Or those “squads” of 2 people that are locked.
Like, five of them.
Really guys?
Or those “squads” of 2 people that are locked.
Like, five of them.
Really guys?
@disposalist
I am not very proficient in multi-quoting so I will address each point individually.
The ridiculousness of the stomps continues, months later.
Lol its always fun when you join a game..to find the other team has 5/6 flags
Well, naturally, you join a game alone that another guy has just left. Why do people leave? Out of frustration. So two people have the experience of a stomp, although it was only one round played.
BF needs “knockout” conditions for Conquest so there is something more for teams to play for.
rough example/idea of an alternative Conquest mode. Let’s call it Knockout Conquest.
Objective: Team that holds majority flags in Conquest for 200 seconds wins.
Rules:
What does this have to do with balance? Matches that are really unbalanced in skill and/or number will be over relatively quickly under Knockout Conquest. Rounds wouldn’t drag on for so long. Less reason to leave. New round will start sooner. Teams will be shuffled. A round could be as short as 200 seconds. It lessens the pain of the really unbalanced matches. Matches that are close can last the full 15 minutes.
Also you always have a chance to comeback. That’s what the penalty clock helps with. If you teams stops the enemy at a countdown of 1 and gains majority flags then the enemy gets that penalty clock that they would have to work through before their timer can countdown from 1 to 0.
And then the whole concept of the Knockout Condition creates excitement because it gives teams something else to play for. The better team can go for the Knockout and get bonus xp points and add to their Knockout stat. The losing team can try to prevent the Knockout and still has a chance to win until the end.
MrCamp121 said:
Shadow0nTh3Sun wrote: »
The ridiculousness of the stomps continues, months later.Lol its always fun when you join a game..to find the other team has 5/6 flags
Well, naturally, you join a game alone that another guy has just left. Why do people leave? Out of frustration. So two people have the experience of a stomp, although it was only one round played.
Yep. And its more annoying sitting in queue for a few minutes just to experience it. Then the following several rounds continue it lol the lack of team scrambling is absurd
As long as DICE does not divide clanplayers over the 2 teams that are always in the same squad to farm the common players, we are stuck with stomping.
As long as DICE does not divide clanplayers over the 2 teams that are always in the same squad to farm the common players, we are stuck with stomping.
Agreed 100%. Love when my friends join me just to be put on the other team too. Happened the last 3 times AND the other teams were clan stacked
I just got out of solo-queueing for a Conquest match on Fjell 652…it ended up 532-0 and we had all five points for the other side’s last 500 tickets. It was as bad as some of the old BF4 Operation Locker curbstomps I’ve been in. And this game wasn’t a clan stack on the team I was on. It was just…I don’t know what it was, honestly.
Close games are very rare its mostly stomps.
It does have a very BF4 vibe at times, just stuck in a spawn trap.
There’s one clan that is Singapore based, mainly on Asian servers. You only see them when they have 25-30 players… suspiciously they always have one guy on the other team. I’m convinced he’s telling them where every one is and what they are doing.