# Things confirmed in the last hour or so:

**URL:** <https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094>\
**Category:** General Discussion\
**Created:** [May 10, 2016, 6:02pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094 "2016-05-10T18:02:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![vizionblind](https://battlefieldforum.co/user_avatar/battlefieldforum.co/vizionblind/32/104007_2.png) [@vizionblind](https://battlefieldforum.co/u/vizionblind)\
**Post date:** [May 10, 2016, 6:02pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/1 "2016-05-10T18:02:00Z")

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Server Browser  
Weapon attachments authentic to the era  
Dynamic vehicle damage model, which affects said vehicles for example destroying the wing of a plane  
Various Navy vessels

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**Author:** ![Peccath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/peccath/32/103094_2.png) [@Peccath](https://battlefieldforum.co/u/Peccath)\
**Post date:** [May 10, 2016, 6:10pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/2 "2016-05-10T18:10:00Z")

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Source or get out 😉

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**Author:** ![Chilean4ssassin](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/f05b48/32.png) [@Chilean4ssassin](https://battlefieldforum.co/u/Chilean4ssassin)\
**Post date:** [May 10, 2016, 6:13pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/3 "2016-05-10T18:13:00Z")

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by who?  
any source?

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**Author:** ![doctorrocktor](https://battlefieldforum.co/user_avatar/battlefieldforum.co/doctorrocktor/32/101751_2.png) [@doctorrocktor](https://battlefieldforum.co/u/doctorrocktor)\
**Post date:** [May 10, 2016, 6:15pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/4 "2016-05-10T18:15:00Z")

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server browser is true dice comfimed this on twitter

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**Author:** ![xXRambotigerXx](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/x/779978/32.png) [@xXRambotigerXx](https://battlefieldforum.co/u/xXRambotigerXx)\
**Post date:** [May 10, 2016, 6:16pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/5 "2016-05-10T18:16:00Z")

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It was all confirmed on Twitter. As well as a few other things. Go check it out on their page @Battlefield

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**Author:** ![ThePoolshark](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thepoolshark/32/103801_2.png) [@ThePoolshark](https://battlefieldforum.co/u/ThePoolshark)\
**Post date:** [May 10, 2016, 6:18pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/6 "2016-05-10T18:18:00Z")

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There was a Q&A session on Twitter with a dev who confirmed this.

Also, another tidbit was that certain stationary machine guns are going to be class weapons, so while not 100% authentic, they did it for fun and class balance

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**Author:** ![doctorrocktor](https://battlefieldforum.co/user_avatar/battlefieldforum.co/doctorrocktor/32/101751_2.png) [@doctorrocktor](https://battlefieldforum.co/u/doctorrocktor)\
**Post date:** [May 10, 2016, 6:19pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/7 "2016-05-10T18:19:00Z")

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also you will have different controls for each factions tanks,plus planes will take time to master this came from a person who had a behind the scenes gameplay invite.

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**Author:** ![Benethor92](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/5f8ce5/32.png) [@Benethor92](https://battlefieldforum.co/u/Benethor92)\
**Post date:** [May 10, 2016, 6:20pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/8 "2016-05-10T18:20:00Z")

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Edit: Ignore, to slow ^^

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**Author:** ![zePokar1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/z/35a633/32.png) [@zePokar1](https://battlefieldforum.co/u/zePokar1)\
**Post date:** [May 10, 2016, 6:26pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/9 "2016-05-10T18:26:00Z")

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All this is excellent.

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**Author:** ![Peccath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/peccath/32/103094_2.png) [@Peccath](https://battlefieldforum.co/u/Peccath)\
**Post date:** [May 10, 2016, 6:44pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/10 "2016-05-10T18:44:00Z")

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> [@ThePoolshark](#):
>
> There was a Q&A session on Twitter with a dev who confirmed this.
> 
> Also, another tidbit was that certain stationary machine guns are going to be class weapons, so while not 100% authentic, they did it for fun and class balance

What does that mean? There are stationary machine guns around the map and only certain class can “enter” them? How about stationary AAs?

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<div class="post-metadata">

**Author:** ![ThePoolshark](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thepoolshark/32/103801_2.png) [@ThePoolshark](https://battlefieldforum.co/u/ThePoolshark)\
**Post date:** [May 10, 2016, 6:50pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/11 "2016-05-10T18:50:00Z")

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> [@Peccath](#):
>
> > [@ThePoolshark](#):
> >
> > There was a Q&A session on Twitter with a dev who confirmed this.
> > 
> > Also, another tidbit was that certain stationary machine guns are going to be class weapons, so while not 100% authentic, they did it for fun and class balance
> 
> What does that mean? There are stationary machine guns around the map and only certain class can “enter” them? How about stationary AAs?

