# The first ever online gaming ladders and story of them with Battlefield

**URL:** <https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318>\
**Category:** General Discussion\
**Created:** [May 31, 2020, 1:29pm UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318 "2020-05-31T13:29:00Z")\
**Posts on this page:** 13\
**Page:** 1

<div class="post-metadata">

**Author:** ![TronaldDump45](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tronalddump45/32/101546_2.png) [@TronaldDump45](https://battlefieldforum.co/u/TronaldDump45)\
**Post date:** [May 31, 2020, 1:29pm UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318/1 "2020-05-31T13:29:00Z")

</div>

i made a discussion and it derailed a bit, i argeued with some poeple and all, some of them were console guy… i mean if i knew , meh …sorry no time to, wrong platform man , we play 3 different games!!!, ps xbox, and master race PC ( loljk)

But those console guys should thankx us PC players cuz in the first place Battlefield is a pc game who was ported to console

Codenameeagle pc 1998 refraction studio ( now Dice)

Bf1942 pc only

Battlefield vietnam pc only

Bf2 pc only

Bf2142 pc only

Annnñddd bf3 when most real comp teams left the franchise. At the same period Dice said to modders to stop because it was thier intellectual properties. This is why we cant make maps and stuff, it was possiblle in the past but it stopped. Mods were more popular than tha base game maybe is the reason they closed them even if those modders were not paid and asking no money to distribute

All these dead comp community of bf are dead( maybe around 300 big clans)

TEAM WARFARE

CYBERAMERICANLEAGUE CAL league

WORLD TOURNAMANT ( ONLY HAPPENED ONCE)  
THIS WAS when bf was conpetitive with competition on 2v2, 5v5 8,8 12v12 etc. SEASONS, PLAYOFFS AND ALL  
Back in the day you had to install a SPECIAL PATCH TO JOIN THIER SERVERS TO COMPETE TO BALANCE THE GAME FAIR FOR ALL!!!  
THIS WAS REALLY REALLY VERY BALANCED WITH THIER PATCHES

Back in those days some team were remunareted like what you see with the fortnite kidos!!! Lesser paid , but remember its those guys who paved the way to make videogames competitive but it no more competitive since when bf3 hit the market.

there is totally no real comp in Bf since bf3, and most of the community ( SRVERSL HUNDREDS OF CLAN) LEFT THE FRANCHISE WHEN dice decieded to refuse access to modders to make cool maps and new vehicules and weapons!!!

Post edited by TronaldDump45 at 9:23AM

---

<div class="post-metadata">

**Author:** ![Carbonic](https://battlefieldforum.co/user_avatar/battlefieldforum.co/carbonic/32/101470_2.png) [@Carbonic](https://battlefieldforum.co/u/Carbonic)\
**Post date:** [May 31, 2020, 1:54pm UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318/2 "2020-05-31T13:54:00Z")

</div>

I think I understand what you are getting at. The thread is a bit all over the place and contains ALL CAPS so it’s hard to read.

As you don’t view the topic from multiple sides here’s some contrast:  
Back when BF had people host their own servers and the game was easily moddable and cheat makers were relatively novice and gaming was not big business. Now cheats have become sophisticated, running at kernel level are being sold professionally to a much bigger market. Games have probably locked down their code to protect against cheaters. If you released an open version of 1942 but just with new graphics and people began modding it and making it their own it would probably, sadly, be cheater heaven.

If you want to go back to a truly moddable multiplayer Battlefield games today I think you have to build the entire game with that in mind - you need to make a wide and flexible end-user API and framework that’s good enough to mod a game at that scale while still protecting the back-end logic from hackers.  
I was seriously hoping Battlelog was heading for a new update with tournament support and further improvements to the configuring of the game and servers to enable this but people complained too much about having to use a browser that Battlelog got closed down instead - it had such potential ☹

---

<div class="post-metadata">

**Author:** ![TeRRaN1VA](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/8797f3/32.png) [@TeRRaN1VA](https://battlefieldforum.co/u/TeRRaN1VA)\
**Post date:** [May 31, 2020, 3:23pm UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318/3 "2020-05-31T15:23:00Z")

</div>

> [@Carbonic](#):
>
> I think I understand what you are getting at. The thread is a bit all over the place and contains ALL CAPS so it’s hard to read.
> 
> As you don’t view the topic from multiple sides here’s some contrast:  
> Back when BF had people host their own servers and the game was easily moddable and cheat makers were relatively novice and gaming was not big business. Now cheats have become sophisticated, running at kernel level are being sold professionally to a much bigger market. Games have probably locked down their code to protect against cheaters. If you released an open version of 1942 but just with new graphics and people began modding it and making it their own it would probably, sadly, be cheater heaven.
> 
> If you want to go back to a truly moddable multiplayer Battlefield games today I think you have to build the entire game with that in mind - you need to make a wide and flexible end-user API and framework that’s good enough to mod a game at that scale while still protecting the back-end logic from hackers.  
> I was seriously hoping Battlelog was heading for a new update with tournament support and further improvements to the configuring of the game and servers to enable this but people complained too much about having to use a browser that Battlelog got closed down instead - it had such potential ☹

Yup, Battlelog 2.0 Is needed for the community, wat was Battlelog a good thing for battlefield community to keep track of all yours things, makeing Platoon`s, Keep your Members tracking of all kind of things… you name it.

