Just to clarify: I never said they should completely remove aim assist. I suggested it should be completely removed from bolt action rifles plus its range and its strength reduced. This is so that people can’t abuse the out of the completely broken aimbot quickscope system they currently have going on. A lot of games with aim assist do this, they remove aim assist from sniper rifles because it’s common sense.
I don’t know if this was directed at me, but I do use M&KB when I play Battlefield. I used a controller here to test what a lot of people have been complaining about (the aim assist being too strong). Also I disagree, when it comes to FPS games, I personally prefer a controller for co-op and singleplayer games. I don’t see why PC games should be limited to M&KB as that’s one of the perks of playing on PC, you can choose whichever controller (or M&KB) you want to use and I certainly wouldn’t bash anyone for using a controller.
Hmmmmmmmm I dunno man. During my testing I was relying very heavily on just aim assist. Didn’t recall once dying due to the aim assist. I did get lotsa kills thanks to it though!
Also everyone definitely doesn’t have the same advantage. The current aim assist system is very broken, but mainly with iron sight bolt action rifles. This means that a scout player abusing the mini aimbot has a very distinctive advantage over any other weapon type at medium-long distances. Then there is also the issue of a PC player abusing it.
But even then, suppose no one had an advantage. Why would that matter? This aim assist system is clearly very flawed as it is, that means we should just live with it? Should DICE have never fixed the glitched frag rounds or the glitched M26 dart in BF3 just because everyone could use them? When something is broken, you should aim to fix it. Aim assist in BF1 is broken and they should aim to fix it.
I’m fine with the aim-assist being pretty strong. I keep it off because the “pull” annoys me more than anything, but the few times I think it has resulted in an enemy dropping me like that don’t bother me much. If you keep moving, it’s pretty rare to be affected.
I want noobs and bad players to have a good experience. You can tell by the scoreboard every game that even with crutches, there are plenty of hapless players out there floundering. So what if they get the occasional boost? There’s no money on the line. Let them feel strong every once in awhile and the remaining 95% of the time you can abuse them.
Elitist nonsense about “skill” is a prime factor in creating toxic environments.
It’s never going to go away, but I totally agree it should be gone. There are people on here who will defend it to the death though.
I got into a thread like this a couple weeks back and one person on here even compared getting rid of AA to getting rid of your sound card or running a bad resolution or some nonsense. It’s an assist through and through, just like traction control, race line, etc in a racing game.
Cant they just make a custom game mode with no aim assist at all?
I always hated it, but I know they never would cut out this feature. Gotta hold on to those casuals…
I can’t believe a DICE dev can admit console netcode is not working well enough, but no one will comment on the negative attitude around their assist implementation. That is not to say having no assist is the answer at all, simply that the auto-rotation behaves like a tiny aimbot.
It’s a shame ignoring one poorly implemented assist “feature” can cause such persistent and pervasive changes to the overall experience. The rotational assist is an assist that can be abused with practice, and is non-intuitive for unskilled players to properly utilize, that’s not right, especially in a multiplayer environment.
I’m starting to feel like we are wasting our breath, the only thing DICE have done is BUFF the rotational assist (and fix the trigger spamming, which destroyed the skillgap on console bf4 if anyone recalls). DICE will comment and engage in conversation about everything but the stinking Rotational Aim Assist. Ridiculous.
Can’t we try something that doesn’t act like an AIMBOT??? We have a much better aiming assist model with the slowdown! Maybe tweak the tracking behavior that works in conjunction with player analog input, using an adjusted version of the (currently invisible) motion assist instead of the rotational assist (the one that aims for you at the press of a button) would be a much better option.
The snap aim definitely feels like it’s too much, if they’re running right at you and you’re close it does the aiming almost.
The slowdown will never go away but the snapping should be worked on, thankfully they let us turn it off because it’s a major hindrance if you actually try to aim for yourself.
But if you’re new or don’t play mich it does help those players a lot, specifically if they played super casually (like 0-20 hours in a month maybe)
Man I wish I were as cool as you. And as GOOD as you. I bet you have a 4.0 k/D. I mean if you’re on a PC you HAVE to be the most AMAZING player, playing with the most ELITE players. Please tell me more oh mighty PC sir.
I’m saying they care more about their profit than making sure the veteran players are happy. People paid money for rented servers and have gotten nothing. And we’re all forced to play by these new “noob” rules. Kids are dropping to prone to shoot, strafing side to side like jackasses, quick scoping with an aim bot, etc. Sorry, we are just going to disagree on what their priorities are.
Platoons
Rent a server
Server browser ( this is a mess right now)
Quit button
What we need is are custom games easy to be found. Especially servers without autorotation. Servers with an actual names/admins to be added on favourites. This official quick match poop is destroying the game right now.