# This game is a sinking ship. The deluxe content is utterly embarrassing.

**URL:** <https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423>\
**Category:** General Discussion\
**Created:** [January 19, 2019, 10:53pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423 "2019-01-19T22:53:00Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![warslag](https://battlefieldforum.co/user_avatar/battlefieldforum.co/warslag/32/101053_2.png) [@warslag](https://battlefieldforum.co/u/warslag)\
**Post date:** [January 28, 2019, 7:01pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/61 "2019-01-28T19:01:00Z")

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> [@Trokey66](#):
>
> > [@warslag](#):
> >
> > The little sniper UAV thing was BF4. I think. And there was the UAV with the zapper where you detonated mines and stuff.
> 
> No, talking about the thing you piloted from a console.found around the map.

The EOD bot? I didn’t use that much at all.

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**Author:** ![Loqtrall](https://battlefieldforum.co/user_avatar/battlefieldforum.co/loqtrall/32/100975_2.png) [@Loqtrall](https://battlefieldforum.co/u/Loqtrall)\
**Post date:** [January 28, 2019, 7:04pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/62 "2019-01-28T19:04:00Z")

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> [@Trokey66](#):
>
> > [@warslag](#):
> >
> > The little sniper UAV thing was BF4. I think. And there was the UAV with the zapper where you detonated mines and stuff.
> 
> No, talking about the thing you piloted from a console.found around the map.

> [@warslag](#):
>
> > [@Trokey66](#):
> >
> > > [@warslag](#):
> > >
> > > The little sniper UAV thing was BF4. I think. And there was the UAV with the zapper where you detonated mines and stuff.
> > 
> > No, talking about the thing you piloted from a console.found around the map.
> 
> The EOD bot? I didn’t use that much at all.

It was 100% the UAV from BC2. It looked like a tiny helicopter and you piloted it by using a console that it spawned right next to. It could fire machine guns and laser designate an area for a hell fire missile strike. Apart from being able to stand on top of it and fly 100s of meters into the air.

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<div class="post-metadata">

**Author:** ![Trokey66](https://battlefieldforum.co/user_avatar/battlefieldforum.co/trokey66/32/103889_2.png) [@Trokey66](https://battlefieldforum.co/u/Trokey66)\
**Post date:** [January 28, 2019, 7:24pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/63 "2019-01-28T19:24:00Z")

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This thing!

[![Video: BFBC2 | UAV Overwatch (15 kills)(BC2)](https://battlefieldforum.co/uploads/default/original/3X/b/d/bd484272c8a73d60aa9921c4b3367b3e348c9c9d.jpeg "BFBC2 | UAV Overwatch (15 kills)(BC2)") ](https://www.youtube.com/watch?v=nO_oS_WB4l4)

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<div class="post-metadata">

**Author:** ![Loqtrall](https://battlefieldforum.co/user_avatar/battlefieldforum.co/loqtrall/32/100975_2.png) [@Loqtrall](https://battlefieldforum.co/u/Loqtrall)\
**Post date:** [January 28, 2019, 7:25pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/64 "2019-01-28T19:25:00Z")

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> [@Trokey66](#):
>
> This thing!
> 
> [https://www.youtube.com/watch?v=nO\_oS\_WB4l4](https://www.youtube.com/watch?v=nO_oS_WB4l4)

That’s the thing

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<div class="post-metadata">

**Author:** ![PrezMtDewCamacho](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/c2a13f/32.png) [@PrezMtDewCamacho](https://battlefieldforum.co/u/PrezMtDewCamacho)\
**Post date:** [January 28, 2019, 7:28pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/65 "2019-01-28T19:28:00Z")

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I don’t know man, I don’t understand people, they’re stupid. The writing was on the wall with the BF4 release. I stopped buying after that.

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<div class="post-metadata">

**Author:** ![warslag](https://battlefieldforum.co/user_avatar/battlefieldforum.co/warslag/32/101053_2.png) [@warslag](https://battlefieldforum.co/u/warslag)\
**Post date:** [January 28, 2019, 8:54pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/66 "2019-01-28T20:54:00Z")

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> [@Trokey66](#):
>
> This thing!

> [@Loqtrall](#):
>
> That’s the thing

Holy moly that map was awesome! Suddenly had a load of memories. The two houses and the utter massacring in and around them was so satisfying. I seem to remember a little outbuilding near the building at A, where I would fire through some slats without being detected. Later on the righthand side, attacking, there’s a slope up a snow-bank, with a patch of ground above and a nice asymmetric firefight. Then a bridge over to the left and an iced over lake. Great stuff. Nice sounds, too, and really vicious feeling guns and combat.

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<div class="post-metadata">

**Author:** ![Trokey66](https://battlefieldforum.co/user_avatar/battlefieldforum.co/trokey66/32/103889_2.png) [@Trokey66](https://battlefieldforum.co/u/Trokey66)\
**Post date:** [January 28, 2019, 11:58pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/67 "2019-01-28T23:58:00Z")

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> [@warslag](#):
>
> > [@Trokey66](#):
> >
> > This thing!
> 
> > [@Loqtrall](#):
> >
> > That’s the thing
> 
> Holy moly that map was awesome! Suddenly had a load of memories. The two houses and the utter massacring in and around them was so satisfying. I seem to remember a little outbuilding near the building at A, where I would fire through some slats without being detected. Later on the righthand side, attacking, there’s a slope up a snow-bank, with a patch of ground above and a nice asymmetric firefight. Then a bridge over to the left and an iced over lake. Great stuff. Nice sounds, too, and really vicious feeling guns and combat.

Nelson Bay was one of my favorite maps in BC2,how a night map should look.

