/12 "2019-02-27T10:04:00Z")

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> [@disposalist](#):
>
> I hope BF5 makes them realise that designing a game for the competitive/hardcore types that have always been the minority, whether or not some think they are the ‘best’ players, is a really bad idea.

I disagree with this statement.

**Driving away the core of the old school Battlefield community was a key reason this game has flopped commercially.**

A lower TTK does NOT make this game more ‘tactical’, ‘hardcore’ or ‘competitive’

Theres not even a Hardcore mode in this game.

Battlefield 5 smells like a cheap, nasty cash grab for COD player dollars and they fell way short. If anything, they were lucky Apex wasn’t release around the launch of this game as it would have had even less sales I think.

For Battlefield to have ANY hope at all moving forward it needs to stop with the weak gimmicks and following the market trends, get back to the core experience that made it amazing to begin with.

**Battlefield has never been more casual than it is nowadays. It’s gutter trash as far as FPS combat goes, stuck between trying to appeal to two different groups and failing both ways.**

I have no doubt that people out there are enjoying the experience for what it is, but sticking fingers in the ears and trying to not objectively be critical on WHY so many people either didn’t buy Battlefield 5 or have already quit playing is for certain going to sound the death knell for the franchise moving forward.

This is my 6th Battlefield game and there’s no other way I can put it, I hate this game in it’s current state. This isn’t the Battlefield experience I fell in love with back in my Bad Company 2 / Battlefield 3 and 4 days. This iteration feels cheap, rushed, overly political and catering to the casual market. Trying to use this release to make a political statement was an utter disaster, as much as this ‘Live Service’ model has been.

I already regret paying ‘full price’ for this game at launch (no, I didn’t preorder).

**If DICE/Microsoft offered me a full refund today no questions asked, I’d take it in a heartbeat.**

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**Author:** ![Vycinas2](https://battlefieldforum.co/user_avatar/battlefieldforum.co/vycinas2/32/101881_2.png) [@Vycinas2](https://battlefieldforum.co/u/Vycinas2)\
**Post date:** [February 27, 2019, 10:10am UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/13 "2019-02-27T10:10:00Z")

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> [@disposalist](#):
>
> I hope BF5 makes them realise that designing a game for the competitive/hardcore types that have always been the minority, whether or not some think they are the ‘best’ players, is a really bad idea.
> 
> A game is a game.
> 
> In my opinion BF1 was the best at balancing fun and challenge, chaos and skill, immersion and mechanics that there has been.
> 
> BF4 was excellent, but got tiresome due to modern gadgets and one-size-fits-all weapon dominance.
> 
> All the others BFs were fantastic in their day - they all brought improvements, but kept the core feel of the game (except Hardline. Sorry Hardline fans, but Cops ‘n’ Robbers on steroids isn’t really Battlefield to me).
> 
> I _hope_ BF5 makes them realise their mistakes, but I feel it may be somewhat of a deathnell for the series if they don’t.

I wouldnt call competitive community a minority, its actually bigger than you think. I agree with a point that Dice shouldnt listen to cry babies and just make the game, but sometimes you can take few ideas on board like removal of us snap on assist on consoles etc, but hardcore community should be ignored just give them separate modes and let them enjoy their easycore.

Hardline was fun, it wasnt pure battlefield it was just fun to play apart lazy development.

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**Author:** ![disposalist](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/a8b319/32.png) [@disposalist](https://battlefieldforum.co/u/disposalist)\
**Post date:** [February 27, 2019, 10:23am UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/14 "2019-02-27T10:23:00Z")

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Whilst I can see from a hardcore player or competitive player point of view, BF5 _is not_ those things, it is the attempted forcing of hardcore-like and competitive-like mechanics that spoils BF5 for me. (Plus all the bugs and missing features and bad design decisions and live service and other stuff, but that’s not my current point…)

I’ll never agree that competitive or hardcore is the ‘core’ of the community. Those groups have always been niche and fringe that most players don’t enjoy at all. But I can sympathise that, if you are in those communities, that BF5 is just as bad as it is for the average player.

To me it feels like they’ve tried to please hardcore/competitive fans. To them it feels like they’ve pandered to casuals. To everyone it is a disappointing mess.

DICE need to get back to making a core game that the majority of players can enjoy, but the niche groups can customise on private servers to make something they can enjoy.

Trying to force hardcore-lite and competitive-type mechanics/balance into the core game is a disaster.

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**Author:** ![SirBobdk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sirbobdk/32/103491_2.png) [@SirBobdk](https://battlefieldforum.co/u/SirBobdk)\
**Post date:** [February 27, 2019, 10:52am UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/15 "2019-02-27T10:52:00Z")

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> [@](#):
>
> @disposalist wrote  
> DICE need to get back to making a core game that the majority of players can enjoy, but the niche groups can customise on private servers to make something they can enjoy.  
> Trying to force hardcore-lite and competitive-type mechanics/balance into the core game is a disaster.

Agree.