Sorry, I explained it badly. Essentially there were weapons that weren’t carried in WW1, they were stationary only. However, in the realm of fun and making kits equal, they made them so they are essentially LMG’s that a class gets.

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<div class="post-metadata">

**Author:** ![Peccath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/peccath/32/103094_2.png) [@Peccath](https://battlefieldforum.co/u/Peccath)\
**Post date:** [May 10, 2016, 6:52pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/12 "2016-05-10T18:52:00Z")

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> [@ThePoolshark](#):
>
> > [@Peccath](#):
> >
> > > [@ThePoolshark](#):
> > >
> > > There was a Q&A session on Twitter with a dev who confirmed this.
> > > 
> > > Also, another tidbit was that certain stationary machine guns are going to be class weapons, so while not 100% authentic, they did it for fun and class balance
> > 
> > What does that mean? There are stationary machine guns around the map and only certain class can “enter” them? How about stationary AAs?
> 
> Sorry, I explained it badly. Essentially there were weapons that weren’t carried in WW1, they were stationary only. However, in the realm of fun and making kits equal, they made them so they are essentially LMG’s that a class gets.

Ah, got it! 😃

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<div class="post-metadata">

**Author:** ![xXRambotigerXx](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/x/779978/32.png) [@xXRambotigerXx](https://battlefieldforum.co/u/xXRambotigerXx)\
**Post date:** [May 10, 2016, 6:53pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/13 "2016-05-10T18:53:00Z")

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That’s pretty cool then. It will just add to the weaponry.

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**Author:** ![snavelaer](https://battlefieldforum.co/user_avatar/battlefieldforum.co/snavelaer/32/103541_2.png) [@snavelaer](https://battlefieldforum.co/u/snavelaer)\
**Post date:** [May 10, 2016, 6:55pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/14 "2016-05-10T18:55:00Z")

</div>

> [@Peccath](#):
>
> > [@ThePoolshark](#):
> >
> > There was a Q&A session on Twitter with a dev who confirmed this.
> > 
> > Also, another tidbit was that certain stationary machine guns are going to be class weapons, so while not 100% authentic, they did it for fun and class balance
> 
> What does that mean? There are stationary machine guns around the map and only certain class can “enter” them? How about stationary AAs?

That’s also a way to intrepret it.  
I thought he meant stationairy weapons such as heavy machine guns are scattered around the map.  
They can be used by every class.  
But certain class have these heavy machine guns as a weapon as well.

Poolshark what did you mean?

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**Author:** ![BadcuzTremysaid](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/8e8cbc/32.png) [@BadcuzTremysaid](https://battlefieldforum.co/u/BadcuzTremysaid)\
**Post date:** [May 10, 2016, 9:35pm UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/15 "2016-05-10T21:35:00Z")

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Sweet one less thing people can keep spamming about

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**Author:** ![afnav130](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/22d042/32.png) [@afnav130](https://battlefieldforum.co/u/afnav130)\
**Post date:** [May 11, 2016, 1:18am UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/16 "2016-05-11T01:18:00Z")

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> [@ThePoolshark](#):
>
> > [@Peccath](#):
> >
> > > [@ThePoolshark](#):
> > >
> > > There was a Q&A session on Twitter with a dev who confirmed this.
> > > 
> > > Also, another tidbit was that certain stationary machine guns are going to be class weapons, so while not 100% authentic, they did it for fun and class balance
> > 
> > What does that mean? There are stationary machine guns around the map and only certain class can “enter” them? How about stationary AAs?
> 
> Sorry, I explained it badly. Essentially there were weapons that weren’t carried in WW1, they were stationary only. However, in the realm of fun and making kits equal, they made them so they are essentially LMG’s that a class gets.

If this is true, it’s hilarious. What a joke. Everything has to be balanced. Why? For the 12 year olds. So your gonna be hauling around at running speed stationary weapons? Brilliant. WW1 my a\*\*.

This game will be filled with 12 year olds. Good luck with that. If DICE goes this route, it will hurt. Many, many people are expecting near close to authentic WW1 as possible. When things like this start coming out, the interest will drop. It won’t fail because of the setting, it will fail because of things like this.

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<div class="post-metadata">

**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [May 11, 2016, 2:29am UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/17 "2016-05-11T02:29:00Z")

</div>

> [@afnav130](#):
>
> > [@ThePoolshark](#):
> >
> > > [@Peccath](#):
> > >
> > > > [@ThePoolshark](#):
> > > >
> > > > There was a Q&A session on Twitter with a dev who confirmed this.
> > > > 
> > > > Also, another tidbit was that certain stationary machine guns are going to be class weapons, so while not 100% authentic, they did it for fun and class balance
> > > 
> > > What does that mean? There are stationary machine guns around the map and only certain class can “enter” them? How about stationary AAs?
> > 
> > Sorry, I explained it badly. Essentially there were weapons that weren’t carried in WW1, they were stationary only. However, in the realm of fun and making kits equal, they made them so they are essentially LMG’s that a class gets.
> 
> If this is true, it’s hilarious. What a joke. Everything has to be balanced. Why? For the 12 year olds. So your gonna be hauling around at running speed stationary weapons? Brilliant. WW1 my a\*\*.
> 
> This game will be filled with 12 year olds. Good luck with that. If DICE goes this route, it will hurt. Many, many people are expecting near close to authentic WW1 as possible. When things like this start coming out, the interest will drop. It won’t fail because of the setting, it will fail because of things like this.