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**Author:** ![Jonny\_ChaosMCR](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jonny_chaosmcr/32/100965_2.png) [@Jonny\_ChaosMCR](https://battlefieldforum.co/u/Jonny_ChaosMCR)\
**Post date:** [January 29, 2019, 12:07am UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/68 "2019-01-29T00:07:00Z")

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I’ve supported it as long as I can but it’s seriously boring me now. Even if I get MVP and have a really outstanding game i’m just bored. The new weapons are always underwhelming. Bored of the maps. All the custom stuff is borin hahah. I don’t think tomorrows patch will make any difference. Needs some new _decent_ content ASAP. I might even jump over to Anthem an see how that’s working out when it’s released.

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**Author:** ![Khronikos](https://battlefieldforum.co/user_avatar/battlefieldforum.co/khronikos/32/102498_2.png) [@Khronikos](https://battlefieldforum.co/u/Khronikos)\
**Post date:** [January 29, 2019, 12:10am UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/69 "2019-01-29T00:10:00Z")

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> [@Loqtrall](#):
>
> > [@Khronikos](#):
> >
> > > [@Loqtrall](#):
> > >
> > > > [@Khronikos](#):
> > > >
> > > > That’s another thing they kind of took from COD. The rocket drop, except it’s just more fun in COD and doesn’t have much of a place in BF at all IMO.
> > > > 
> > > > This game should have focused on large maps, its bread and butter. It did not, hence we get butter and no bread.
> > > 
> > > Except Predator missile in CoD is a solo scorestreak that you actively control and can attain several times in any given match.
> > > 
> > > That’s in comparison to an accumulated squad score reward that you generally aim with a pair of binos before it even launches.
> > > 
> > > Also, news flash: there have been called-in artillery strike mechanics in BF since 2005, before the Predator missile was even a thing in CoD.
> > > 
> > > So much for “taking” something from CoD.
> > 
> > There hasn’t been anything like this in a BF game I have played in ages. I know you are the general apologist on these forums, but honestly give it a rest dude. Nobody cares.
> > 
> > Not only that it simply doesn’t fit in this game. At no point do infantry call in crap loads of rockets in WW2 lol. It fits COD because COD is an arcade game for the most part. It’s a terrible replacement for sentries and behemoths. BORING.
> 
> Lmao BF2 had artillery strikes called in on any position of the map, not just where you can see with binos. BF2142 had orbital strikes. Recon in BC2 had an artillery strike much like what we see in BF5, just even more effective since explosive damage was outrageous in that game. BF4 had commander Cruise Missiles.
> 
> What you choose to remember and what happened in reality seem to be two different things. Luckily history is not written via your memory.
> 
> Lastly, how is BF not an arcade shooter?Out of anyone in this form, I’d particularly love for YOU to be the one to explain it to me.

I quite clearly told you I have not played a BF game in ages with rockets and what not. I barely played BF4 because the console experience was terrible. I also said KIND OF took because quite honestly they didn’t have any of that stuff in BF1, and they didn’t need it either. The sentries were ten times better.

So that would pretty much line up with me not playing much of the prior games. A little bit here and there, but not much at all. It’s a moot point regardless. I think all the rockets in BFV are stupid as hell for the most part. The other things are borderline useless, and I have no fun glitching out trying to do the binocs either. COD simply does it better, and COD is entirely known for its streak kills more than any BF game will ever be. PERIOD.

BF is such a different experience to COD that calling them both arcade games is absolutely ridiculous. You can’t call them the same kind of game because they are not even close. BF is quite a bit more realistic and grounded when it needs to be.

BF1 is my favorite BF game no doubt, and no COD will ever give me that again, but BFV is just all the wrong pieces put together.

Also, not sure what you are talking about with WW2, which is what I am talking about. They have many different streak kills from carpet bombing to machine gun on a plane to glide bombs. All different things if you can get there. Even with requisitions it is tough at times to get the top streak kills.

But WW2 definitely did not just copy BF. They have plenty of different streaks.

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<div class="post-metadata">

**Author:** ![Loqtrall](https://battlefieldforum.co/user_avatar/battlefieldforum.co/loqtrall/32/100975_2.png) [@Loqtrall](https://battlefieldforum.co/u/Loqtrall)\
**Post date:** [January 29, 2019, 12:25am UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/70 "2019-01-29T00:25:00Z")

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> [@Khronikos](#):
>
> I quite clearly told you I have not played a BF game in ages with rockets and what not. I barely played BF4 because the console experience was terrible. I also said KIND OF took because quite honestly they didn’t have any of that stuff in BF1, and they didn’t need it either. The sentries were ten times better.
> 
> So that would pretty much line up with me not playing much of the prior games. A little bit here and there, but not much at all. It’s a moot point regardless. I think all the rockets in BFV are stupid as hell for the most part. The other things are borderline useless, and I have no fun glitching out trying to do the binocs either. COD simply does it better, and COD is entirely known for its streak kills more than any BF game will ever be. PERIOD.
> 
> BF is such a different experience to COD that calling them both arcade games is absolutely ridiculous. You can’t call them the same kind of game because they are not even close. BF is quite a bit more realistic and grounded when it needs to be.
> 
> BF1 is my favorite BF game no doubt, and no COD will ever give me that again, but BFV is just all the wrong pieces put together.
> 
> Also, not sure what you are talking about with WW2, which is what I am talking about. They have many different streak kills from carpet bombing to machine gun on a plane to glide bombs. All different things if you can get there. Even with requisitions it is tough at times to get the top streak kills.
> 
> But WW2 definitely did not just copy BF. They have plenty of different streaks.

Okay, but your experience with past games doesn’t matter at all. The fact is BF had called-in missile strikes like that in thier games before CoD even released a modern Warfare title, let alone added Predator missiles as a scorestreak. Therefore it’s impossible that it was even “sort of” taken from CoD. You’re views on whether or not the v-1 is stupid is what’s moot. BF isn’t “not known” for air strikes just because you never invested time into one of the several BF games that featured them.