Next Battlefield (doenst matter wat version they come up with) Should include to make batllefield great again, (and mybe, i say mybe if there lucky we come back):

- CTE

- Battelog 2.0 (mybe some API)

- Own Servers including ProCon .

- Actieve Form Members That listen to the community on [battlefield.com](http://battlefield.com) that dont close/ban users that are _criticized_ 😉

- A “Open Topic” To report BUGS / Don`t go ewald with numbers of sites, stick to 1 site where we can report all, and that is [battlefield.com](http://battlefield.com).

- Premium MAPS like BF3/BF4 had back then. (meaning time line of releases including END game)

- List is long, so i keep it short (like i posted earlier: forums.battlefield.com/en-us/discussion/202993/dice-ea-need-to-take-carefull-look-at-this-to-get-battlefield-back-into-its-roots#latest ).

- Its Needs it`s roots back!

---

<div class="post-metadata">

**Author:** ![Matty101yttam](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/b38774/32.png) [@Matty101yttam](https://battlefieldforum.co/u/Matty101yttam)\
**Post date:** [May 31, 2020, 5:28pm UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318/4 "2020-05-31T17:28:00Z")

</div>

Wouldn’t mind battlelog v2 but keep it out of a web browser, integrate it into origin.  
Just like steam has it’s own server browser/groups/friends etc.  
I hate when they keep spending effort and design time into making new server browsers…every…single…game, there’s no need for it, just a basic system like gamespy used to be would be fine.

As for modding, i think there’s no point…while mods are great and people put a lot of work into them the standard is usually very average, i’d rather have dice give us more options for hosting with more control over specific elements so groups can customise their own experiences.  
I DO think the game could do with a map making tool, especially if they want to continue down the live service path(why pay people to make maps when the community will do it for you), i know they’ve stated there’s reasons why they don’t but i think there’s VERY good reasons to make an effort and fix those issues. Having community design maps is the cheapest path to game longevity(i’d make heaps if they got a basic editor like the farcry editors).

---

<div class="post-metadata">

**Author:** ![TronaldDump45](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tronalddump45/32/101546_2.png) [@TronaldDump45](https://battlefieldforum.co/u/TronaldDump45)\
**Post date:** [May 31, 2020, 6:01pm UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318/5 "2020-05-31T18:01:00Z")

</div>

@Carbonic you know me and you know what type of person or player i am (#FNB) sorry i just restarted using forums after a lllloooooonnnngggg vacation so…im all lost my edits are not like i want and stuff…but i play video games i dont use the interwebs alot xept to play and browse the #FNB EAGAMING discord!! Haha peace out and better come tbag me soon as a punition!!! Lul And my english is not top shape!! Sorry!!

---

<div class="post-metadata">

**Author:** ![Lancelot\_du\_Lac](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lancelot_du_lac/32/106862_2.png) [@Lancelot\_du\_Lac](https://battlefieldforum.co/u/Lancelot_du_Lac)\
**Post date:** [June 2, 2020, 5:27am UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318/6 "2020-06-02T05:27:00Z")

</div>

Back in the day, people could make their own COD maps (original MW, I think). Mixed quality, for sure. But they were bigger than the stock maps.

---

<div class="post-metadata">

**Author:** ![ragnarok013](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ragnarok013/32/103211_2.png) [@ragnarok013](https://battlefieldforum.co/u/ragnarok013)\
**Post date:** [June 2, 2020, 8:15pm UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318/7 "2020-06-02T20:15:00Z")

</div>

> [@Matty101yttam](#):
>
> Wouldn’t mind battlelog v2 but keep it out of a web browser, integrate it into origin.

No Matty101yttam we need it back in the Browser because being able to link your server via social media is a huge benefit to communities and events. They should do what Danger Close did in MoHW, make full Battlelog functionality and an in game server browser\quick match function for those who don’t like Battlelog or are on console. I will say in mid to late BF3 it was nice being able to launch your console version of BF3 via Battlelog and join the correct event server as well.

---

<div class="post-metadata">

**Author:** ![Matty101yttam](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/b38774/32.png) [@Matty101yttam](https://battlefieldforum.co/u/Matty101yttam)\
**Post date:** [June 3, 2020, 8:44am UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318/8 "2020-06-03T08:44:00Z")

</div>

> [@ragnarok013](#):
>
> > [@Matty101yttam](#):
> >
> > Wouldn’t mind battlelog v2 but keep it out of a web browser, integrate it into origin.
> 
> No Matty101yttam we need it back in the Browser because being able to link your server via social media is a huge benefit to communities and events. They should do what Danger Close did in MoHW, make full Battlelog functionality and an in game server browser\quick match function for those who don’t like Battlelog or are on console. I will say in mid to late BF3 it was nice being able to launch your console version of BF3 via Battlelog and join the correct event server as well.