We’re still talking about video games and not some re-enactment event in the Appalachian Mountains, right? Just checking.

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<div class="post-metadata">

**Author:** ![CasualHorseRMax](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/c0e974/32.png) [@CasualHorseRMax](https://battlefieldforum.co/u/CasualHorseRMax)\
**Post date:** [May 11, 2016, 2:39am UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/18 "2016-05-11T02:39:00Z")

</div>

> [@Lordmang4](#):
>
> > [@afnav130](#):
> >
> > > [@ThePoolshark](#):
> > >
> > > > [@Peccath](#):
> > > >
> > > > > [@ThePoolshark](#):
> > > > >
> > > > > There was a Q&A session on Twitter with a dev who confirmed this.
> > > > > 
> > > > > Also, another tidbit was that certain stationary machine guns are going to be class weapons, so while not 100% authentic, they did it for fun and class balance
> > > > 
> > > > What does that mean? There are stationary machine guns around the map and only certain class can “enter” them? How about stationary AAs?
> > > 
> > > Sorry, I explained it badly. Essentially there were weapons that weren’t carried in WW1, they were stationary only. However, in the realm of fun and making kits equal, they made them so they are essentially LMG’s that a class gets.
> > 
> > If this is true, it’s hilarious. What a joke. Everything has to be balanced. Why? For the 12 year olds. So your gonna be hauling around at running speed stationary weapons? Brilliant. WW1 my a\*\*.
> > 
> > This game will be filled with 12 year olds. Good luck with that. If DICE goes this route, it will hurt. Many, many people are expecting near close to authentic WW1 as possible. When things like this start coming out, the interest will drop. It won’t fail because of the setting, it will fail because of things like this.
> 
> We’re still talking about video games and not some re-enactment event in the Appalachian Mountains, right? Just checking.

Then I suppose you won’t mind me having JDAM and hydra missiles on a jet. Just a game, after all.

---

<div class="post-metadata">

**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [May 11, 2016, 2:40am UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/19 "2016-05-11T02:40:00Z")

</div>

> [@CasualHorseRMax](#):
>
> > [@Lordmang4](#):
> >
> > > [@afnav130](#):
> > >
> > > > [@ThePoolshark](#):
> > > >
> > > > > [@Peccath](#):
> > > > >
> > > > > > [@ThePoolshark](#):
> > > > > >
> > > > > > There was a Q&A session on Twitter with a dev who confirmed this.
> > > > > > 
> > > > > > Also, another tidbit was that certain stationary machine guns are going to be class weapons, so while not 100% authentic, they did it for fun and class balance
> > > > > 
> > > > > What does that mean? There are stationary machine guns around the map and only certain class can “enter” them? How about stationary AAs?
> > > > 
> > > > Sorry, I explained it badly. Essentially there were weapons that weren’t carried in WW1, they were stationary only. However, in the realm of fun and making kits equal, they made them so they are essentially LMG’s that a class gets.
> > > 
> > > If this is true, it’s hilarious. What a joke. Everything has to be balanced. Why? For the 12 year olds. So your gonna be hauling around at running speed stationary weapons? Brilliant. WW1 my a\*\*.
> > > 
> > > This game will be filled with 12 year olds. Good luck with that. If DICE goes this route, it will hurt. Many, many people are expecting near close to authentic WW1 as possible. When things like this start coming out, the interest will drop. It won’t fail because of the setting, it will fail because of things like this.
> > 
> > We’re still talking about video games and not some re-enactment event in the Appalachian Mountains, right? Just checking.
> 
> Then I suppose you won’t mind me having JDAM and hydra missiles on a jet. Just a game, after all.

Whatever makes you happy. I’m hoping for lasers and particle cannons myself.

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<div class="post-metadata">

**Author:** ![CasualHorseRMax](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/c0e974/32.png) [@CasualHorseRMax](https://battlefieldforum.co/u/CasualHorseRMax)\
**Post date:** [May 11, 2016, 2:41am UTC](https://battlefieldforum.co/t/things-confirmed-in-the-last-hour-or-so/101094/20 "2016-05-11T02:41:00Z")

</div>

Hahahahah have to say you surprised me there ;D

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