Lol, and dropping ammo and health at a location of your choosing at the press of a button is useless? Man, you should write guide on how to make all the wrong decisions in a BF game.

And BF and CoD differ mainly because of map size, player count, and gun mechanics. That doesn’t negate the fact BF is an arcade shooter. It’s not an arena shooter, it’s not a milsim, it’s not a comp shooter - it’s a casual arcade shooter just like cod, it appeals to literally the exact same gamer market as cod. It’s got arcady gameplay and it’s gameplay is blatantly fantastical and over the top. BF is an arcade shooter, objectively.

Lastly, I don’t know what YOU are talking about in terms of ww2 because I didn’t bring that up at all. I didn’t reference that at all even slightly in the comment you’re responding to. So… Yeah… Whatever that was.

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**Author:** ![VanDrakeUk](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/c68b51/32.png) [@VanDrakeUk](https://battlefieldforum.co/u/VanDrakeUk)\
**Post date:** [January 29, 2019, 12:27am UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/71 "2019-01-29T00:27:00Z")

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Its pretty clear by now that the drip feeding of “new” content is to keep origin premier pass players paying each month, but its all too little too late for most I imagine. New (or rather “time gated” lets be honest) weapons wont hold many players attention long in the meantime, especially when theres still only 8-9 maps that peoples have been playing over and over again since launch.

I’m certainly bored of everything available so far.

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<div class="post-metadata">

**Author:** ![Khronikos](https://battlefieldforum.co/user_avatar/battlefieldforum.co/khronikos/32/102498_2.png) [@Khronikos](https://battlefieldforum.co/u/Khronikos)\
**Post date:** [January 29, 2019, 5:57am UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/72 "2019-01-29T05:57:00Z")

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> [@Loqtrall](#):
>
> > [@Khronikos](#):
> >
> > I quite clearly told you I have not played a BF game in ages with rockets and what not. I barely played BF4 because the console experience was terrible. I also said KIND OF took because quite honestly they didn’t have any of that stuff in BF1, and they didn’t need it either. The sentries were ten times better.
> > 
> > So that would pretty much line up with me not playing much of the prior games. A little bit here and there, but not much at all. It’s a moot point regardless. I think all the rockets in BFV are stupid as hell for the most part. The other things are borderline useless, and I have no fun glitching out trying to do the binocs either. COD simply does it better, and COD is entirely known for its streak kills more than any BF game will ever be. PERIOD.
> > 
> > BF is such a different experience to COD that calling them both arcade games is absolutely ridiculous. You can’t call them the same kind of game because they are not even close. BF is quite a bit more realistic and grounded when it needs to be.
> > 
> > BF1 is my favorite BF game no doubt, and no COD will ever give me that again, but BFV is just all the wrong pieces put together.
> > 
> > Also, not sure what you are talking about with WW2, which is what I am talking about. They have many different streak kills from carpet bombing to machine gun on a plane to glide bombs. All different things if you can get there. Even with requisitions it is tough at times to get the top streak kills.
> > 
> > But WW2 definitely did not just copy BF. They have plenty of different streaks.
> 
> Okay, but your experience with past games doesn’t matter at all. The fact is BF had called-in missile strikes like that in thier games before CoD even released a modern Warfare title, let alone added Predator missiles as a scorestreak. Therefore it’s impossible that it was even “sort of” taken from CoD. You’re views on whether or not the v-1 is stupid is what’s moot. BF isn’t “not known” for air strikes just because you never invested time into one of the several BF games that featured them.
> 
> Lol, and dropping ammo and health at a location of your choosing at the press of a button is useless? Man, you should write guide on how to make all the wrong decisions in a BF game.
> 
> And BF and CoD differ mainly because of map size, player count, and gun mechanics. That doesn’t negate the fact BF is an arcade shooter. It’s not an arena shooter, it’s not a milsim, it’s not a comp shooter - it’s a casual arcade shooter just like cod, it appeals to literally the exact same gamer market as cod. It’s got arcady gameplay and it’s gameplay is blatantly fantastical and over the top. BF is an arcade shooter, objectively.
> 
> Lastly, I don’t know what YOU are talking about in terms of ww2 because I didn’t bring that up at all. I didn’t reference that at all even slightly in the comment you’re responding to. So… Yeah… Whatever that was.

It is definitely NOT the same market of players. They might be targeting the same market, but the markets are completely different overall. It’s obvious as the day BF just can’t sustain COD numbers, and it is for very good reason. BF games are in general too long, and COD is simply a more arcadey upgrade fest.

BF definitely slants more toward realism, even though it is not a sim. BF1 was more a sim than BFV clearly. Anyway, the idea that you just classify these as arcade shooters is a redundant and inane idea. Arcade shooters don’t even exist. Arcades barely exist. It’s a completely obscure genre you are trying to pin to these games. And COD fits that outdated line a lot more than BF ever will.

Objectively, COD’s main modes take much less time to complete than most BF modes, they have faster TTK and arena-like atmosphere, and score streaks will always heavily define the game along with some absurdly small maps.

BF has more accurate weapon details, realistic maps, tanks, airplanes, et cetera. It definitely seeks the sim side of warfare a lot more than COD. This is not even arguable so don’t waste your time. You are trying to convince people that COD and BF are the same shooter, when in reality the people buying the games are buying them for entirely different reasons because they are… wait for it… different games with different concepts at play that do not neatly just fit into arcade shooter lol.

Most people using the term arcade shooter are talking about shmups, so you really need to stop using the term. It was never used to describe games like this. These games never existed in the arcades like this at all.

