# The netcode in this game is so bad I feel Dice is faking the online shooter experience.

**URL:** <https://battlefieldforum.co/t/the-netcode-in-this-game-is-so-bad-i-feel-dice-is-faking-the-online-shooter-experience/106761>\
**Category:** General Discussion\
**Created:** [March 18, 2019, 7:36pm UTC](https://battlefieldforum.co/t/the-netcode-in-this-game-is-so-bad-i-feel-dice-is-faking-the-online-shooter-experience/106761 "2019-03-18T19:36:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![TFBisquit](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/f07891/32.png) [@TFBisquit](https://battlefieldforum.co/u/TFBisquit)\
**Post date:** [March 19, 2019, 8:56am UTC](https://battlefieldforum.co/t/the-netcode-in-this-game-is-so-bad-i-feel-dice-is-faking-the-online-shooter-experience/106761/21 "2019-03-19T08:56:00Z")

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I’ve been killed with hills an mountains between us. Then I’ve killed others on that same spot, noticing I could still see them. The sloop design is awkward in bfv , same so with tall grass. You see nothing and they see your head popping out.  
But yes, net code is bad. There could be a one or two second delay between clients. The all bullets in one package shows this. In general you would waste at least a second firing full auto at enemies, yet they receive all bullets at once.

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