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**Author:** ![shaunw2010](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/e19adc/32.png) [@shaunw2010](https://battlefieldforum.co/u/shaunw2010)\
**Post date:** [February 27, 2019, 1:51pm UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/16 "2019-02-27T13:51:00Z")

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Support class lost its major role/strengh which was suppression. MMG’s (mg34-42) rely heavily on tactical position blindspots etc to be effective with bipod. mg42 will only shred at close quarters with the element of surprise.. Medium to long range you’ll be lucky if you manage to get hit markers now! Most fair 1v1 situations you’ll lose because your forced to be stationary and the head hitbox is size of Jupiter. Mg 42 accuracy nerf was a joke uncalled for and a game changer.

I give up on support after the nerf it’s not worth effort with big open maps etc jumped to recon/assault since it what most of community and dice favour .. Semi’s & bolt’s are way to go!

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**Author:** ![xeNizKing](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xenizking/32/104104_2.png) [@xeNizKing](https://battlefieldforum.co/u/xeNizKing)\
**Post date:** [February 27, 2019, 2:35pm UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/17 "2019-02-27T14:35:00Z")

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> [@spateri1](#):
>
> I knew it wouldn’t sell anywhere near as many copies as bf1 after battle royale came out, especially as freeware like fortnite and apex but I never thought the developers or more likely EA would cut the heart out of a game so much by listening/ taking orders from their marketing team more than the fans.
> 
> Best BF since BF4 by far, looks and feels like you’ve given up on it though. I’d be happy with at least some communication to keep us at least a bit happy. Are the hands and tongue tied? You’re lack of responses say a thousand words.
> 
> A saturated market thesedays and no love anymore. It was fun.

No. The sky is not falling calm down.

Hardline flopped hard then they made BF1. Which by all accounts is the best produced Battlefield to date (gameplay is a different matter entirely) but it was still a very fun game at a very high amount of quality.

BF5 has “flopped” by industry standards and some gamers have the knee jerk reaction to panic. Don’t.

BF5 can still be improved they just need to have the will and the resources.

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**Author:** ![Sixclicks](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sixclicks/32/103500_2.png) [@Sixclicks](https://battlefieldforum.co/u/Sixclicks)\
**Post date:** [February 27, 2019, 5:45pm UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/18 "2019-02-27T17:45:00Z")

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> [@shaunw2010](#):
>
> Support class lost its major role/strengh which was suppression. MMG’s (mg34-42) rely heavily on tactical position blindspots etc to be effective with bipod. mg42 will only shred at close quarters with the element of surprise.. Medium to long range you’ll be lucky if you manage to get hit markers now! Most fair 1v1 situations you’ll lose because your forced to be stationary and the head hitbox is size of Jupiter. Mg 42 accuracy nerf was a joke uncalled for and a game changer.
> 
> I give up on support after the nerf it’s not worth effort with big open maps etc jumped to recon/assault since it what most of community and dice favour .. Semi’s & bolt’s are way to go!

Use the Bren, Lewis Gun, or KE7 on support. They’re very good weapons.

Recon is far from favored by DICE in this game. Especially with bolt actions. It’s the weakest they’ve ever made the class in BF history.

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**Author:** ![sasqch10](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/e95f7d/32.png) [@sasqch10](https://battlefieldforum.co/u/sasqch10)\
**Post date:** [February 27, 2019, 6:39pm UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/19 "2019-02-27T18:39:00Z")

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The problem may lie in that they threw this game together poorly and too quickly. Most ok ideas are ruined by another bad/wrong idea. Fans should be worried because this game may be a sinking ship. There was one (1) server only this morning for a domination match!!!

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**Author:** ![plasticman883](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/e95f7d/32.png) [@plasticman883](https://battlefieldforum.co/u/plasticman883)\
**Post date:** [February 27, 2019, 6:57pm UTC](https://battlefieldforum.co/t/the-end-of-battlefield/106667/20 "2019-02-27T18:57:00Z")

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> [@Sixclicks](#):
>
> > [@shaunw2010](#):
> >
> > Support class lost its major role/strengh which was suppression. MMG’s (mg34-42) rely heavily on tactical position blindspots etc to be effective with bipod. mg42 will only shred at close quarters with the element of surprise.. Medium to long range you’ll be lucky if you manage to get hit markers now! Most fair 1v1 situations you’ll lose because your forced to be stationary and the head hitbox is size of Jupiter. Mg 42 accuracy nerf was a joke uncalled for and a game changer.
> > 
> > I give up on support after the nerf it’s not worth effort with big open maps etc jumped to recon/assault since it what most of community and dice favour .. Semi’s & bolt’s are way to go!
> 
> Use the Bren, Lewis Gun, or KE7 on support. They’re very good weapons.
> 
> Recon is far from favored by DICE in this game. Especially with bolt actions. It’s the weakest they’ve ever made the class in BF history.

OG Support vets use the Drilling, impact grens and lots of testosterone! 😃

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