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<div class="post-metadata">

**Author:** ![Khronikos](https://battlefieldforum.co/user_avatar/battlefieldforum.co/khronikos/32/102498_2.png) [@Khronikos](https://battlefieldforum.co/u/Khronikos)\
**Post date:** [January 29, 2019, 6:05am UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/73 "2019-01-29T06:05:00Z")

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> [@Loqtrall](#):
>
> > [@Khronikos](#):
> >
> > I quite clearly told you I have not played a BF game in ages with rockets and what not. I barely played BF4 because the console experience was terrible. I also said KIND OF took because quite honestly they didn’t have any of that stuff in BF1, and they didn’t need it either. The sentries were ten times better.
> > 
> > So that would pretty much line up with me not playing much of the prior games. A little bit here and there, but not much at all. It’s a moot point regardless. I think all the rockets in BFV are stupid as hell for the most part. The other things are borderline useless, and I have no fun glitching out trying to do the binocs either. COD simply does it better, and COD is entirely known for its streak kills more than any BF game will ever be. PERIOD.
> > 
> > BF is such a different experience to COD that calling them both arcade games is absolutely ridiculous. You can’t call them the same kind of game because they are not even close. BF is quite a bit more realistic and grounded when it needs to be.
> > 
> > BF1 is my favorite BF game no doubt, and no COD will ever give me that again, but BFV is just all the wrong pieces put together.
> > 
> > Also, not sure what you are talking about with WW2, which is what I am talking about. They have many different streak kills from carpet bombing to machine gun on a plane to glide bombs. All different things if you can get there. Even with requisitions it is tough at times to get the top streak kills.
> > 
> > But WW2 definitely did not just copy BF. They have plenty of different streaks.
> 
> Okay, but your experience with past games doesn’t matter at all. The fact is BF had called-in missile strikes like that in thier games before CoD even released a modern Warfare title, let alone added Predator missiles as a scorestreak. Therefore it’s impossible that it was even “sort of” taken from CoD. You’re views on whether or not the v-1 is stupid is what’s moot. BF isn’t “not known” for air strikes just because you never invested time into one of the several BF games that featured them.
> 
> Lol, and dropping ammo and health at a location of your choosing at the press of a button is useless? Man, you should write guide on how to make all the wrong decisions in a BF game.
> 
> And BF and CoD differ mainly because of map size, player count, and gun mechanics. That doesn’t negate the fact BF is an arcade shooter. It’s not an arena shooter, it’s not a milsim, it’s not a comp shooter - it’s a casual arcade shooter just like cod, it appeals to literally the exact same gamer market as cod. It’s got arcady gameplay and it’s gameplay is blatantly fantastical and over the top. BF is an arcade shooter, objectively.
> 
> Lastly, I don’t know what YOU are talking about in terms of ww2 because I didn’t bring that up at all. I didn’t reference that at all even slightly in the comment you’re responding to. So… Yeah… Whatever that was.

Arcade shooters usually refer to shumps. You can honestly stop using that term, because nobody uses that term for the genre of shooters on the market. They are called FPS games. COD is an arena shooter for the most part. Arcades almost never had games like this, and if they did they were like COD.

Describing it as arcadey is entirely up to you to decide. BF has a lot more sim details: longer games with tons of players, realistic weapon details and maps beyond most other games, warfare that depends on team tactical behavior not in an arena atmosphere for the most part, et cetera.

COD is a lot more arcadey as you say, so stop trying to pin these games into one hole. The COD crowd clearly buys COD for different reasons than BF because wait for it… they are different games with different concepts at play that make the games feel entirely opposed to each other in various ways.

Of course the act of shooting a gun and upgrading something is similar. That is NOT enough to justify the nominal value of arcade shooter lol.

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<div class="post-metadata">

**Author:** ![Red\_Label\_Scotch](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/74df32/32.png) [@Red\_Label\_Scotch](https://battlefieldforum.co/u/Red_Label_Scotch)\
**Post date:** [January 29, 2019, 6:48am UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/74 "2019-01-29T06:48:00Z")

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> [@Jonny\_ChaosMCR](#):
>
> I’ve supported it as long as I can but it’s seriously boring me now. Even if I get MVP and have a really outstanding game i’m just bored. The new weapons are always underwhelming. Bored of the maps. All the custom stuff is borin hahah. I don’t think tomorrows patch will make any difference. Needs some new _decent_ content ASAP. I might even jump over to Anthem an see how that’s working out when it’s released.

Jumping over to a different EA product…I wouldn’t.

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<div class="post-metadata">

**Author:** ![Loqtrall](https://battlefieldforum.co/user_avatar/battlefieldforum.co/loqtrall/32/100975_2.png) [@Loqtrall](https://battlefieldforum.co/u/Loqtrall)\
**Post date:** [January 29, 2019, 12:13pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/75 "2019-01-29T12:13:00Z")

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> [@Khronikos](#):
>
> It is definitely NOT the same market of players. They might be targeting the same market, but the markets are completely different overall. It’s obvious as the day BF just can’t sustain COD numbers, and it is for very good reason. BF games are in general too long, and COD is simply a more arcadey upgrade fest.
> 
> BF definitely slants more toward realism, even though it is not a sim. BF1 was more a sim than BFV clearly. Anyway, the idea that you just classify these as arcade shooters is a redundant and inane idea. Arcade shooters don’t even exist. Arcades barely exist. It’s a completely obscure genre you are trying to pin to these games. And COD fits that outdated line a lot more than BF ever will.
> 
> Objectively, COD’s main modes take much less time to complete than most BF modes, they have faster TTK and arena-like atmosphere, and score streaks will always heavily define the game along with some absurdly small maps.
> 
> BF has more accurate weapon details, realistic maps, tanks, airplanes, et cetera. It definitely seeks the sim side of warfare a lot more than COD. This is not even arguable so don’t waste your time. You are trying to convince people that COD and BF are the same shooter, when in reality the people buying the games are buying them for entirely different reasons because they are… wait for it… different games with different concepts at play that do not neatly just fit into arcade shooter lol.
> 
> Arcade shooters usually refer to shumps. You can honestly stop using that term, because nobody uses that term for the genre of shooters on the market. They are called FPS games. COD is an arena shooter for the most part. Arcades almost never had games like this, and if they did they were like COD.
> 
> Describing it as arcadey is entirely up to you to decide. BF has a lot more sim details: longer games with tons of players, realistic weapon details and maps beyond most other games, warfare that depends on team tactical behavior not in an arena atmosphere for the most part, et cetera.
> 
> COD is a lot more arcadey as you say, so stop trying to pin these games into one hole. The COD crowd clearly buys COD for different reasons than BF because wait for it… they are different games with different concepts at play that make the games feel entirely opposed to each other in various ways.
> 
> Of course the act of shooting a gun and upgrading something is similar. That is NOT enough to justify the nominal value of arcade shooter lol.