Leaving it in the browser leaves it open to external issues, for instance chrome updated something once and caused battlelog not to work, there’s also overhead taken by simply having the browser open that’s not needed.  
Everything can happen in origin, they just need to make the system incorporate the ability to be linked and dump all the extras that people may have installed that are attached to their browsers.  
Browsers are for browsing, keep each specialised so they can both do only what they need to do well.

---

<div class="post-metadata">

**Author:** ![Man\_ILoveFishing](https://battlefieldforum.co/user_avatar/battlefieldforum.co/man_ilovefishing/32/102733_2.png) [@Man\_ILoveFishing](https://battlefieldforum.co/u/Man_ILoveFishing)\
**Post date:** [June 3, 2020, 9:19am UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318/9 "2020-06-03T09:19:00Z")

</div>

I found battlelog in browser very easy to use. Simply bookmarks server and later 2 clicks to join game.

---

<div class="post-metadata">

**Author:** ![Carbonic](https://battlefieldforum.co/user_avatar/battlefieldforum.co/carbonic/32/101470_2.png) [@Carbonic](https://battlefieldforum.co/u/Carbonic)\
**Post date:** [June 3, 2020, 10:37am UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318/10 "2020-06-03T10:37:00Z")

</div>

> [@Matty101yttam](#):
>
> > [@ragnarok013](#):
> >
> > > [@Matty101yttam](#):
> > >
> > > Wouldn’t mind battlelog v2 but keep it out of a web browser, integrate it into origin.
> > 
> > No Matty101yttam we need it back in the Browser because being able to link your server via social media is a huge benefit to communities and events. They should do what Danger Close did in MoHW, make full Battlelog functionality and an in game server browser\quick match function for those who don’t like Battlelog or are on console. I will say in mid to late BF3 it was nice being able to launch your console version of BF3 via Battlelog and join the correct event server as well.
> 
> Leaving it in the browser leaves it open to external issues, for instance chrome updated something once and caused battlelog not to work, there’s also overhead taken by simply having the browser open that’s not needed.  
> Everything can happen in origin, they just need to make the system incorporate the ability to be linked and dump all the extras that people may have installed that are attached to their browsers.  
> Browsers are for browsing, keep each specialised so they can both do only what they need to do well.

Leave it out of Origin. You can however easily embed a website in a custom chromium based browser. That way you can have Battlelog in a browser without any UI where DICE controls everything and you can’t mess anything up with extensions etc.

---

<div class="post-metadata">

**Author:** ![TronaldDump45](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tronalddump45/32/101546_2.png) [@TronaldDump45](https://battlefieldforum.co/u/TronaldDump45)\
**Post date:** [June 3, 2020, 12:16pm UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318/11 "2020-06-03T12:16:00Z")

</div>

> [@Man\_ILoveFishing](#):
>
> I found battlelog in browser very easy to use. Simply bookmarks server and later 2 clicks to join game.

totally man i loved battlelog to but !!! and hey what up @ragnarok013, sorry last friday i wanted to join yall on bf3 but u were on 3 and i dont reinstalled it yet!!! have a nice day sir!!!

---

<div class="post-metadata">

**Author:** ![ragnarok013](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ragnarok013/32/103211_2.png) [@ragnarok013](https://battlefieldforum.co/u/ragnarok013)\
**Post date:** [June 3, 2020, 5:41pm UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318/12 "2020-06-03T17:41:00Z")

</div>

> [@TronaldDump45](#):
>
> > [@Man\_ILoveFishing](#):
> >
> > I found battlelog in browser very easy to use. Simply bookmarks server and later 2 clicks to join game.
> 
> totally man i loved battlelog to but !!! and hey what up @ragnarok013, sorry last friday i wanted to join yall on bf3 but u were on 3 and i dont reinstalled it yet!!! have a nice day sir!!!

@TronaldDump45 be sure to reinstall it before Friday! It was great to see you in Discord again too!

---

<div class="post-metadata">

**Author:** ![TronaldDump45](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tronalddump45/32/101546_2.png) [@TronaldDump45](https://battlefieldforum.co/u/TronaldDump45)\
**Post date:** [June 3, 2020, 6:38pm UTC](https://battlefieldforum.co/t/the-first-ever-online-gaming-ladders-and-story-of-them-with-battlefield/258318/13 "2020-06-03T18:38:00Z")

</div>

> [@ragnarok013](#):
>
> > [@TronaldDump45](#):
> >
> > > [@Man\_ILoveFishing](#):
> > >
> > > I found battlelog in browser very easy to use. Simply bookmarks server and later 2 clicks to join game.
> > 
> > totally man i loved battlelog to but !!! and hey what up @ragnarok013, sorry last friday i wanted to join yall on bf3 but u were on 3 and i dont reinstalled it yet!!! have a nice day sir!!!
> 
> @TronaldDump45 be sure to reinstall it before Friday! It was great to see you in Discord again too!
> 
> okki dokki !!! cant wait to play EU AND US event !!! #FNB