I just combined your responses because you pointlessly made two of them.

Lol so what, you think there aren’t thousands upon thousands of people who play both CoD and BF? If not, you should know you’re talking to one of them.

The games appeal to the same type of gamer - shooter fans, speficially casual shooter fans. I know countless people who play both franchises regularly. Hell, I just had a friend whom I met on these forums ask me if I wanted to play Blackout last night. The fact BF doesn’t maintain “CoD numbers” means absolutely nothing in that context.

Lmao, and BF does not slant more toward realism at all. There is almost zero realism in BF games, since the dawn of the franchise. Are we going to go through the entire discussion about the differences between realism and authenticity?

As a huge fan of milsims who sunk hundreds of hours into games like Arma, Red Orchestra, project reality, etc - BF can not be any further from a Sim. It is as far as it can possibly be from representing realistic Warfare and small arms combat.

LMMFAO did you just insist bf1 was even remotely like a Sim? That is probably one of THE least realistic and Sim-like BF games ever released. It is through and through unrealistic and inaccurate.

Sorry, bucko, but the size of maps, presence of vehicles, and the length of matches does not dictate whether or not something is a military simulator. BF is still a ridiculously unrealistic game, inaccurate to the realities of Warfare regardless of the setting being used, that has ridiculously arcadey features like a glaring hud with 3d spotting, minimap, squad list, death icons, etc. They have vehicles with 3rd person cameras, self repair mechanics for tanks, automatic health regeneration, a near instantaneous revive system nearly no matter which way you died, flares that spot people on the map and in 3d space TROUGH WALLS, rifles that do a maximum like 60-70 damage, the ability to jump out of a jet and hop back into it in mid air, guns with insanely low recoil, some BF games started soldiers with over 300 rounds in reserve ammo for a friggin smg with 20 round magazines, they have gadgets like the UAV, eod bot, etc being used in large firefights, they have C4 that can blow up a damn Abrams with just 3 bricks.

The list goes on, and on, and on, and on, and on. I can essentially sit here ALL DAY listing the ridiciously unrealistic and inaccurate features of every BF game into the longest post in the history of the BF forums. Your sentiment that it’s “unarguable” is absolute bologna.

Secondly, I’m DEFINITELY not trying to convince anyone that CoD and BF are the same game. I’m stating that they’re both unrealistic arcade shooters that appeal to the same audience. I’m stating that BF is not in the market that appeals to tactical shooter or milsim fans, it’s in the market that appeals to arcadey, unrealistic shooter fans.

Lastly, you seem to not be the authority to talk to on things that did or did not happen. We just had an entire page of people disproving your claim that called in airstrikes have never been a thing in BF.

So I’m not going to sit here and take you seriously when you claim NOBODY uses the term “arcade shooters” to describe many fps games. Because that’s absolute BS. You can look the term up and see just how many people actually DO use that term.

So just as your lack of experience with past BF games does not negate the fact they DID have called in missile strikes before CoD, your lack of experience with people using “arcade shooter” to describe various fps games does not negate the fact it is, indeed, a used term.

“Shooter” is the overall genre of game, but you can’t sit there an act like subgenres don’t exist. There are Sims, tactical shooters, arcade shooters, arena shooters, shooting gallery, shoot-em-up, the list goes on and on. Sorry, but cramming every fps game into one genre is like cramming every type of rock or metal music into one genre and called it “loud music”.

Lol, and CoD is not an arena shooter. Unreal Tournament, Quake, Doom, etc, THOSE are arena shooters. CoD is absolutely nothing like those games. You look up arena shooter and CoD is nowhere to be found. That’s outside the fact that many CoD games have had plenty of larger, sprawling maps, and Cod 3 and ww2 even have game modes with insanely large maps (for CoD) AND VEHICLES. The first CoD game on PC had pretty damn large maps.

Lmao, and now BF gameplay has a “dependence on team tactical behavior”? That’s strange considering I and most people who play BF do so solo and don’t work as a team at all, so much so that it’s incessantly complained about on these forums. So much so that people advocate for changes that ENFORCE teamwork and a competitive environment.

Your views on Sim games are weak. Have you ever even played one, or are you just blindly sitting here insisting BF is something it absolutely isn’t? Sorry, but I played the hell out of Project Reality, which was a total conversion mod that turned BF2 and all its assets into a legitimate milsim, and the two games aren’t even comparable. Nearly every facet of BF2 had to be changed to accommodate the milsim style and setting of Project Reality. Why? Because BF2 was an arcadey, unrealistic game. No other BF game is different.

---

<div class="post-metadata">

**Author:** ![Jedi76](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jedi76/32/102382_2.png) [@Jedi76](https://battlefieldforum.co/u/Jedi76)\
**Post date:** [January 29, 2019, 12:26pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/76 "2019-01-29T12:26:00Z")

</div>

Just to get back on the deluxe topic a little bit.

I was interested in maybe upgrading and noticed at the moment on the U.S. playstation store they can have deluxe upgrade for $7.99

That is about £6, which, from what I have heard it _ **may** _be worth.

On the U.K. playstation store it is £20, which equates to about $26

Anyone have any idea what gives here? why do we Europeans always seem to get shafted with this kind of thing?

---

<div class="post-metadata">

**Author:** ![Khronikos](https://battlefieldforum.co/user_avatar/battlefieldforum.co/khronikos/32/102498_2.png) [@Khronikos](https://battlefieldforum.co/u/Khronikos)\
**Post date:** [January 29, 2019, 4:39pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/77 "2019-01-29T16:39:00Z")

</div>

> [@Loqtrall](#):
>
> > [@Khronikos](#):
> >
> > It is definitely NOT the same market of players. They might be targeting the same market, but the markets are completely different overall. It’s obvious as the day BF just can’t sustain COD numbers, and it is for very good reason. BF games are in general too long, and COD is simply a more arcadey upgrade fest.
> > 
> > BF definitely slants more toward realism, even though it is not a sim. BF1 was more a sim than BFV clearly. Anyway, the idea that you just classify these as arcade shooters is a redundant and inane idea. Arcade shooters don’t even exist. Arcades barely exist. It’s a completely obscure genre you are trying to pin to these games. And COD fits that outdated line a lot more than BF ever will.
> > 
> > Objectively, COD’s main modes take much less time to complete than most BF modes, they have faster TTK and arena-like atmosphere, and score streaks will always heavily define the game along with some absurdly small maps.
> > 
> > BF has more accurate weapon details, realistic maps, tanks, airplanes, et cetera. It definitely seeks the sim side of warfare a lot more than COD. This is not even arguable so don’t waste your time. You are trying to convince people that COD and BF are the same shooter, when in reality the people buying the games are buying them for entirely different reasons because they are… wait for it… different games with different concepts at play that do not neatly just fit into arcade shooter lol.
> > 
> > Arcade shooters usually refer to shumps. You can honestly stop using that term, because nobody uses that term for the genre of shooters on the market. They are called FPS games. COD is an arena shooter for the most part. Arcades almost never had games like this, and if they did they were like COD.
> > 
> > Describing it as arcadey is entirely up to you to decide. BF has a lot more sim details: longer games with tons of players, realistic weapon details and maps beyond most other games, warfare that depends on team tactical behavior not in an arena atmosphere for the most part, et cetera.
> > 
> > COD is a lot more arcadey as you say, so stop trying to pin these games into one hole. The COD crowd clearly buys COD for different reasons than BF because wait for it… they are different games with different concepts at play that make the games feel entirely opposed to each other in various ways.
> > 
> > Of course the act of shooting a gun and upgrading something is similar. That is NOT enough to justify the nominal value of arcade shooter lol.
> 
> I just combined your responses because you pointlessly made two of them.
> 
> Lol so what, you think there aren’t thousands upon thousands of people who play both CoD and BF? If not, you should know you’re talking to one of them.
> 
> The games appeal to the same type of gamer - shooter fans, speficially casual shooter fans. I know countless people who play both franchises regularly. Hell, I just had a friend whom I met on these forums ask me if I wanted to play Blackout last night. The fact BF doesn’t maintain “CoD numbers” means absolutely nothing in that context.
> 
> Lmao, and BF does not slant more toward realism at all. There is almost zero realism in BF games, since the dawn of the franchise. Are we going to go through the entire discussion about the differences between realism and authenticity?
> 
> As a huge fan of milsims who sunk hundreds of hours into games like Arma, Red Orchestra, project reality, etc - BF can not be any further from a Sim. It is as far as it can possibly be from representing realistic Warfare and small arms combat.
> 
> LMMFAO did you just insist bf1 was even remotely like a Sim? That is probably one of THE least realistic and Sim-like BF games ever released. It is through and through unrealistic and inaccurate.
> 
> Sorry, bucko, but the size of maps, presence of vehicles, and the length of matches does not dictate whether or not something is a military simulator. BF is still a ridiculously unrealistic game, inaccurate to the realities of Warfare regardless of the setting being used, that has ridiculously arcadey features like a glaring hud with 3d spotting, minimap, squad list, death icons, etc. They have vehicles with 3rd person cameras, self repair mechanics for tanks, automatic health regeneration, a near instantaneous revive system nearly no matter which way you died, flares that spot people on the map and in 3d space TROUGH WALLS, rifles that do a maximum like 60-70 damage, the ability to jump out of a jet and hop back into it in mid air, guns with insanely low recoil, some BF games started soldiers with over 300 rounds in reserve ammo for a friggin smg with 20 round magazines, they have gadgets like the UAV, eod bot, etc being used in large firefights, they have C4 that can blow up a damn Abrams with just 3 bricks.
> 
> The list goes on, and on, and on, and on, and on. I can essentially sit here ALL DAY listing the ridiciously unrealistic and inaccurate features of every BF game into the longest post in the history of the BF forums. Your sentiment that it’s “unarguable” is absolute bologna.
> 
> Secondly, I’m DEFINITELY not trying to convince anyone that CoD and BF are the same game. I’m stating that they’re both unrealistic arcade shooters that appeal to the same audience. I’m stating that BF is not in the market that appeals to tactical shooter or milsim fans, it’s in the market that appeals to arcadey, unrealistic shooter fans.
> 
> Lastly, you seem to not be the authority to talk to on things that did or did not happen. We just had an entire page of people disproving your claim that called in airstrikes have never been a thing in BF.
> 
> So I’m not going to sit here and take you seriously when you claim NOBODY uses the term “arcade shooters” to describe many fps games. Because that’s absolute BS. You can look the term up and see just how many people actually DO use that term.
> 
> So just as your lack of experience with past BF games does not negate the fact they DID have called in missile strikes before CoD, your lack of experience with people using “arcade shooter” to describe various fps games does not negate the fact it is, indeed, a used term.
> 
> “Shooter” is the overall genre of game, but you can’t sit there an act like subgenres don’t exist. There are Sims, tactical shooters, arcade shooters, arena shooters, shooting gallery, shoot-em-up, the list goes on and on. Sorry, but cramming every fps game into one genre is like cramming every type of rock or metal music into one genre and called it “loud music”.
> 
> Lol, and CoD is not an arena shooter. Unreal Tournament, Quake, Doom, etc, THOSE are arena shooters. CoD is absolutely nothing like those games. You look up arena shooter and CoD is nowhere to be found. That’s outside the fact that many CoD games have had plenty of larger, sprawling maps, and Cod 3 and ww2 even have game modes with insanely large maps (for CoD) AND VEHICLES. The first CoD game on PC had pretty damn large maps.
> 
> Lmao, and now BF gameplay has a “dependence on team tactical behavior”? That’s strange considering I and most people who play BF do so solo and don’t work as a team at all, so much so that it’s incessantly complained about on these forums. So much so that people advocate for changes that ENFORCE teamwork and a competitive environment.
> 
> Your views on Sim games are weak. Have you ever even played one, or are you just blindly sitting here insisting BF is something it absolutely isn’t? Sorry, but I played the hell out of Project Reality, which was a total conversion mod that turned BF2 and all its assets into a legitimate milsim, and the two games aren’t even comparable. Nearly every facet of BF2 had to be changed to accommodate the milsim style and setting of Project Reality. Why? Because BF2 was an arcadey, unrealistic game. No other BF game is different.

I am sorry to tell you but no one is reading all that. I said it is much more in line with simulation when it comes to gun details, maps, et cetera. Way more than COD. This is not arguable. For open warfare the BF4-BFV games look amazingly realistic in a lot of scenarios with graphics and sound, hence the idea that yes they have sim elements. So does COD, but only a bit in the visual design for the most part. It doesn’t recreate maps in painstaking detail like BF does. And neither do some of the games you mentioned measure up the sim elements in graphics and sound that BF has either.

---

<div class="post-metadata">

**Author:** ![Khronikos](https://battlefieldforum.co/user_avatar/battlefieldforum.co/khronikos/32/102498_2.png) [@Khronikos](https://battlefieldforum.co/u/Khronikos)\
**Post date:** [January 29, 2019, 4:45pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/78 "2019-01-29T16:45:00Z")

</div>

> [@Loqtrall](#):
>
> > [@Khronikos](#):
> >
> > It is definitely NOT the same market of players. They might be targeting the same market, but the markets are completely different overall. It’s obvious as the day BF just can’t sustain COD numbers, and it is for very good reason. BF games are in general too long, and COD is simply a more arcadey upgrade fest.
> > 
> > BF definitely slants more toward realism, even though it is not a sim. BF1 was more a sim than BFV clearly. Anyway, the idea that you just classify these as arcade shooters is a redundant and inane idea. Arcade shooters don’t even exist. Arcades barely exist. It’s a completely obscure genre you are trying to pin to these games. And COD fits that outdated line a lot more than BF ever will.
> > 
> > Objectively, COD’s main modes take much less time to complete than most BF modes, they have faster TTK and arena-like atmosphere, and score streaks will always heavily define the game along with some absurdly small maps.
> > 
> > BF has more accurate weapon details, realistic maps, tanks, airplanes, et cetera. It definitely seeks the sim side of warfare a lot more than COD. This is not even arguable so don’t waste your time. You are trying to convince people that COD and BF are the same shooter, when in reality the people buying the games are buying them for entirely different reasons because they are… wait for it… different games with different concepts at play that do not neatly just fit into arcade shooter lol.
> > 
> > Arcade shooters usually refer to shumps. You can honestly stop using that term, because nobody uses that term for the genre of shooters on the market. They are called FPS games. COD is an arena shooter for the most part. Arcades almost never had games like this, and if they did they were like COD.
> > 
> > Describing it as arcadey is entirely up to you to decide. BF has a lot more sim details: longer games with tons of players, realistic weapon details and maps beyond most other games, warfare that depends on team tactical behavior not in an arena atmosphere for the most part, et cetera.
> > 
> > COD is a lot more arcadey as you say, so stop trying to pin these games into one hole. The COD crowd clearly buys COD for different reasons than BF because wait for it… they are different games with different concepts at play that make the games feel entirely opposed to each other in various ways.
> > 
> > Of course the act of shooting a gun and upgrading something is similar. That is NOT enough to justify the nominal value of arcade shooter lol.
> 
> I just combined your responses because you pointlessly made two of them.
> 
> Lol so what, you think there aren’t thousands upon thousands of people who play both CoD and BF? If not, you should know you’re talking to one of them.
> 
> The games appeal to the same type of gamer - shooter fans, speficially casual shooter fans. I know countless people who play both franchises regularly. Hell, I just had a friend whom I met on these forums ask me if I wanted to play Blackout last night. The fact BF doesn’t maintain “CoD numbers” means absolutely nothing in that context.
> 
> Lmao, and BF does not slant more toward realism at all. There is almost zero realism in BF games, since the dawn of the franchise. Are we going to go through the entire discussion about the differences between realism and authenticity?
> 
> As a huge fan of milsims who sunk hundreds of hours into games like Arma, Red Orchestra, project reality, etc - BF can not be any further from a Sim. It is as far as it can possibly be from representing realistic Warfare and small arms combat.
> 
> LMMFAO did you just insist bf1 was even remotely like a Sim? That is probably one of THE least realistic and Sim-like BF games ever released. It is through and through unrealistic and inaccurate.
> 
> Sorry, bucko, but the size of maps, presence of vehicles, and the length of matches does not dictate whether or not something is a military simulator. BF is still a ridiculously unrealistic game, inaccurate to the realities of Warfare regardless of the setting being used, that has ridiculously arcadey features like a glaring hud with 3d spotting, minimap, squad list, death icons, etc. They have vehicles with 3rd person cameras, self repair mechanics for tanks, automatic health regeneration, a near instantaneous revive system nearly no matter which way you died, flares that spot people on the map and in 3d space TROUGH WALLS, rifles that do a maximum like 60-70 damage, the ability to jump out of a jet and hop back into it in mid air, guns with insanely low recoil, some BF games started soldiers with over 300 rounds in reserve ammo for a friggin smg with 20 round magazines, they have gadgets like the UAV, eod bot, etc being used in large firefights, they have C4 that can blow up a damn Abrams with just 3 bricks.
> 
> The list goes on, and on, and on, and on, and on. I can essentially sit here ALL DAY listing the ridiciously unrealistic and inaccurate features of every BF game into the longest post in the history of the BF forums. Your sentiment that it’s “unarguable” is absolute bologna.
> 
> Secondly, I’m DEFINITELY not trying to convince anyone that CoD and BF are the same game. I’m stating that they’re both unrealistic arcade shooters that appeal to the same audience. I’m stating that BF is not in the market that appeals to tactical shooter or milsim fans, it’s in the market that appeals to arcadey, unrealistic shooter fans.
> 
> Lastly, you seem to not be the authority to talk to on things that did or did not happen. We just had an entire page of people disproving your claim that called in airstrikes have never been a thing in BF.
> 
> So I’m not going to sit here and take you seriously when you claim NOBODY uses the term “arcade shooters” to describe many fps games. Because that’s absolute BS. You can look the term up and see just how many people actually DO use that term.
> 
> So just as your lack of experience with past BF games does not negate the fact they DID have called in missile strikes before CoD, your lack of experience with people using “arcade shooter” to describe various fps games does not negate the fact it is, indeed, a used term.
> 
> “Shooter” is the overall genre of game, but you can’t sit there an act like subgenres don’t exist. There are Sims, tactical shooters, arcade shooters, arena shooters, shooting gallery, shoot-em-up, the list goes on and on. Sorry, but cramming every fps game into one genre is like cramming every type of rock or metal music into one genre and called it “loud music”.
> 
> Lol, and CoD is not an arena shooter. Unreal Tournament, Quake, Doom, etc, THOSE are arena shooters. CoD is absolutely nothing like those games. You look up arena shooter and CoD is nowhere to be found. That’s outside the fact that many CoD games have had plenty of larger, sprawling maps, and Cod 3 and ww2 even have game modes with insanely large maps (for CoD) AND VEHICLES. The first CoD game on PC had pretty damn large maps.
> 
> Lmao, and now BF gameplay has a “dependence on team tactical behavior”? That’s strange considering I and most people who play BF do so solo and don’t work as a team at all, so much so that it’s incessantly complained about on these forums. So much so that people advocate for changes that ENFORCE teamwork and a competitive environment.
> 
> Your views on Sim games are weak. Have you ever even played one, or are you just blindly sitting here insisting BF is something it absolutely isn’t? Sorry, but I played the hell out of Project Reality, which was a total conversion mod that turned BF2 and all its assets into a legitimate milsim, and the two games aren’t even comparable. Nearly every facet of BF2 had to be changed to accommodate the milsim style and setting of Project Reality. Why? Because BF2 was an arcadey, unrealistic game. No other BF game is different.

Please don’t bother writing this garbage in here. No one cares. You just went on some absurd rant, when it is clear what I have stated: “BF definitely slants more toward realism, even though it is not a sim.”

Graphics and sound are not really equaled anywhere in certain contexts. Graphics and sound are a part of the simulation aspect. Fact.

Honestly, I don’t even know why you bother. Also, COD WW2 is definitely more like an arena shooter than anything else. You literally kill a guy and he is at your back in 5 seconds. It fits all aspects of arena style play. Please just quit now. You are like the tweenage contrarian to everything. I think people get the point.

---

<div class="post-metadata">

**Author:** ![NoQuart3r](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noquart3r/32/107009_2.png) [@NoQuart3r](https://battlefieldforum.co/u/NoQuart3r)\
**Post date:** [January 29, 2019, 5:41pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/79 "2019-01-29T17:41:00Z")

</div>

I think the simple answer to this now overblown thread is as follows:

Yes the deluxe content is embarrassing - but then again you would be a twerp to purchase the deluxe addition of any game as it almost always turns out to be an unworthwhile cash grab.

No it’s not a sinking ship. Last few patches are making progress just like in previous well regarded BF games.

Case closed.

---

<div class="post-metadata">

**Author:** ![NoQuart3r](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noquart3r/32/107009_2.png) [@NoQuart3r](https://battlefieldforum.co/u/NoQuart3r)\
**Post date:** [January 29, 2019, 6:13pm UTC](https://battlefieldforum.co/t/this-game-is-a-sinking-ship-the-deluxe-content-is-utterly-embarrassing/106423/80 "2019-01-29T18:13:00Z")

</div>

> [@Redstripe101](#):
>
> > [@NoQuart3r](#):
> >
> > I think the simple answer to this now overblown thread is as follows:
> > 
> > Yes the deluxe content is embarrassing - but then again you would be a twerp to purchase the deluxe addition of any game as it almost always turns out to be an unworthwhile cash grab.
> > 
> > No it’s not a sinking ship. Last few patches are making progress just like in previous well regarded BF games.
> > 
> > Case closed.
> 
> i literally just posted 2 black screens in an hour. lol what progress? go away, atleast most complaints are validated via video in the feedback section so whats your goal besides to argue? and the issues DIRECTLY correlate to sales and player counts, one number is drastically lower than the other btw. so they did a succesful marketing job i guess. glad i didnt pay for bf5 lmao

Yes, Mr Facts we have all seen your validating “assumptions” in previous posts. Of course the fact that a select few are having black screens invalidates all the work from the last few patches. . Perhaps read back your posts before pressing post then you won’t be so easily shut down ?

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